Blockchain cat game is popular
[picture]
Just at the beginning of this month, a game of raising cats with blockchain suddenly became hot all over the world. As far as I know, this is a very simple game. If it is put into the game application market, it will sink to the bottom immediately. To put it bluntly, this is a nurturing game of buying cats, breeding, breeding and buying cats
but why does such a simple nurturing game cause a worldwide upsurge? I don't think it's because the game is interesting and the image is cute
the most important point is that the game has profits
players can pay for cats, pay for kittens (a small fee) and borrow others' cats to have kittens (a little more); Then you can sell your own cat for breeding kittens, or you can sell it directly to get profits without a cap
the sale of cats is completed in the form of auction on the website. The currency of transaction is ether currency, which can be converted into cash in foreign exchanges. Therefore, under the premise that users can continue to consume (kittens) and trade (CATS), blockchain kittens become an asset that can generate cash flow returns
secondly, the return is speculative
the setting of blockchain cat is that two cats can have kittens, but each cat has several elements, including generation, gene tag, etc. Gene tag represents scarcity and scarcity represents value; The higher the generation, the faster the reproction, so it is also positively related to the value
the generation of gene tags is a black box, which is an opaque part of the game (most of the games are open source and open in the white paper). For now, at least, there is no clear analysis of how to get a cat with scarce labels. Therefore, every time a kitten is born, it is possible to give birth to a valuable rare breed, and even the program settings of the game itself may have random parameters
this makes the whole game full of uncertainty and speculation. A speculative game, like gambling, is easy to attract people's attention and capital investment
secondly, blockchain itself has been a hot topic in recent two years. Many people are willing to try new things, before many people are difficult to understand blockchain technology. Now there is a simple and easy-to-use application for everyone to participate in the block
although the popularity of this game has little to do with the blockchain technology, it is a very successful example of the application of blockchain technology
EOS knight is a popular game all the time. It is a tower climbing game integrating hero upgrading, fighting monsters, keeping pets and making equipment
recently, the daily life of TECAN is relatively high, which is a game ecosystem integrating finance, services and entertainment. Players can "mine", subscribe or sell land, invest and trade, create services to obtain income, and even explore the universe to carry out commercial colonization activities on more planets
if you want to know about blockchain games, you can see the evaluation of blockchain games in the DAPP column of password finance.
What is blockchain game
there are many definitions of blockchain game at present, one of which is to write the core data into the blockchain and use the data on the chain as the source of random numbers. For example, in the previous game, the currency was decided by the game operator, but e to the decentralized characteristics of the blockchain, the transactions between currencies are transparent, and the transaction data are synchronized to each player. In this way, when the total amount of money remains unchanged, the game will get more value for money
what value can blockchain bring to the game
ownership and liquidity of game assets
on the blockchain, players can own assets in the game, and these assets have liquidity in a broader sense. In traditional games, the points, props, weapons and roles are often owned by the developers, so the centralized developers have more power to make drastic changes to these assets, or even dispose of them at will. These assets in the game can only be limited to the internal circulation of the game. Outside the game, it seems that there is no reuse value, and it is difficult to be given application scenarios again from the technical level
under the logic of blockchain, once the assets in the game are on the chain, these points, props, weapons and characters can completely belong to the player's blockchain address, and the player has ownership of this address and the assets below it. Then we can imagine a number of application scenarios:
1. Asset trading anytime and anywhere: a large number of games do not have the prop trading function. Of course, the original intention of this design is to avoid the confusion of the economic mechanism in the game, prolong the game time of users, and increase the income of developers. Assuming that the above is not the concern of developers, then "props on the chain + Mobile Wallet" can realize online and offline transactions of two users anytime and anywhere. You and your friends chat about a recent PC game ring dinner. Open your mobile wallet to see what kind of weapons and equipment each other has. The experience of completing a transaction is as simple as a wechat code scanning payment. When you come home in the evening, open the PC login game, and the transaction completion tool has already been lying in your equipment bar
2. Game asset reuse: after the assets are linked to each player's address, it is easy for developers to reuse the assets of other games for secondary transformation or cross game reuse. Spiderstore has a game called cryptocuddles, which is a cat fighting game based on encrypted cat. Players log in with their own Ethereum address, and the game will automatically get all the encrypted cats under the address. The role comes from encrypted cat, and only the fighting logic comes from cryptocuddles itself
3. New ways to get users: in traditional games, new games often need to get users again, or use old games to guide new games. Blockchain can break this way and rece the cost of getting customers. For example, the cryptocuddles mentioned above, all users of encryption cat are potential game players who can be directly converted. If the direct reuse of assets involves IP issues, developers can also design in this way. As long as the users who have cats in the encrypted cat can directly obtain certain rewards in the game, such as roles, treasure boxes, props, etc. the verification method only needs to log in with the address and read the data on the chain
in this way, a new game online can completely borrow the user drainage of the existing popular games. Isn't this kind of playing method actually a routine of issuing candy with forked coins and Airdropping new tokens? Using eth or EOS, the currency with the largest number of coin holders, to air drop their own token to the coin holders 1:1, so as to obtain users at a very low cost
spiderstore currently has more than 2000 DAPP games, accumulating hundreds of thousands of users who have played Ethereum games. If a new game needs to be promoted, the simplest way is to air drop game assets to these addresses, which is much more accurate than traditional advertising
if you want to have a 3A game company, you need to understand the following prerequisites:
1. Have corresponding qualifications (qualifications and certificates required by various laws)
2. Corresponding capital (including but not limited to time cost, money cost, engine cost, basic cost and technology cost)
3. There is a corresponding accumulation (engine, corresponding expertise, related personnel database, etc.). Special emphasis: Although all statements are similar, the corresponding specialty is particularly important, for example: sense of attack for kapukong)
4. The predecessor of a large number of stand-alone game companies (unique game studio, with the exchange and collision of ideas and Technology). And convenient accumulation)
let's analyze the above points:
1. From the corresponding qualifications, you need to know which qualifications and certificates are necessary to enter this field. But at this point, the number of companies interested in stand-alone games will be blocked. For specific reasons, please contact the Internet by yourself
2. From the perspective of corresponding capital, making 3A stand-alone games requires the existing corresponding engine, and companies that can proce 3A games basically need to have their own exclusive engine. If they use public (illusory, etc., the procts of companies specializing in engine), it is not impossible, but it is basically difficult to proce excellent 3A games. Basically, the investment this time has gone astray. Then there is investment. Under the premise of having an engine, the budget of investment can make many big companies feel painful. What's more, in the case of a high probability of investment failure, few high-level companies will want to invest in this area. In addition, without any experience, we should invest in the development engine first
3. From the perspective of corresponding accumulation, since it is accumulation, it takes time. Even if you spend a lot of time on yourself, it is difficult to complete the accumulation from scratch and from quantity to quality in a short time
4. A large number of studios are even more unrealistic. For the same reason, one qualification and one capital can block most of them
under these conditions, the road of domestic 3A has a long way to go.
the South Fujian word "shrimps" is the homonym of "what" in the South Fujian language. For example, "make shrimp", "create shrimp", "do what", "for shrimp", "why". The pronunciation of "what" in Minnan dialect is: Xi á m ì The network term "shrimp" is the network term "shrimp" = "what", which comes from the homonym of "what" in Minnan dialect. Pronunciation: Xia MI is mostly used in online chat and forum posts. It is a fashionable name for "what". It is popular among post-80s and post-90s netizens. There is no doubt that "shrimp" is at the top of the latest Internet buzzwords in 2013
the second place: people are hard and don't tear it down
people are hard and don't tear it down because life is so hard. This word comes from Lin Youjia's song "lying", in which there is a lyric like this: I didn't lie, why should I lie. Love a person, do not love how it will be. Don't say I lied, life has been so difficult, some things don't expose. The word often appears in the replies of netizens. The landlord directly tells a truth that people can't face. Netizens feel the same in the replies, but they can't face it for a moment“ "People are hard to break down" has become the second most popular online catchwords in 2013<
third place: mature women
one of the most basic conditions that mature women must have is to have sufficient economic strength and be able to afford luxury goods such as famous brands. I really can't agree with that. It's right for mature women to have the ability of economic independence, but it doesn't matter much if they don't consume luxury brands. Today, it is necessary for us to redefine the word "mature girl."“‘ The term "familiar woman" has been handed down from the Japanese media circles and now refers to mature women aged 30-50. But not all mature women are mature women. We are talking about mature women not only in terms of sexual maturity. A real mature woman should have rich life experience, connotation, elegant temperament, self love and self-confidence, and know how to be considerate and caring, The third place in the latest Internet catchwords list in 2013 is "mature women"<
NO.4: diaosi
diaosi, who also writes "hanging", "hanging" and "diaosi", is a sarcastic term proced after the prosperity of Chinese Internet culture. It originated from an article written by D8 veteran members, which creatively created the word "diaosi". Later, it was used by members of world of Warcraft bar to ridicule Li Yi bar members, and Li Yi bar friends readily accepted this disdain, Because of the large number of people in Li Yi bar, it became popular all over the Internet! It means inferior Yisi. To realize the dream of owning a house and a car in the central area of a first tier city with our own strength is a distant dream for Diao Si. Because it is widely used in the language and culture of young people, its use and meaning become more extensive. Therefore, it is normal for anyone who is not so satisfied in real life to laugh at himself. In fact, "diaosi culture" is just the rise of another network subculture, which means that Chinese people have gained more perspectives and rights to interpret their own lives, and it is also a new culture<
No.5: green tea whore
"green tea whore" has become a hot word on the Internet, and it is the first time that Sanya's "Haitian feast" was suspected of gathering people to commit altery. Green tea bitch, or green tea bitch, refers to those prostitutes who wear pure clothes. They always have long hair and face up to the sky. In fact, they wear naked makeup. Pretending that people and animals are harmless, heartbroken, and the years are quiet, they are suffering from many diseases, disasters, and emotional injuries. They like to stare at men and look at men innocently. In fact, they are more ambitious than anyone else. In beauty, she disguises herself as a young woman in literature and art, and usually works as an actress / journalist / hostess / writer in literature and art films. She likes to publish literary and artistic political arguments and win men's admiration. She preaches that she has been hurt by love and her teeth are firm. QQ signature is the only lonely flower in the world. Successful women with chaotic private lives and experiences of cheating or being a junior<
sixth place: Mermaid line
Mermaid line is also a famous fish pattern. Its formal scientific name is "oblique and sharp inside and outside the abdomen". It refers to the two V-shaped lines on both sides of the male abdomen close to the upper part of the pelvis. Because its shape is similar to the slightly contracted shape of the lower part of the mermaid, it is called Mermaid line. Leonardo da Vinci first proposed "Mermaid line" as the index of "beauty" and "sexuality" in "on painting". However, with the popularity of mermaid line recently, many beautiful and healthy women have also exposed their Mermaid line, claiming that Mermaid line is not a male specific physiological phenomenon
No.7: Lori
Lori (ロリ) is the abbreviation of Lolita. Originally, Lori refers to an American novel, which later developed into a subculture in Japan“ "Lolita" or "Lolita" is used as a noun to refer to "girl" or "woman in Lolita". But as an adjective, it sometimes refers to "having Lori style", such as Lori dress? ファッション,Lolita fashion The first widely recognized role of Lori is Princess Momo, the protagonist of "sweet Fairy" launched in 1982. The first generation of Lori Meng Wang is the protagonist of "Moka girl Sakura"
No.8: Unidentified jueli
"although unidentified, but jueli", or "unidentified jueli", which means "although I don't understand what (the other party) is saying, I seem to be very powerful."
ninth place: Che Zhen
Che Zhen refers to the phenomenon that the car owners are keen to flirt with their lovers, make some ambiguous actions or have intimate behaviors, which leads to the vibration of the car. Car shock, a kind of modern urban sex life, refers to the irregular sexual contact and intercourse in the car in order to meet their own sexual needs
vehicle vibration, as the name suggests, is the vibration inside the vehicle. Specific saying "car shock": generally refers to the opposite sex between the use of car shock, mutual flirtation and make some ambiguous action or sex[ 1] When Gulong used "parking, sitting and love" in his novels, it is estimated that the word "car shock" has not been born, at least, has not been paid as much attention as it is now. On the forum, netizens who like to discuss "Che Zhen" and lovers who are infatuated with "Che Zhen" or even addicted to "Che Zhen" are collectively referred to as "Che Zhen Zu", and "Che Zhen Zu" has also become a special vocabulary of new human beings
normal male and female riders will have the time of spring, and the place for everyone to vent is not only at home, but also in the "car". In foreign countries, a survey shows that the first place for romantic sex is the beach, and the second place is the car. The reality is that romance on the beach may be extravagant and unsightly for the public, but it is more practical in the car. As the saying goes, practice leads to true knowledge. You can learn and use it flexibly, so as to improve the level of "lathe" in all aspects
Senior lathe people point out that for the veteran who stresses atmosphere and excitement, the bedroom is not as good as the dining table, the home is not as good as the hotel, and the building is not as good as the car. It's not only the possibility of being seen that makes the excitement mixed with guilt and tension, which greatly improves the sexual pleasure. Moreover, in the narrow and closed space like the car, every breath is close to the ear, and each other's body temperature and smell are infected with each other. The closeness and intimacy of the soul can't be compared with other outdoor sex<
10th place: bitcoin
bitcoin is an electronic currency proced by open-source P2P software. Digital currency is a kind of network virtual currency. Bitcoin is also paraphrased as "bitcoin.". Bitcoin does not rely on specific currency institutions to issue, it is generated through a large number of calculations of specific algorithms. Bitcoin economy uses a distributed database composed of many nodes in the whole P2P network to confirm and record all transactions. The decentralized nature and algorithm of P2P can ensure that it is impossible to artificially manipulate the value of bitcoin through mass proction.