Bitcoin chess and cards
Internet currency of Internet company, QQ currency of Tencent company, q-point, voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), and silver pattern (used for bixue Qingtian game)
network virtual currency can be roughly divided into:
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency
extended materials
strict law enforcement:
(23) enterprises engaging in online game virtual currency issuance and trading services without permission shall be investigated and dealt with by cultural administrative departments at or above the provincial level in accordance with the Interim Provisions on Internet culture management
(24) for the online game virtual currency issuing and trading service enterprises that violate the requirements of this circular, the cultural administrative department and the competent commercial department shall notify them to rectify within a time limit. Those who fail to rectify within the time limit shall be investigated and dealt with by relevant departments according to law (25) establish a coordination mechanism for the management of virtual currency in online games, and intensify the crackdown on illegal activities such as "number theft", "private service", "plug-in", illegal profits, money laundering, etc. All departments should regularly communicate, coordinate and cooperate with each other, timely report the relevant situation, and do a good job in the management of online game virtual currency within their respective responsibilities (26) the online game virtual currency issued by the online game operation enterprise shall not coincide with the name of the props in the game. The administrative provisions for props in online games shall be formulated separately by the cultural administrative department of the State Council in conjunction with relevant departmentssource: Internet virtual currency
the landlord doesn't need to change. There is no such game, or it's a good thing. The GM of a game starts the game to make money. How can you do nothing in the game and give you money in return. It's impossible
If a game wants to make money, whether it's RMB or the game currency in the game, you need to pay a lot of energy and financial resources, and it's possible to make money, not necessarily
don't think about making money with games, which is unreliable
however, I know a chess and card game, called Bok city. After playing for a period of time, it's impossible to make a lot of money, but
it's possible to make some money with mobile phones, but you can't hang up and need to play it
legal representative: Zhou Lei
time of establishment: May 7, 2013
registered capital: RMB 1 million
Instrial and commercial registration number: 320504000113916
enterprise type: limited liability company
address: room 3096, 288 Guangji South Road, Suzhou City
secondly, e to the great pressure of life, many people like to play some small games with their mobile phones in their spare time, and chess and card games are more popular. During this period, in line with the spirit of casual play psychological participation in gambling. Because of their poor self-control, losing some money is like turning over the book, constantly improving their bet amount, leading to the deeper and deeper online gambling
in the end, a lot of online gambling has its own way of making money. For example, at the beginning of gambling, it will give some sweets to the gamblers and let them win some money. When the gamblers put down their guard, that is, when the gambling website "harvest leeks". Most people are deeply involved because of this routine
in the process of online gambling, many factors are uncontrollable by the participants, and even the proportion of winning and losing can be operated in the background. Many people who gamble in real life have never passed by the foot of a horse. It's more difficult to detect the use of Qianshu in the video. Therefore, stay away from gambling, entertainment, not because gambling brings huge burden to the family.
the concept of virtual currency bitcoin was first proposed by Satoshi Nakamoto in 2009. Now bitcoin is also used to refer to bitcoin's open source software designed and released according to the ideas of Satoshi Nakamoto and the construction of P2P network on it. Unlike most currencies, bitcoin does not rely on a specific central issuing institution, but uses a distributed database throughout the P2P network nodes to record currency transactions, and uses cryptography design to ensure the security of all aspects of currency circulation
for example, bitcoin can only be used by its real owner, [1] and only once, after the payment is completed, the original owner loses the ownership of the bitcoin
bitcoin is designed to allow anonymous ownership and use rights. Bitcoin can be stored in personal computers in the form of computer files or in third-party hosting services. No matter how it is saved, bitcoin can be sent to anyone on the Internet through its address. The distributed characteristics of P2P and the design of no central management mechanism ensure that no organization can manipulate the value of bitcoin or create inflation
it represents a completely anonymous and free transaction. Because it is a kind of currency that does not belong to any country, is not subject to geographical restrictions, arbitrary, so you can exchange it with anyone in any corner of the world.
Whether it is MLM depends on the behavior and its mode
1. Pay a certain fee as the entry fee, whether you pay or spend money to buy procts as the entry condition
2. The most basic thing is that the income mainly comes from pulling people, not from selling procts
3. MLM can only be considered if you have to develop level 3 or above offline, and you can share the income of offline, you can also share the income of offline, you can also share the income of offline, you can also share the income of offline
Finally, it developed into pyramid model Then set up a five level three-level system, so that the boss can get out of the game with millions
