Blockchain game business opportunities
at present, the fields closely combined with blockchain include finance (major banking institutions), digital assets (bumeng network), intelligent contract (Ethereum), etc. the game field is considered as one of the categories of digital assets in the instry, which will give birth to new scenarios and business opportunities
from the perspective of existing solutions or applications, the combination of game and blockchain technology mainly lies in two aspects: first, asset circulation; 2、 Platform
first, asset circulation, which is the main solution of bumeng in the game field. Virtual assets such as tokens in the game are regarded as digital assets and circulated based on blockchain, which has the advantages of more convenient circulation and lower cost. For example, some big game companies have 10 games. The game currency of these games is connected through blockchain technology. The gold coin of game a is still useful when it comes to game B. in this way, if the user of game a does not want to play game a, he may prefer to choose other games of the company because of the gold coin in game A. for the game company, It can better circle users. For users, it can ensure that their virtual assets will not be devalued, thus stimulating the transactions in the game. For small game companies, their user diversion is a high cost thing. If they unite to share the virtual assets in the game, they can attract users of other games
Second, platform, which is the decentralized E-sports platform on Ethereum - what the first drop of blood is doing now, is to solve the trust problem of the central platform based on the decentralization of blockchain technology, and use the smart contract to solve the reward payment problem. It is a bit similar to gambling. Compared with the current gambling platform, the rules are more open and transparent, and there is no problem of platform fraud. And with smart contracts, the process is simpler. Therefore, gambling and competitive games can be considered to cooperate with the blockchain platform
these two solutions are common in the field of blockchain, and there may be more solutions. You are welcome to discuss them with me in the comments area.
ether clown is a proct based on blockchain technology. It is a game that can make money. If you buy a clown with ether coin, the clown can earn money by working and breeding. Moreover, every clown has a unique gene. The gene depends on the clown's father, mother and grandfather ~ ~ ~ the opportunity is rare, and the number is limited. Please grasp it when you understand it
use ether coin to adopt a clown, At the same time, they can be resold or used to breed a new generation of clowns with strange shapes. They can also be cultivated to work and earn money, which makes the digital collection of clowns more sustainable and playable. Can play can also make money pets, hurry to see how to play it
the proction of clowns
the proction mechanism of clowns can be divided into two kinds, one is the official output, the other is the breeding output between two clowns
clown's appearance
the clown's appearance is composed of eight parts. The attributes of each part can be divided into common and rare. The number of rare attributes is less than that of common attributes, which makes the clown with rare attributes more precious
every clown is unique
clown trade
etheric clown can be used to trade directly
sell: users can choose clowns to be auctioned in the market, and they can sell their own clowns. Buy: the buyer selects the clown on sale in the market, and pays ether to buy his favorite clown< There are four kinds of clown attribute values: growth value, strength value, agility value and wisdom value. Generation 0 clowns get the value of each attribute randomly, and the non generation 0 clowns are mainly inherited
attribute values can be changed by eating food
clown food and feeding
owners can buy spinach, beef, carrots, walnuts and other food through the mall to feed clown pets. A blockchain game "ether clown" that can earn money by working is launched
Brother, I'm still confused when you ask this. I went to Shanghai with my teacher to see the blockchain introction conference this year. The application direction is basically economic, such as bitcoin. The blockchain was proposed by the founder of bitcoin, Nakamoto Tsung
after thinking about it carefully, I discussed with the teacher for a while. Although I don't understand the game, blockchain game still has several characteristics:
-
transaction security. Most online games have player trading systems, which can sell or replace items I don't need, but online transactions are mostly frauds. Because of the characteristics of the blockchain, it can eliminate the third party and middleman, and the built-in computing system will also supervise both sides of the transaction
-
anti plug-in, online game players are based on information storage to play games, because blockchain storage information can not be tampered with, plug-in will not exist
-
this feature is not good or bad, to use a word, is the revolution of virtual assets, blockchain is the basis of bitcoin, bitcoin is not much introced, Blockchain game currency will abandon all game currencies in the past, and it's no exaggeration to turn game currency into real currency. Moreover, this technology can also be used to customize unique items for players. However, the climax of blockchain game is the unification of game currency, which is the unification of all blockchain games. It's difficult to achieve without huge financial support and official support
-
strictly speaking, blockchain games are not games, but speculative activities, such as "cloud sucking cat"
I think the detailed prospect is consistent with the number one player in the movie, similar to those online game novels, which can make the game change the reality
I study economics and I'm not familiar with games, and this is what I discussed with my teacher, not an authoritative speech