Position: Home page » Blockchain » Blockchain studio

Blockchain studio

Publish: 2021-03-31 03:38:47
1.

"Local tyrant" Wang Jianlin has also come to the blockchain to join in the fun. To be exact, he has returned to the blockchain track

on the evening of March 12, centrality NZ, a New Zealand blockchain company, announced on its official website that it had reached a strategic technical cooperation with Wanda network technology group of China Wanda Group

Wang Jianlin once said publicly that the main goal of Wanda network technology group in blockchain is to use distributed ledger technology to reshape the current Internet service mode and create the next generation of value Internet infrastructure. Wanda blockchain will combine the Internet of things and big data to enable businesses to develop in a highly transparent distributed sharing environment

2. Blockchain games mainly refer to the blockchain applications in DAPP, which belong to the game category and need to interact with various blockchain public chains to a certain extent. Blockchain Games began to emerge in November of 17, with a very short history. Compared with mature games, the current playing method is quite simple. In the view of the instry, many games are even just a capital disk wrapped in the game coat
according to the classification of cryptogames, hot potato, Collectible transaction, spinach and Ponzi are the main game playing methods among the online blockchain games. The most popular games are hot potato games, including two popular games recently - cryptocelebrities and cryptocountries. There are 35 collections and transactions, ranking second, mainly represented by cryptokitties. Spinach and Ponzi are 17, ranking third, with etherroll and etheremon as the star procts
blockchain games also use a variety of themes, from cats, dogs, dragons, pigs and other animals to people, cars, countries, teams and so on
blockchain game 1.0 era
time: November to December 2017
main playing method: Collection + transaction
representative works: cryptokitties, cryptopunks
blockchain technology gives uniqueness to players' digital assets. This graally leads to the concept of NFT (non fungible tokens). The uniqueness and scarcity of people's assets in blockchain games will not change with the game itself. The concept was first applied by cryptopunks, which was launched by larva labs in June of 17. The system randomly generates 10000 punk avatars, which are put on Ethereum through smart contracts and distributed to players for free for trading
when axiom Zen studio added attributes, reproction and auction functions to NFT, cryptokitties was born. People can buy kittens with different attributes, breed with other cats, or sell their own cats through Dutch auction. Kittens with rare and unique genes are wildly sought after by people, and they get a high premium
people continue to develop on the basis of cryptokitties, adding accessories and combat functions, as well as gold digging, feeding, and looting
blockchain game 2.0 era
time: December 2017 to January 2018
main play method: Ponzi like
masterpiece: etheremon
at the beginning, etheremon's play method was very simple and crude. After a player bought a pet, as long as someone bought the same pet, the player could get a small part of eth reward. The game team quickly made a profit of about 2000 eth in a week. Then completely change the way of play, successfully transformed into a collection + combat game. This kind of Ponzi like game was quickly imitated by other manufacturers, and many imitators such as ethertanks and ethertanks appeared<
blockchain game 3.0 era
time: January 2018
main play method: fixed price, forced price hot potato mode
representative works: cryptocelebrities, cryptocountries
players buy encryption celebrities (Nakamoto, musk, etc.) and encryption countries (Japan, the United States, etc.), e to the uniqueness of assets, Subsequent players can only buy from asset owners at a higher price. The price is forced to rise, and the platform earns part of the price difference. At present, the country with the highest price is Japan, about 700 eth, and the most expensive celebrity is Elon Musk, who is worth about 200 eth
blockchain game 4.0 era
time: February 2018
main playing methods: combination of multiple mechanisms
representative works: world.mycollect, cryptocities
in the game, multi-level sales and sharing, player exploration (randomness), lottery, resource uniqueness and other playing methods are adopted. In cryptocities, for example, players can buy countries, continents and the world to "conquer.". The player who conquers the world can get 1% of the transaction volume of the continent and the country, and the player who conquers the continent can get 1% of the transaction volume of the country. In the future, players who conquer the country can get 1% of the transaction value of their subordinate cities. When exploring a new city, players have a chance to explore gems and get eth rewards
at the same time, spinach games also emerged. The high transparency of blockchains makes it easier for them to gain the trust of investors. The more famous ones are etheroll and vdice. They play simply and rudely. Players spend a certain amount of eth to bet on a certain number. When the number randomly generated by the system is less than that number, they can get profits
in addition, there are RPG (ethercraft), battle games (etherbots) and binary (ethermeng king), etc
2
advantages and disadvantages of blockchain games
throughout these successful cases, we find that blockchain games do have unique advantages:
high degree of trust: trust is quickly established through open source contracts, the use process is completely transparent, and the information is completely symmetrical. Fairness: data can not be tampered with and rules will never change. Assets belong to indivial players: Players' assets will not be lost with the decline of the game. Strong community attribute: blockchain itself has strong transaction and community attributes
of course, the current blockchain game is also in its infancy, with obvious disadvantages:
unable to interact in time: there are uncertain waiting time and congestion in blockchain transactions, so it is difficult to form timely interaction between players. The cost of sending instructions is high: every time the instructions are sent, gas will be consumed, while the price of eth still makes the cost of gas relatively high. Immature development environment: at present, Ethereum's virtual machine and programming language solidness are the most mature development environment in many public chains. But compared with other popular languages, it is still very immature
3
Gamification will boost the implementation of blockchain
in traditional desktop online games, manufacturers constantly encourage new players, leading to inflation, and the real value of all assets of a game account is often far lower than the players' investment. After the emergence of mobile games, the mode of props binding account and account binding ID card soon became popular. This also makes once the player decides to leave a game, he must give up all the virtual assets in the game. The emergence and continuous maturity of blockchain technology will make the decentralized formulation of game rules and decentralized storage of virtual assets technically feasible. The convenience of virtual assets on the chain also makes the blockchain easier to land in the game scene
cryptogames believes that the development direction of blockchain games, or the development direction of classic games (like basketball, football and chess, once the rules are determined, they will last forever), It must be "decentralized":
the rules are determined by the players through negotiation, and the players supervise each other to ensure that the game is carried out according to the rules. All the props used in the game are owned by the players themselves. If someone breaks the rules or is not happy with the game, they can go away directly. There is no centralized organizer in the game itself.
the popularity of cryptokitties has greatly promoted private wallet, Blockchain game, as an early application of blockchain, has rapidly promoted the popularity of blockchain. Similarly, the use of game development experience and game design concept to develop a game
3. It's good to have ideas. I've just started my own business. One trouble after another at the beginning. If I don't have the support of my family, if I fail, I will be even more tired when I hear your father's sigh. I'll give you an unnecessary suggestion. Don't cooperate with people other than your relatives
4. Nowadays, blockchain and artificial intelligence have become an eye-catching field. At present, many instry giants at home and abroad are competing in the field of blockchain, and the stocks of listed companies that have announced their involvement in this field are also rising. Although there are still uncertain factors in policy and other aspects, blockchain is undoubtedly the next instry dark horse< First, when registering a blockchain company, let's first understand what the business scope of the blockchain company is:
1. Technology development, technology transfer, technical consultation, technical services, business consultation, enterprise management, marketing planning, real estate brokerage, enterprise marketing planning, conference services in the field of network information and computer network technology, Exhibition services
2. Engaged in technology development, technical consultation, technical service, technology transfer, computer system integration, computer data processing, computer network engineering maintenance, digital works database management, self owned equipment leasing, computer software research and development, cloud infrastructure services, enterprise management consulting in the field of computer network technology and computer software and hardware technology, Business information consulting, enterprise management, corporate image planning, exhibition services, photography, design and proction of all kinds of advertising, using its own media to publish all kinds of advertising, computer software and hardware and auxiliary equipment, communication equipment sales, engaged in the import and export business of goods and technology, trade brokers and agents
3. Development and application of blockchain technology; Big data R & D and technology promotion; Technology development of electronic currency and game currency; Health instry investment (specific projects will be declared separately); Commemorative coin design; Conference and exhibition services; Sales of cultural artworks (except ivory and its procts); The development of digital integral system; Cultural exchange activities planning; Domestic trade; Import and export business< Second, how to register a blockchain company
1. A company registered by name verification must first have a name. According to the enterprise name verification disclosed by the instrial and commercial registration bureau, the name registration rate related to blockchain is on the rise. Therefore, entrepreneurs who want to show their talents in the blockchain instry should quickly think of a good name
2. Apply for the license materials, sign and make the application materials of the registered company, provide the identity information of the legal person, shareholders and supervisors, determine the shareholding ratio of shareholders, the amount of registered capital, business scope, etc., verify the identity cards of the legal person and supervisor of shareholders, and submit the signed application materials to the Administration for Instry and commerce. At the same time, the ID card of the person in charge of finance should be provided
3. Apply for a business license and submit the signed registration materials to the instry and Commerce Department for review. After the review, you can get the business license
4. To open a company's basic bank account, a company needs to provide the original and plicate of its business license, official seal, financial seal, corporate seal and ID card of its legal representative to open a basic bank account. You can get a license to open an account in about two weeks
5. After the tax type is approved and the bank account opening license is obtained, prepare the tax verification data. Need business license, official seal, bank account opening license, business address of housing lease contract, housing lease invoice, digital certificate, and need to do information online now, print out after passing. Take this information with you to check the tax
6. When purchasing an invoice, the tax agent should bring his / her original ID card, tax agent card, official seal, invoice seal and Golden Tax plate to the tax hall for collection.
5. Blockchain games should be proced by Tencent and developed by Tianmei studio.
6. Introction: China EU blockchain watch is a technology media and platform focusing on the blockchain field. Connecting with China EU blockchain ecology, we report the instry trends and views, people and projects, and promote the cooperation and innovation in the field of China EU blockchain. It belongs to Europa network studio in Jinjiang District
legal representative: Chen Shenglan
time of establishment: December 18, 2017
enterprise type: indivial business
Company Address: 608, 6th floor, building 1, 396 Jingkang Road, Jinjiang District, Cheng City
7. Witkey. Pig Bajie. Including Taobao, these platforms are OK. As long as you live in the platform, you can accept orders freely. Of course, the persuasion of having a studio identity will be stronger
8. What studio? Do you practice games? That's not the Internet
blockchain? As far as I know, there are few high-level, middle-level and low-level people who like to do blockchain. E-commerce? That's a kind of Internet economy at most. I can't even express the problem correctly, but I think I know a lot about the Internet. I'll give you two words,
awesome. What's your occupation what is your Q
9. Hello, American game studio launched the dog game. It is said that the R & D group has its support behind it. I hope my answer can help you!
10. Nowadays, people's life is getting bigger and bigger. Many people will relieve their pressure by playing games. Even many people will make money by exploring studio projects and creating game studios. Over time, playing games is not only a way of entertainment, but also a lucrative career. Many people are surprised to find that playing mobile games can make money< br />


now let's find out what mobile games will make money in 2019

stand alone games make the most money

you can find that many stand-alone games make the most money. The main reason is that you can easily play games without connecting to any network. If you encounter any problems in the process of playing games, you will be connected to the Internet. Among all stand-alone games, happy Xiaole is the most popular one at present

in this game, you can hear very good music, and it's very decompressed. The only disadvantage is that the experience is likely to be consumed at any time. The only disadvantage is also the biggest advantage of this game. When the energy consumption is finished, there will be a lot of boring people or people who need to decompress will pay for energy<

exciting games can make steady money

the most exciting games can make steady money without losing money. At present, people are under great pressure and need to solve many problems in the process of life and work. People especially do not want to face such pressure

so in my spare time, I especially hope that I can release my depressed emotions through my own games and find fun in the games. In the process of playing games, I will have hero's skin, which is particularly good-looking. At this time, in order to have face, someone will pay to buy it, so that mobile games can achieve the purpose of making money<

flashy games are the easiest to get attention

most of the time, it can be found that the more flashy games get more attention. Only when people can pay attention to the game, can they download the game to their mobile phones and play in their spare time. Of course, there will be a lot of exaggerated equipment and clothes in these flashy games, So as to achieve the purpose of stimulating consumption

mobile games with the above three characteristics are absolutely very profitable. Seeing this, I believe you have your own ideas about what mobile games will make money in 2019.
Hot content
Inn digger Publish: 2021-05-29 20:04:36 Views: 341
Purchase of virtual currency in trust contract dispute Publish: 2021-05-29 20:04:33 Views: 942
Blockchain trust machine Publish: 2021-05-29 20:04:26 Views: 720
Brief introduction of ant mine Publish: 2021-05-29 20:04:25 Views: 848
Will digital currency open in November Publish: 2021-05-29 19:56:16 Views: 861
Global digital currency asset exchange Publish: 2021-05-29 19:54:29 Views: 603
Mining chip machine S11 Publish: 2021-05-29 19:54:26 Views: 945
Ethereum algorithm Sha3 Publish: 2021-05-29 19:52:40 Views: 643
Talking about blockchain is not reliable Publish: 2021-05-29 19:52:26 Views: 754
Mining machine node query Publish: 2021-05-29 19:36:37 Views: 750