How to calculate the physical independent attack power of DNF
1: The independent attack is very simple. The independent attack power is more than 1000 points. Every 100 independent points will increase by 10%
2: independent attack only increases fixed damage, and fixed damage is based on fixed values, such as "physical attack 3000", red eye rage, head scratching, gun quantum, etc
3: basically every profession has fixed injury skills or mixed skills of percentage injury and fixed injury
4: compared with the same level of attribute enhancement cards, independent attack is very bad, three 35 independent cards, 105 points is only 10.5%, while the same level of 12 enhancement cards, three are 36, regardless of attribute resistance, it is 36 / 22, about 16%
5: independent enhancement has its advantages. It is rarely used for attribute enhancement of non attribute based classes, but it is less used for miscellaneous attribute based classes. It is recommended for red eye and mechanical non attribute based classes, such as Asura, polytheism and polytheism calling
6: the ability stack attribute enhancement is prior to the ability stack attribute enhancement, and the percentage skill based classes such as roaming Wushen have almost no effect in playing independent attack cards
7: forging at the little blacksmith can also increase the independent attack power of your own weapons. The highest level of forging is level 7. Depending on your weapon level, you can increase the independent attack power< br />
Independent attack is only effective for fixed damage. On the basis of original damage, it increases by 10% independently for every 100 points. For example, three 35 object attack magic cards and 105 independent points increase by 10.5%. This is hidden in the numerical value, and can be multiplied with other types of increase, which is no problem. Red eye is the only choice for the occupation that has no attribute skill damage
independent attack only increases fixed damage. The so-called fixed damage is skill damage, which is expressed by a fixed number, such as "physical attack power 3000", such as red eye rage, head scratching, gun quantum, X1 and so on. Almost every class has a fixed damage skill or a combination of percentage damage and fixed damage, which is similar to "120% weapon attack power + 3256". Independent attack only increases the damage caused by 3256
extended data:
method of increasing independent attack:
1. In terms of equipment, it is very simple. It mainly depends on increasing the percentage of independent attack attribute. The higher the attribute is, the better it is. The lower the final profit is. It is suggested that we get the independent attack above 1500 first, It's more than 66. If you have 1800 necklaces, you can be a soul hunter and add 20% independence to the air every second
2, it is necessary to increase the forging of independent attack weapons. Secondly, weapons have 40 independent enchanted jewels, and then jewelry parts also have independent jewels. However, it is suggested that jewelry parts should be used to enchant, which is the best choice for maximizing revenue. In addition, trade union medals are also independent, but it will take a long time. In addition, the new year's pet enchant has its own features
3. If you want to reach the highest level independently in DNF, you can bring soul chain, 65ss Sorcerer's stone, 35 independent cards, and weapons with additional attribute damage. It is suggested that according to the type of weapon, such as fire knife, soul mourning, you can strike fire attribute. After all, everyone's equipment is different, so it's not necessary to say that it's the main number C
to create a growth rate, it's good to have a jewel in place and play at will. For example, the power station owner C (moving bricks) can't say all of them because there are too many occupations. Almost everyone has a popular occupation, and some of them are independent but not high
Final fixed damage of DNF red eye's independent attack = original damage without independent attack * (1 + character's independent attack value * 0.001)
fixed damage skill damage is represented by a fixed number, such as "physical attack 3000", such as red eye rage, head scratching, gun quantum, x1, etc. Almost every class has a fixed damage skill or a combination of percentage damage and fixed damage, which is similar to "120% weapon attack power + 3256". Independent attack only increases the damage caused by 3256
Most of judo skills are affected by the attributes of weapon or potion, so it is better to play the attribute enhancement card. Independent attack only increases fixed damage
extended materials
DNF red eye attack type: physical, Qi and blood attack [is a solid damage occupation (except XX, cross, and downhill shot), it is recommended to stack strength, later stack independent or attribute enhancement, independent is additional white damage, attribute enhancement is used on the panel]
proficient in weapons: Sword (brush picture recommends giant sword or blunt weapon, PK recommends Tai)
you can use the unique skill "death resistance" to replenish your blood when you are on the verge of death, and have the "blood gas awakening" skill to make them more capable at the moment of less blood. He is proficient in two Sabre flow (that is, the skill "blood rage", which can cause double damage in one attack, and is easy to get high score)
"rampage" skill makes up for the lack of speed of crazy soldiers. When using this skill while using giant weapons, the flexibility will be second only to sword soul. Its extremely high physical damage, as well as a wide range of killing skills, so that the face of each of his opponents shudder
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similar
1 point material attack / magic attack improved panel
= (strength / 250 + 1) * (1 + Weapon Mastery)
1 point strength / intelligence improved panel
= (equipment total material attack / 250) * (1 + Weapon Mastery)
can't understand it. In addition, independent attack power only strengthens the damage of injury skill without adding the damage of percentage skill and peace slash skill. It doesn't add to the attack power of panel, but shows you separately I can't see the picture clearly, otherwise I can work it out for you
Moment
n; Important, opportunity
n. (moment) name (English) the second of moment's
phrase
the moment; In an instant,
eternal moment will love; Carry on the love to the end; Love to the end, film version; Eternal moment
promote moment proct moment[ Proct moment; Proct difference; Covariance
support moment; Fulcrum moment; Supporting moment; The results show that the moment of support is less than / P >
dipole moment, and the bond moment is less than / P >
bond moment; Bond dipole moment; Key distance
extended data:
homonym
root: moment
adj.
moment; Transient; transient; It's important that the events that happen at any time; Significant
momentum inertia; The moment of the moment; The momentum is moving all the time; Briefly; transiently; For a moment,
momentously,
n.
momentousness is significant; At the last minute, the player was able to hit the ball
