Zhongan Huanyu blockchain
however, it's easy for people with an eye to see why there is no security layer? In fact, several key features of blockchain have already solved the security problem. First, the blockchain uses asymmetric encryption technology. In fact, encryption and decryption are different keys, namely public key and private key. In short, the public key is open to the public, while the private key is absolutely confidential
secondly, distributed bookkeeping is a way for blockchain to store data. It can also be understood as distributed storage, which is consistent with the concept of decentralization. In the form of ledger, there is no central ledger in the network, and the ledger is stored in each node. Each node is not only independent, but also can act as the central node. Therefore, the central node will not be attacked, leading to the loss of core books or data, and the whole network will not be paralyzed
moreover, tamper proof is the basic feature of blockchain. As long as the chain can not be modified, and can not be deleted. If it needs to be changed, based on the principle of transparency and openness, the whole network and all nodes need to be informed. Therefore, under the democratic mechanism, the possibility of tampering with data at will is very low. Therefore, blockchain technology is applied in various instries, such as finance, payment, traceability, games, etc., such as the network "universe", Tencent's "come together to catch the demon", and Zhongan Huanyu blockchain "Dr dragon hunt" are the safe and high-quality procts under the blockchain technology.
What is blockchain game
there are many definitions of blockchain game at present, one of which is to write the core data into the blockchain and use the data on the chain as the source of random numbers. For example, in the previous game, the currency was decided by the game operator, but e to the decentralized characteristics of the blockchain, the transactions between currencies are transparent, and the transaction data are synchronized to each player. In this way, when the total amount of money remains unchanged, the game will get more value for money
what value can blockchain bring to the game
ownership and liquidity of game assets
on the blockchain, players can own assets in the game, and these assets have liquidity in a broader sense. In traditional games, the points, props, weapons and roles are often owned by the developers, so the centralized developers have more power to make drastic changes to these assets, or even dispose of them at will. These assets in the game can only be limited to the internal circulation of the game. Outside the game, it seems that there is no reuse value, and it is difficult to be given application scenarios again from the technical level
under the logic of blockchain, once the assets in the game are on the chain, these points, props, weapons and characters can completely belong to the player's blockchain address, and the player has ownership of this address and the assets below it. Then we can imagine a number of application scenarios:
1. Asset trading anytime and anywhere: a large number of games do not have the prop trading function. Of course, the original intention of this design is to avoid the confusion of the economic mechanism in the game, prolong the game time of users, and increase the income of developers. Assuming that the above is not the concern of developers, then "props on the chain + Mobile Wallet" can realize online and offline transactions of two users anytime and anywhere. You and your friends chat about a recent PC game ring dinner. Open your mobile wallet to see what kind of weapons and equipment each other has. The experience of completing a transaction is as simple as a wechat code scanning payment. When you come home in the evening, open the PC login game, and the transaction completion tool has already been lying in your equipment bar
2. Game asset reuse: after the assets are linked to each player's address, it is easy for developers to reuse the assets of other games for secondary transformation or cross game reuse. Spiderstore has a game called cryptocuddles, which is a cat fighting game based on encrypted cat. Players log in with their own Ethereum address, and the game will automatically get all the encrypted cats under the address. The role comes from encrypted cat, and only the fighting logic comes from cryptocuddles itself
3. New ways to get users: in traditional games, new games often need to get users again, or use old games to guide new games. Blockchain can break this way and rece the cost of getting customers. For example, the cryptocuddles mentioned above, all users of encryption cat are potential game players who can be directly converted. If the direct reuse of assets involves IP issues, developers can also design in this way. As long as the users who have cats in the encrypted cat can directly obtain certain rewards in the game, such as roles, treasure boxes, props, etc. the verification method only needs to log in with the address and read the data on the chain
in this way, a new game online can completely borrow the user drainage of the existing popular games. Isn't this kind of playing method actually a routine of issuing candy with forked coins and Airdropping new tokens? Using eth or EOS, the currency with the largest number of coin holders, to air drop their own token to the coin holders 1:1, so as to obtain users at a very low cost
spiderstore currently has more than 2000 DAPP games, accumulating hundreds of thousands of users who have played Ethereum games. If a new game needs to be promoted, the simplest way is to air drop game assets to these addresses, which is much more accurate than traditional advertising
trend 1: blockchain technology is constantly updated and is developing in the direction of great integration
blockchain is a blockchain structure, which completes the clarity of ownership through encryption, and establishes trust through a large number of rendant storage at low cost, so the storage efficiency is very low. So many systems export the existing blockchain data to external storage
trend 2: the privacy protection mechanism of blockchain is diverse, which has become a key lubricant to activate commercial applications
there are many kinds of privacy protection, such as ring signature, multi signature, mixer, zero knowledge proof, homomorphic encryption and so on. MIT Technology Review rated perfect privacy protection as one of the top 10 breakthrough technologies, because privacy protection is a good lubricant for blockchain
trend 3: the development process of blockchain instry has been accelerated, and it has entered the theme of "from virtual to real"
it can be said that the blockchain has completed a lot of landing. With the acceleration of the development process of blockchain instry, the large-scale commercial application of blockchain technology in medical, judicial, instrial, energy and other fields will be started in the future
in addition, blockchain has a good development trend in games, such as Tencent's "catching demons together", the network's "universe", Zhongan Huanyu's "Dr dragon hunt", Netease's "Netease planet", and so on.