How to calculate the combat effectiveness of card games
RPG game attribute abbreviations:
ATN physical attack, def defense, int magic attack, ATT attack, SPD speed, avoid physical attack; Hit hit rate or combo, res magic defense, STR strength (slightly increased health and melee damage)
con constitution (increased health and negative gravity), DEX Dexterity (increased hit rate and slightly reced physical damage); Per perception, ler knowledge, wil willpower (affect health value, mana, energy limit)
MAG magic, Chr Charm (affect how NPC treat the role, but also affect the price of props in the store, performance income, how many pets they can have) speed determines how long the character will be in a round after, and also affect the mobility on the world map HP growth rate of life role at each level
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extended data
1, standard combat effectiveness calculation
in standard 1v1 battle, if both sides fall to the ground at the same time, it is regarded as equal combat effectiveness. That is:
that is to say, we can measure the combat effectiveness of a unit with the life * unit damage of a unit, that is, we can directly infer the combat result from the combat effectiveness of two units
when designing the basic values of different sects, roles and boss, we can quickly adjust the balance through combat effectiveness
2. Standard combat effectiveness calculation under the three battle formulas
multiplication formula: damage = attack power * damage rection
it can be obtained by bringing it into the above combat effectiveness formula. In balance:
after sorting out:
that is, under the framework of multiplication formula, we can measure it by one unit, The standard combat effectiveness of a unit can be calculated by its own attributes. Therefore, in the framework of multiplication formula, we can easily balance each class or measure the level strength through combat effectiveness
subtraction formula: damage = attack - defense
it can be concluded from the above combat effectiveness formula that under the balanced condition:
it can be seen that under the framework of subtraction formula, we can not measure the combat effectiveness of a unit by its attributes alone, and the combat effectiveness of each unit is relative. However, this does not mean that combat effectiveness is useless in the subtraction formula. We can still roughly judge the combat effectiveness between units in other ways as a reference for design
If you want to know the next mainstream core playing method of card games, you have to look at it from the perspective of the graal development of card games.
the most primitive card games are playing cards in my opinion. The diversity and portability of playing cards make it widely spread in daily life, such as frying the golden flower, 10:30, fighting the landlord, and so on. Poker is the rudiment of card game{ RRRRR}
I think the future card games. There will be more integration with big IP and more elements, not only equipment and money, but also simulated operation and so on. From the development history of the card, we can see that. Cards have always been highly competitive and entertaining. I think calling card games may still be the main development direction of card games in recent years
children's Altman cards are divided into many levels. Different versions, different levels, different forms. There are probably two kinds of Altman cards that my brother has in his hands
there are two types of Ott cards I have seen. You are welcome to add< br />
the materials needed for strengthening equipment are strengthening stones, which are white, green, blue and purple respectively
1. In addition, rendant equipment can also be decomposed to obtain strengthening stones
2. Strengthening stones mainly come from:
1) dropping rewards for brushing replicas. The more advanced the replica is, the higher the level of strengthening stones and equipment will be dropped, and the more the quantity will be.
2) shop purchase: mall stores, Arena stores and honor stores will refresh regularly, and they all have a chance to brush out the whole box of strengthening stones.
3) golden dragon eggs in the dragon egg lottery are free five times a day, There is a great chance to get the enhancement stone.
4) exchange purchase, players can trade with other players in the exchange to buy it.
3. Upgrade Star: equipment upgrade star can use gold coin, diamond and upgrade star stone; Shengxingshi can be exchanged in daily tasks, mall stores, arena stores and honor stores
if you want to have high combat power, you must start from small details and don't miss any chance to obtain materials
Second, pet cultivation is the key to open the gap of combat power
the pet system of dawn light will not only be used to improve the number of characters, but also to play cards and fight. Different from the feeling that other games need to change pets frequently, the self growth system of cards can ensure the common growth of players' characters and pets. And a set of numerical promotion, material promotion advanced way, ensure that players do not need to spend too much energy to collect advanced materials. Of course, with the improvement of pet advancement, the difficulty of advancement will graally increase; And pets will gain a pet skill in the initial state, level 2, level 5 and level 9<
1. Source of pet acquisition:
1) mainline task acquisition: players can obtain a pet for free whenever they reach a certain level, with a maximum of 3 pets
2) shop purchase: mall stores, arena stores and honor stores will brush pet fragments
3) acquisition: Advanced nightmare copies have a chance to brush pets of all levels
2 Pet Cultivation:
1) pet upgrade: pets can be upgraded with gold coins. Although there was a shortage of gold coins in the early stage, in the middle and late stage, gold coins came from a wide range of sources and were very abundant
2) pet advancement: pet advancement needs PET materials, which can be obtained in the ; And you will get a pet skill at level 2, level 5 and level 9.
3) pet evolution: pet evolution needs pet fragments, which can be obtained by mopping up nightmare copies, or purchased in mall stores, arena stores and honor stores.
3) hero cultivation, the standard factor of combat power flying
hero cultivation system is another feature of the game, Players only need to cultivate a hero every day to improve their combat effectiveness. Every time a hero reaches level 15, they can acquire a skill of their own profession. When a hero reaches level 30, they can activate the next hero. Every time a hero is activated, they can "awaken and transform" in the battle. You can choose six heroes! It's true
1. Hero Cultivation:
1) hero upgrading: heroes need to be cultivated and upgraded with Longjing. Longjing is proced in the "giant's nest" replica, which can be exchanged in the arena store, and the peak competition can also be dropped
2) hero activation: every time the hero reaches level 15, a skill can be taught to the player; Level 30 can activate the hero. Players in the battle can be "awakening transformation" six heroes you choose
Fourth: other ways to improve
in addition to the above three main ways to improve combat power, there are also ways to improve combat power, including attribute fashion, gem inlay, heraldry collection and level promotion. The higher the guild level is, the more attributes you can improve. Guild friends can also help you make copies together and upgrade quickly. Therefore, it is very important to join a good guild
here's another tip to share with you. If you have enough perseverance, you can play the game every morning, because the daily tasks of the game are reset at 0 o'clock. If you want to surpass, you have to work harder and harder than other players
in a word, if you grasp every detail and grasp the rules of the game, I believe you can quickly improve your fighting power and become the most respected fighting God!
The card game rankings are: fist of truth, el in secret, wuxingshi, mengjianji, perfect world, card monster, etc
3, five elements master
this is a game of 2008, before the Firestone fire, the card game is very small. The game lasted for 12 years, and now it's renamed "wuxingshi" with the support of fans, which has been promoted on major websites Wuxingshi adopts the mobile game mode, abandons the economic mode of auction house plus pawnshop, adopts the fragment synthesis mechanism of hearthstone, and adds the arena mode of hearthstone to the previous opening mode, but its core fighting mechanism has not changed much. The mana growth mode of the five element master is cultivation
1 game preparation
first select one of your own avatars, take a lv0 card from the card group and put it on the vanguard (hereinafter referred to as avatar for convenience)
shuffle the rest of your cards into the card group
guess boxing winner first attack
draw 5
you can adjust your hand card once (put the unwanted cards back into the card group, re wash the card group, and, Then draw to the hand with 5)
shout "stand up!" Light up the split card and start to play the process of
2 round
stand phase
erect the horizontal card
draw phase
draw 1
ridephase
declaration upgrade, From the hand card, put a card which is 1 level higher than or the same level as the split card on your own split card (once a round)
main phase
you can do the following actions at will
summon the auxiliary card, and put a card whose level is lower than the split card on your hand card on your own field<
move the auxiliary card in the front and back column (not horizontally)
start ability of the card
battle phase
first set the monster you want to attack in the front row, and select the card in the front row of the other side as the attack object
the cards listed with support marks can cooperate with each other to attack
cooperative attack: if the cards in the back row have support marks, they can be placed horizontally to increase the combat effectiveness of the attack cards in the front row (directly add their own attack to the front row)
the defender can put the cards with "shield" ability in his hand card into the shield area (unlimited number)
the shield value on those shield cards will be added to the combat effectiveness of the attacked monster
the shield card is in the battle level After that, the card will be automatically put into the retreat area
if the attack card is split, launch "drive check!"<
put the top card of the card group into the trigger area, and add it to your hand after judgment
trigger ability
according to the small icon in the upper right corner of the card, you can get the following effects
lead: a strange attack + 5000 in this round, draw a card
Star: a strange attack + 5000 in this round, damage + 1
wake up: a strange attack + 5000 in this round, Choose a defender to reset
Zhi: this round a strange attack + 5000, if the number of damage is higher than the opponent, then recover a little damage (a card group can only put 4)
for injury judgment, if the attacker's attack power is greater than or equal to the defender's, it is considered to hit the field combination of
hit auxiliary card, and that auxiliary card is put in the retreat area
hit split occasion, Cause damage to the opponent according to the damage value on the card surface
(when you are injured, you need to do drive check again, but at this time, the opened card does not enter the hand card, but goes to the damage area)
endchase
shout the knot, return to 1
card properties
top left corner: level
the icon below the level: skill icon
there are three kinds, From top to bottom is
burst, which can attack cooperatively
when other cards are attacked, the card in front of the auxiliary card can be moved to the shield area
TwinDrive this card will perform two times ring drive check
the box on the left: shield, the value is the combat effectiveness of the shield
upper right corner: trigger capability, This example map has no trigger ability
effect bar, card name, etc.
blue frame shield area at the top of the field
red frame separation area
green frame auxiliary card area
upper right trigger area. When driving check, the opened card should be put here
lower left damage area
lower right retreat area
card combination. In the later stage, the improvement of a single card is not so huge, and at this time, Any combination can bring thousands of combat power improvement to players, so this is the first point recommended by Xiaobian
you may have overlooked that in fact, you can exchange equipment a lot of times. You don't have to make a of it. It's very easy to get purple clothes
a skill level can improve thousands of combat effectiveness. If you have money, you must learn a full level
title, the title adds a little combat power, but it's also a little bit. You can play according to the things in the achievement system to get some better titles
title, the seal property of title is getting better and better in the later period, so don't ignore it
I won't mention other small aspects. Such as Shenyu, mount, talent, etc. Let's go and pay a little attention.
