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New concept of blockchain game

Publish: 2021-04-21 19:02:16
1. blockchain games are games that use blockchain technology. Many of these games, such as fomo3d and mining, belong to blockchain games
of course, different games have different ways to play. In detail, you may need to focus on a certain game to give you an explanation. Or do you want to develop a blockchain game by yourself? I recommend Chongqing anonymous technology. Blockchain games are all in progress
2. Blockchain games mainly refer to the blockchain applications in DAPP, which belong to the game category and need to interact with various blockchain public chains to a certain extent. Blockchain Games began to emerge in November of 17, with a very short history. Compared with mature games, the current playing method is quite simple. In the view of the instry, many games are even just a capital disk wrapped in the game coat
according to the classification of cryptogames, hot potato, Collectible transaction, spinach and Ponzi are the main game playing methods among the online blockchain games. The most popular games are hot potato games, including two popular games recently - cryptocelebrities and cryptocountries. There are 35 collections and transactions, ranking second, mainly represented by cryptokitties. Spinach and Ponzi are 17, ranking third, with etherroll and etheremon as the star procts
blockchain games also use a variety of themes, from cats, dogs, dragons, pigs and other animals to people, cars, countries, teams and so on
blockchain game 1.0 era
time: November to December 2017
main playing method: Collection + transaction
representative works: cryptokitties, cryptopunks
blockchain technology gives uniqueness to players' digital assets. This graally leads to the concept of NFT (non fungible tokens). The uniqueness and scarcity of people's assets in blockchain games will not change with the game itself. The concept was first applied by cryptopunks, which was launched by larva labs in June of 17. The system randomly generates 10000 punk avatars, which are put on Ethereum through smart contracts and distributed to players for free for trading
when axiom Zen studio added attributes, reproction and auction functions to NFT, cryptokitties was born. People can buy kittens with different attributes, breed with other cats, or sell their own cats through Dutch auction. Kittens with rare and unique genes are wildly sought after by people, and they get a high premium
people continue to develop on the basis of cryptokitties, adding accessories and combat functions, as well as gold digging, feeding, and looting
blockchain game 2.0 era
time: December 2017 to January 2018
main play method: Ponzi like
masterpiece: etheremon
at the beginning, etheremon's play method was very simple and crude. After a player bought a pet, as long as someone bought the same pet, the player could get a small part of eth reward. The game team quickly made a profit of about 2000 eth in a week. Then completely change the way of play, successfully transformed into a collection + combat game. This kind of Ponzi like game was quickly imitated by other manufacturers, and many imitators such as ethertanks and ethertanks appeared<
blockchain game 3.0 era
time: January 2018
main play method: fixed price, forced price hot potato mode
representative works: cryptocelebrities, cryptocountries
players buy encryption celebrities (Nakamoto, musk, etc.) and encryption countries (Japan, the United States, etc.), e to the uniqueness of assets, Subsequent players can only buy from asset owners at a higher price. The price is forced to rise, and the platform earns part of the price difference. At present, the country with the highest price is Japan, about 700 eth, and the most expensive celebrity is Elon Musk, who is worth about 200 eth
blockchain game 4.0 era
time: February 2018
main playing methods: combination of multiple mechanisms
representative works: world.mycollect, cryptocities
in the game, multi-level sales and sharing, player exploration (randomness), lottery, resource uniqueness and other playing methods are adopted. In cryptocities, for example, players can buy countries, continents and the world to "conquer.". The player who conquers the world can get 1% of the transaction volume of the continent and the country, and the player who conquers the continent can get 1% of the transaction volume of the country. In the future, players who conquer the country can get 1% of the transaction value of their subordinate cities. When exploring a new city, players have a chance to explore gems and get eth rewards
at the same time, spinach games also emerged. The high transparency of blockchains makes it easier for them to gain the trust of investors. The more famous ones are etheroll and vdice. They play simply and rudely. Players spend a certain amount of eth to bet on a certain number. When the number randomly generated by the system is less than that number, they can get profits
in addition, there are RPG (ethercraft), battle games (etherbots) and binary (ethermeng king), etc
2
advantages and disadvantages of blockchain games
throughout these successful cases, we find that blockchain games do have unique advantages:
high degree of trust: trust is quickly established through open source contracts, the use process is completely transparent, and the information is completely symmetrical. Fairness: data can not be tampered with and rules will never change. Assets belong to indivial players: Players' assets will not be lost with the decline of the game. Strong community attribute: blockchain itself has strong transaction and community attributes
of course, the current blockchain game is also in its infancy, with obvious disadvantages:
unable to interact in time: there are uncertain waiting time and congestion in blockchain transactions, so it is difficult to form timely interaction between players. The cost of sending instructions is high: every time the instructions are sent, gas will be consumed, while the price of eth still makes the cost of gas relatively high. Immature development environment: at present, Ethereum's virtual machine and programming language solidness are the most mature development environment in many public chains. But compared with other popular languages, it is still very immature
3
Gamification will boost the implementation of blockchain
in traditional desktop online games, manufacturers constantly encourage new players, leading to inflation, and the real value of all assets of a game account is often far lower than the players' investment. After the emergence of mobile games, the mode of props binding account and account binding ID card soon became popular. This also makes once the player decides to leave a game, he must give up all the virtual assets in the game. The emergence and continuous maturity of blockchain technology will make the decentralized formulation of game rules and decentralized storage of virtual assets technically feasible. The convenience of virtual assets on the chain also makes the blockchain easier to land in the game scene
cryptogames believes that the development direction of blockchain games, or the development direction of classic games (like basketball, football and chess, once the rules are determined, they will last forever), It must be "decentralized":
the rules are determined by the players through negotiation, and the players supervise each other to ensure that the game is carried out according to the rules. All the props used in the game are owned by the players themselves. If someone breaks the rules or is not happy with the game, they can go away directly. There is no centralized organizer in the game itself.
the popularity of cryptokitties has greatly promoted private wallet, Blockchain game, as an early application of blockchain, has rapidly promoted the popularity of blockchain. Similarly, the use of game development experience and game design concept to develop a game
3. Hello, I'm the jester of ether, and crypto town is my real name. Make a real blockchain pet development game, officially open the internal test today
as a pet that people love, what other characteristics do I have besides "beauty"
every day, I will act coquetry with my host
when I am full, I will work to earn money, eat less and earn more
for me, it doesn't cost the owner money, but also makes money (male clown)
I have a baby who is not out of shape. When the baby grows up, it can make money. When the baby grows up, it can make money again. There are endless generations (female clowns)
I carry 54 gene codes (well, several pairs more than 23 pairs of the host), engraved with genes given by my grandparents and parents, and my own random genes, which determine my appearance: background color, clothing pattern, skin pattern. Occasionally, there may be gene mutation to obtain some extremely rare appearance. Anyway, I'm unique
I am a digital collector, which is my most typical and important feature. I am a non-standard digital currency (like ether currency, each unit is equivalent, we call it standard digital currency). Each of our brothers and sisters represents the value of a currency, and with the careful care of the host, my value will be higher and higher. If the host has a new lover, you can sell me at any time to make money. Oh, I swear I will not count your money, Really
I, based on the blockchain, can never be changed: all my actions above will be recorded on Ethereum, and the host can clearly query all the above data information of me and my partners through the verification of the third-party platform. The gentleman is frank, that's us. Our smart contract part of the code, are open source Oh, owners can view any

next, let me briefly introce the play of cryptoclones

cryptoclones is a digital blockchain game with collection value based on Ethereum blockchain. Using ether money to adopt clowns can be resold, and they can also be used to breed a new generation of clowns with strange shapes. They can also be cultivated to work and earn money, which makes the digital collection of clowns more sustainable and playable< There are two kinds of proction mechanism of clowns, one is official proction, the other is breeding proction between two clowns
one official clown is proced every 15 minutes, and the total number is only 50000. At certain times, the official will also release some strange clowns with special shapes. The price of the original clown is the average of the prices of the last five clowns in the market
two clowns of different genders can reproce in the breeding center of the market. In each breeding pair, one clown who plays the role of father can receive the breeding fee paid by the other party (maternal Master). After breeding, there is a certain recovery period, which is related to the clown's genes. The clown in the role of mother will have a period of pregnancy, and she will not be able to breed with other clowns until she gives birth to her baby. There is no limit to the number of breeding times of each etheric clown, but the recovery period and pregnancy period will increase with the number of breeding times< Each clown's appearance is determined by the tamperable genes stored in the smart contract, and each gene is unique, so each clown is unique
the appearance of a clown is composed of eight parts, each part of which can be divided into ordinary and rare attributes. The number of rare attributes is less than that of ordinary attributes, which makes the clown with rare attributes more precious
the appearance of a clown born in breeding is closely related to his parents and the genetic genes carried by his parents. The offspring have a high probability of inheriting the shape of some parts of his parents, so that their parents' good genes can be inherited, and it is possible to mutate and become a completely different clown from his parents

3. Clown trading

etheric clown can be directly used for trading
sell: users can choose clowns to be auctioned in the market, and they can sell their own clowns. When selling, users need to set the highest starting price, the lowest acceptance price and the auction time. The Dutch auction is adopted in the auction. During the auction time, the highest price set by the seller is graally transferred to the lowest price. If the owner is not willing to sell at a low price, a longer auction time can be set or the clown can be sold off the shelves
buy: the buyer selects the clown on sale in the market and pays ether to buy the clown he likes. When the buyer purchases, the transaction will be concluded at the auction price at the current time point. If you have a favorite clown, but feel that the price is not suitable for the time being, and want to pay more attention, you can collect the clown after you like it. Later, we can understand the dynamic of the clown through "my attention"< There are four kinds of clown attribute values: growth value, strength value, agility value and wisdom value. Generation 0 clowns get the value of each attribute randomly, and the non generation 0 clowns are mainly inherited
attribute values can be changed by eating food
after the clown's growth value reaches the requirement (100 points), he can go to the factory to earn money (ETH). Different kinds of factories need different clowns. Dream college needs the wisdom of every working clown. Clowns with more than 800 points of wisdom go to Dream Academy of Sciences to work, and their income can get bonus. If a clown with less than 300 wisdom goes to work, his income will be reced to
a part-time job will consume physical strength. The total physical strength is 120 points. It consumes 1 point every 12 minutes and can work up to 24 hours. During the period of not working, physical strength can be recovered, a little every 8 minutes
when the time reaches 0 o'clock or the clown's physical exertion is completed, the clown's work income will be settled according to the actual working hours at 0 o'clock every day. When every 12 minutes is a work, less than 12 minutes will not be counted

5. Clown food and feeding

owners can buy spinach, beef, carrots, walnuts and other food through the mall to feed clown pets
the price of food is related to the selling price of original clowns on the platform the day before. So the owners can hoard some food when the price of food is low
feeding spinach is helpful to growth value, beef corresponds to clown pet's strength value, carrot corresponds to agility, walnut corresponds to wisdom
the clown can only eat one food a day. We suggest that spinach should be fed in the early stage to meet the working conditions as soon as possible, and then according to the natural properties of clown in the later stage. When working, choose the type of factory with the highest attributes to work<

6. It's more lovely to bask in the sun

it's OK. Go to the square and have a look. Here gathered a lot of lovely owners and clowns, if you adopt a very ugly cute clown, also bask in, let everyone know our style
4. Forest knight, lost treasure, second gem
5.

What is blockchain game

there are many definitions of blockchain game at present, one of which is to write the core data into the blockchain and use the data on the chain as the source of random numbers. For example, in the previous game, the currency was decided by the game operator, but e to the decentralized characteristics of the blockchain, the transactions between currencies are transparent, and the transaction data are synchronized to each player. In this way, when the total amount of money remains unchanged, the game will get more value for money

what value can blockchain bring to the game

ownership and liquidity of game assets

on the blockchain, players can own assets in the game, and these assets have liquidity in a broader sense. In traditional games, the points, props, weapons and roles are often owned by the developers, so the centralized developers have more power to make drastic changes to these assets, or even dispose of them at will. These assets in the game can only be limited to the internal circulation of the game. Outside the game, it seems that there is no reuse value, and it is difficult to be given application scenarios again from the technical level

under the logic of blockchain, once the assets in the game are on the chain, these points, props, weapons and characters can completely belong to the player's blockchain address, and the player has ownership of this address and the assets below it. Then we can imagine a number of application scenarios:

1. Asset trading anytime and anywhere: a large number of games do not have the prop trading function. Of course, the original intention of this design is to avoid the confusion of the economic mechanism in the game, prolong the game time of users, and increase the income of developers. Assuming that the above is not the concern of developers, then "props on the chain + Mobile Wallet" can realize online and offline transactions of two users anytime and anywhere. You and your friends chat about a recent PC game ring dinner. Open your mobile wallet to see what kind of weapons and equipment each other has. The experience of completing a transaction is as simple as a wechat code scanning payment. When you come home in the evening, open the PC login game, and the transaction completion tool has already been lying in your equipment bar

2. Game asset reuse: after the assets are linked to each player's address, it is easy for developers to reuse the assets of other games for secondary transformation or cross game reuse. Spiderstore has a game called cryptocuddles, which is a cat fighting game based on encrypted cat. Players log in with their own Ethereum address, and the game will automatically get all the encrypted cats under the address. The role comes from encrypted cat, and only the fighting logic comes from cryptocuddles itself

3. New ways to get users: in traditional games, new games often need to get users again, or use old games to guide new games. Blockchain can break this way and rece the cost of getting customers. For example, the cryptocuddles mentioned above, all users of encryption cat are potential game players who can be directly converted. If the direct reuse of assets involves IP issues, developers can also design in this way. As long as the users who have cats in the encrypted cat can directly obtain certain rewards in the game, such as roles, treasure boxes, props, etc. the verification method only needs to log in with the address and read the data on the chain

in this way, a new game online can completely borrow the user drainage of the existing popular games. Isn't this kind of playing method actually a routine of issuing candy with forked coins and Airdropping new tokens? Using eth or EOS, the currency with the largest number of coin holders, to air drop their own token to the coin holders 1:1, so as to obtain users at a very low cost

spiderstore currently has more than 2000 DAPP games, accumulating hundreds of thousands of users who have played Ethereum games. If a new game needs to be promoted, the simplest way is to air drop game assets to these addresses, which is much more accurate than traditional advertising

6. 2019 is the first year of blockchain games. Many big companies have begun to enter this field. The more famous one is the eight planets in the blockchain. They mainly explore the planets, and then they can make money. Many people are playing. Soon after they come out, many people make a lot of money. If you have the ability, you will not be capped.
7. The foreign exchange market is the largest financial market in the world, and the average daily capital flow far exceeds that of other financial markets such as stocks and bonds. However, even if there is a god like existence, for some of us, it is also the "most familiar stranger", who only hears its prestige but does not know its true appearance, let alone participate in it. Today, we are going to popularize the nine basic knowledge of foreign exchange< What is foreign exchange
foreign exchange refers to the foreign currency held by a country and the means of payment expressed in foreign currency for international settlement
the concept of foreign exchange can be divided into static and dynamic
1. Static concept
the static concept of foreign exchange refers to the payment means in foreign currency that can be used for international settlement. This means of payment includes credit instruments and securities expressed in foreign currency, such as bank deposits, commercial bills, bank drafts, bank cheques, long-term and short-term government securities, etc
2. Dynamic concept:
the dynamic concept of foreign exchange is a kind of specialized business activity that changes one country's currency exchange into another country's currency in order to pay off international creditor's rights and debts. It is the abbreviation of international exchange
here, it should be pointed out that the currencies of some countries are not freely convertible in the international market, so they can only be counted as foreign currency, not foreign exchange< What is the exchange rate
exchange rate, also known as exchange rate, refers to the price of one country's currency expressed in another country's currency, or the comparison between the two countries' currencies. Usually expressed by the exchange ratio between two currencies. For example: USD / CNY = 1 / 7.2456, that is, the exchange rate between us dollar and RMB is 1: 7.2456, which can also be said that 1 US dollar needs to be purchased with RMB 7.2456< Third, the characteristics of the exchange rate
EUR 0.9705
JPY 119.95
GBP 1.5237
CHF 1.5003
2. The minimum change unit is one point, that is, the change unit of the last digit
EUR 0.0001
JPY 0.01
GBP 0.0001
CHF 0.0001
3. The rise and fall are described by "dots"
according to market practice, the price of foreign exchange rate is usually composed of five significant figures, which are counted from the right to the left, and the first one is called & quot; X dots;, It is the smallest unit of exchange rate change; The second is called & quot; X ten points;, And so on
for example: 1 euro = 1.1011 US dollars; 1 dollar = 120.55 yen
the euro against the dollar changed from 1.1010 to 1.1015, saying that the euro against the dollar rose by 5 points
the dollar against the yen changed from 120.50 to 120.00, saying that the dollar against the yen fell by 50 points< (4) the pricing method of exchange rate
1. Direct pricing method
direct pricing method is a method of expressing the exchange rate of a certain unit of foreign currency in domestic currency. Generally, how much foreign currency of one unit or 100 units can be converted into domestic currency. At present, most countries in the world use the direct pricing method, and China also uses the direct pricing method, such as the US dollar to RMB ratio is 1:6.4906.
2. Indirect pricing method
indirect pricing method is the foreign currency to express the exchange rate of a certain unit of domestic currency. Generally speaking, how much foreign currency can be converted from one unit or 100 units of local currency. At present, only a few countries in the world use indirect pricing method, such as British pound, euro, Australian dollar, New Zealand dollar and Irish pound. For example, for the UK, the exchange rate of pound sterling to RMB is 1: 9.4471, which is the indirect pricing method< What are the main procts and symbols
according to international practice, the name or code of currency is usually represented by three English letters
US dollar: USD
British Pound: GBP
Euro: EUR
Japanese Yen: JPY
Canadian Dollar: CAD
Swiss Franc: CHF
Australian Dollar: aud
New Zealand Dollar: NZD
6. Who are the market participants
participants in the foreign exchange market mainly include central banks, commercial banks, non bank financial institutions, broker companies, self dealers and large multinational enterprises. They trade frequently with huge amount of money, and each transaction is worth several million dollars or even more than ten million dollars. Generally speaking, there are three motivations for their participation:
1) through trade and investment, international enterprises convert foreign profits into domestic currency
2) for hedging, the finance director and fund manager will also use the foreign exchange market to rece the risk of price fluctuation in futures trading< 3) speculative profit< What are the major foreign exchange markets in the world< At present, there are more than 30 major foreign exchange markets in the world, which are distributed in different countries and regions on all continents of the world. Among them, the most important are London, Frankfurt, Zurich and Paris in Europe, New York and Los Angeles in America, Sydney in Australia, Tokyo, Singapore and Hong Kong in Asia< 8. Trading hours of major foreign exchange markets. Each foreign exchange market in the world alternates with each other in business hours, forming a circular operation pattern< 9. What are the ways to buy foreign exchange
1. Bank. At present, many banks can handle personal settlement and sales of foreign exchange business, foreign exchange settlement of trading companies, personal purchase of foreign exchange for overseas travel expenses and other non speculation foreign exchange situations also choose to go to the bank to apply for foreign exchange
2. Platform dealers. At present, China has allowed indivials or institutions to exchange foreign exchange online. Indivials or institutions that speculate in foreign exchange can trade foreign exchange through platform dealers.
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