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Lottery with blockchain

Publish: 2021-05-07 18:25:50
1.

From the current mainstream blockchain projects, blockchain projects are mainly divided into four categories: the first category: currency; The second is platform; The third category: application category; The fourth type: asset token

currencies mainly act as the "exchange media" in the field of blockchain assets, and the exchange media refer to general equivalents, such as gold and silver bills in the past< (currency exchange on trading blockchain assets)

platform projects refer to the establishment of technical platforms to meet the needs of various blockchain application development, which can rece the threshold of application development on blockchain

application projects cover a wide range of fields, including finance, social networking, games, property rights protection, etc., and are also the fastest growing fields of blockchain assets

asset token project refers to the blockchain mapping of physical assets, that is, the physical assets on the chain. At present, there are no more than 10 varieties

01 currency

the first category is currency project, which is also the earliest blockchain project. Currency projects mainly include bitcoin and lightcoin. In addition, there is another kind of asset with the characteristics of anonymity. Its main functions include protecting the privacy of both sides of payment while realizing payment. The well-known ones are dash, monero and zcash. Currency is mainly used as the "exchange medium" in the field of blockchain assets. The exchange medium is the general equivalent you use to exchange goods. For example, gold, silver and silver bills can be used as the exchange medium in the past. At present, there are more than 2100 types of digital assets in the world, and the number of currency blockchain projects has increased rapidly recently. As of June 2018, bitcoin is still the largest market value

02 platform type

the second type is platform type blockchain project. The main function of platform type blockchain project is to establish a technical platform to meet the technical requirements of various blockchain application development; In short, platform applications allow developers to directly issue digital assets and write smart contracts on the blockchain. Smart contract is a computer program running on the blockchain database, which can be automatically executed under the conditions of its source code setting

for example, you develop a smart contract based on the house rent protocol on the blockchain. When the owner receives the rent, it will trigger the automatic execution and give the security key of the apartment to the tenant

the main function of platform blockchain projects is to establish the underlying technology platform, so that developers can do application development on the underlying technology platform. A considerable number of platforms are still in the development state. As of June 2018, Ethereum has the largest market value

03 application

the third category is application blockchain projects. Application projects are blockchain projects based on blockchain development platform (such as Ethereum), which can solve many problems in various fields of the real economy

for example, augur, Golem, vechain, omisego, which provides asset exchange and transfer services. Using blockchain technology, these projects can better solve the problems of trust and cross-border circulation. At the same time, using smart contracts and tokens on the blockchain, they can better realize automatic execution and greatly improve the efficiency of social and economic activities. Application blockchain projects cover a wide range of fields, including finance, social networking, games, property rights protection and so on. It is also the field with the fastest market value increment of blockchain projects at present

04 asset token

the fourth category is the asset token blockchain project. Asset token refers to linking the blockchain assets to physical assets such as gold and US dollars, which is the blockchain mapping of physical assets. As of February 2018, there are no more than 10 varieties. The typical representatives are usdt against US dollars, digix Dao against gold, Digix each token represents 1 gram of Gold Certified by the London Bullion Market Association. Asset token has the advantages of convenient transaction and safekeeping. First of all, asset token is more convenient for transaction. Because blockchain assets can be split, it has better liquidity

for example, at present, real estate needs to be transferred as a whole. If the real estate can be token, it can be split and purchased, which is more convenient for transaction. Secondly, the token of physical assets is more concive to custody. Gold is easy to wear out and cause losses in physical transactions, but there is no need for physical transfer after the token of physical assets, which is more concive to the custody of physical assets

2. Xiao, who don't have much spare money, want to be big again. They pay thousands of yuan for the community such as Huo chain blockchain academy, and they can earn ten times as much when the market comes; Only bitcoin and Ethereum will earn the least, with little risk.
3. Blockchain games mainly refer to the blockchain applications in DAPP, which belong to the game category and need to interact with various blockchain public chains to a certain extent. Blockchain Games began to emerge in November of 17, with a very short history. Compared with mature games, the current playing method is quite simple. In the view of the instry, many games are even just a capital disk wrapped in the game coat
according to the classification of cryptogames, hot potato, Collectible transaction, spinach and Ponzi are the main game playing methods among the online blockchain games. The most popular games are hot potato games, including two popular games recently - cryptocelebrities and cryptocountries. There are 35 collections and transactions, ranking second, mainly represented by cryptokitties. Spinach and Ponzi are 17, ranking third, with etherroll and etheremon as the star procts
blockchain games also use a variety of themes, from cats, dogs, dragons, pigs and other animals to people, cars, countries, teams and so on
blockchain game 1.0 era
time: November to December 2017
main playing method: Collection + transaction
representative works: cryptokitties, cryptopunks
blockchain technology gives uniqueness to players' digital assets. This graally leads to the concept of NFT (non fungible tokens). The uniqueness and scarcity of people's assets in blockchain games will not change with the game itself. The concept was first applied by cryptopunks, which was launched by larva labs in June of 17. The system randomly generates 10000 punk avatars, which are put on Ethereum through smart contracts and distributed to players for free for trading
when axiom Zen studio added attributes, reproction and auction functions to NFT, cryptokitties was born. People can buy kittens with different attributes, breed with other cats, or sell their own cats through Dutch auction. Kittens with rare and unique genes are wildly sought after by people, and they get a high premium
people continue to develop on the basis of cryptokitties, adding accessories and combat functions, as well as gold digging, feeding, and looting
blockchain game 2.0 era
time: December 2017 to January 2018
main play method: Ponzi like
masterpiece: etheremon
at the beginning, etheremon's play method was very simple and crude. After a player bought a pet, as long as someone bought the same pet, the player could get a small part of eth reward. The game team quickly made a profit of about 2000 eth in a week. Then completely change the way of play, successfully transformed into a collection + combat game. This kind of Ponzi like game was quickly imitated by other manufacturers, and many imitators such as ethertanks and ethertanks appeared<
blockchain game 3.0 era
time: January 2018
main play method: fixed price, forced price hot potato mode
representative works: cryptocelebrities, cryptocountries
players buy encryption celebrities (Nakamoto, musk, etc.) and encryption countries (Japan, the United States, etc.), e to the uniqueness of assets, Subsequent players can only buy from asset owners at a higher price. The price is forced to rise, and the platform earns part of the price difference. At present, the country with the highest price is Japan, about 700 eth, and the most expensive celebrity is Elon Musk, who is worth about 200 eth
blockchain game 4.0 era
time: February 2018
main playing methods: combination of multiple mechanisms
representative works: world.mycollect, cryptocities
in the game, multi-level sales and sharing, player exploration (randomness), lottery, resource uniqueness and other playing methods are adopted. In cryptocities, for example, players can buy countries, continents and the world to "conquer.". The player who conquers the world can get 1% of the transaction volume of the continent and the country, and the player who conquers the continent can get 1% of the transaction volume of the country. In the future, players who conquer the country can get 1% of the transaction value of their subordinate cities. When exploring a new city, players have a chance to explore gems and get eth rewards
at the same time, spinach games also emerged. The high transparency of blockchains makes it easier for them to gain the trust of investors. The more famous ones are etheroll and vdice. They play simply and rudely. Players spend a certain amount of eth to bet on a certain number. When the number randomly generated by the system is less than that number, they can get profits
in addition, there are RPG (ethercraft), battle games (etherbots) and binary (ethermeng king), etc
2
advantages and disadvantages of blockchain games
throughout these successful cases, we find that blockchain games do have unique advantages:
high degree of trust: trust is quickly established through open source contracts, the use process is completely transparent, and the information is completely symmetrical. Fairness: data can not be tampered with and rules will never change. Assets belong to indivial players: Players' assets will not be lost with the decline of the game. Strong community attribute: blockchain itself has strong transaction and community attributes
of course, the current blockchain game is also in its infancy, with obvious disadvantages:
unable to interact in time: there are uncertain waiting time and congestion in blockchain transactions, so it is difficult to form timely interaction between players. The cost of sending instructions is high: every time the instructions are sent, gas will be consumed, while the price of eth still makes the cost of gas relatively high. Immature development environment: at present, Ethereum's virtual machine and programming language solidness are the most mature development environment in many public chains. But compared with other popular languages, it is still very immature
3
Gamification will boost the implementation of blockchain
in traditional desktop online games, manufacturers constantly encourage new players, leading to inflation, and the real value of all assets of a game account is often far lower than the players' investment. After the emergence of mobile games, the mode of props binding account and account binding ID card soon became popular. This also makes once the player decides to leave a game, he must give up all the virtual assets in the game. The emergence and continuous maturity of blockchain technology will make the decentralized formulation of game rules and decentralized storage of virtual assets technically feasible. The convenience of virtual assets on the chain also makes the blockchain easier to land in the game scene
cryptogames believes that the development direction of blockchain games, or the development direction of classic games (like basketball, football and chess, once the rules are determined, they will last forever), It must be "decentralized":
the rules are determined by the players through negotiation, and the players supervise each other to ensure that the game is carried out according to the rules. All the props used in the game are owned by the players themselves. If someone breaks the rules or is not happy with the game, they can go away directly. There is no centralized organizer in the game itself.
the popularity of cryptokitties has greatly promoted private wallet, Blockchain game, as an early application of blockchain, has rapidly promoted the popularity of blockchain. Similarly, the use of game development experience and game design concept to develop a game
4. Because the lottery platform of fun chain technology is jointly developed with Hangzhou Internet notary office, the lottery algorithm based on cryptography, together with the relevant elements of blockchain, can ensure that the lottery algorithm is random enough, and each client can verify the lottery process and results on the chain, so as to put an end to cheating. I didn't speak very carefully. I hope you can understand it
5. It's very difficult for indivials to master big data. If they do, the source is questionable
as for blockchain big data, it cannot be forcibly linked
if you have to make money, you have to enter the currency market, but the risk is extremely high. At present, basically, the leeks have been cut.
6. Bitcoin is characterized by decentralization. As long as you have a network and can use your wallet, you can use it regardless of national boundaries. If you don't understand, maybe you can go to Babbitt to find a master.
7. If ordinary people want to start, they should first make a small investment, for example, invest tens of yuan or hundreds of yuan to master some relevant rules, and then start.
8. Blockchain makes money
it's impossible. Only when a technology makes money can its applications and procts make money.
9. Now the price of bitcoin is so high, what activity can be generous enough to take out 200 bitcoins as prizes? Are you sure this activity is real? But in general, if you don't draw the lottery, you won't have it. You can't see it, but you may see who drew the 200 bitcoins.
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