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How to calculate the parabolic attack power of COC

Publish: 2021-05-02 07:12:08
1. I'll teach you a method to calculate this panel attack first
first get the strength 766 + 43 = 809
then the weapon attack is 660
(strength / 250 + 1) * 660, which is about 2796. This is a panel attack without weapon enhancement and without mastering skills
strengthen + 13's ignore Defense + above attack = 2796 + 703 = 3499, I don't know what percentage of the attack is added to the proficient skill. If you calculate by yourself, just multiply this 3499 by the percentage of the proficient additional attack
2.

The calculation method of DNF panel physical attack is as follows:

[Formula description]

panel physical attack calculation formula = [total physical attack * (1 + strength / 250) * (1 + Weapon Mastery percentage + soul chain equipment upgrade + light soldier skill bonus)] + ignore attack power

panel magic attack is the same, the physical attack of the above formula is replaced by magic attack, and the strength is replaced by intelligence

Some notes in the formula:

total material attack: the sum of the physical attack power displayed on the weapon, enchanted physical attack power, title / PET / aura / auxiliary equipment, and the material attack provided by the skill

power coefficient: 250 in the formula (1 + power / 250) is the amplification coefficient of power to object attack / fixed damage in DNF; This means that every 250 strength will increase the panel attack by the same value as the total attack

Weapon Mastery: Weapon Mastery is the direct multiplication and amplification of the panel attack; For example, when 30% weapon is proficient in attack power and 20% soul chain, it will directly increase 1 + 30% + 20% = 150% panel attack, instead of 130% * 120% = 156% panel attack

In

extended data

DNF, every 100 points of attribute enhancement will increase 50% of the resistance corresponding to 0 attribute

However, because of the marginal effect, the higher the degree of strength is, the lower the income will be. Therefore, it will be roughly increased by 45% - 50%

the story begins with a heroic team of ghost swordsmen, gladiators, clergymen, sharpshooters, magicians and night messengers

combat system

as the representative of action games, the combat system is its biggest feature. Different from MMORPG in the past, DNF continues the horizontal fighting mode of arcade, and gives full play to the sense of pleasure and strike. Combined with a large number of elements in RPG, the battle in DNF has high playability and playability

balance system

after entering the el arena, if there are no other players, you can select the [invite] button to invite players into the room. You can also select the viewing mode after entering the room. Players who do not want to be invited in the el arena can turn off the option of accepting the invitation to fight in the system settings. In view mode, you can select the view button to view the whole battle from a special player's perspective



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4. League of heroes damage is divided into three types: physical damage, magic damage, and real damage. Physical damage is the usual attack power, which is the first one in the character's attribute column. It is the same as the equipment bonus that increases the attack power. Ordinary attack is physical damage (except for the winder and other special cases with skills), and magic damage is in skills, (some physical hero skills are physical damage) this is improved by adding spell strength equipment. There are only a few hero skills for real damage, such as R of void fear and W of blade will. The difference between them and the former two is that when you hit a person with physical damage, the real damage is to subtract his armor from his attack power, In terms of spell damage, the spell damage minus its magic resistance, while the real damage is as much as it says, which can't be offset. There are two kinds of attacks, one is ad attack and the other is AP attack. The first and second characters on the left of the corresponding panel have two kinds of attack modes: ordinary attack (that is, the damage caused by right clicking on the enemy) skill attack (hero's passivity, 4 attack skills and item's special effects). Skill attack is usually divided into three types of damage: 1. Physical damage, The bonus of physical damage is calculated according to the ad value of your left panel (the icon is a sword) as a parameter. You can rece physical damage by armor. 2: magic damage. The bonus of magic damage is calculated according to the AP value of your left panel (the icon is a staff). You can rece magic damage by magic resistance. 3: real damage, Real damage causes 100% of the damage, ignoring armor and magic resistance. That is to say, the amount of damage that will be caused by the description on the skill panel can't be offset. You can take a look at the skill rection of each hero. The skill damage is divided into two parts in the manual, one is the basic damage of the current level skill, the other is the equipment bonus damage, Equipment bonus damage is shown in (). Red represents physical bonus, and green (also seems to be blue) represents magic bonus. So you should understand a little bit?
5. Character panel physical attack = Weapon base attack × 1 + self strength ÷ 250 × 1 + weapon proficient) + enhanced ignore attack, by the way, the first floor will not be nonsense, misleading.
6. 10 power is equivalent to 18 attack power
10 intelligence is equivalent to 18 attack power
normal attack damage = object attack - [monster defense percentage] * monster defense - Monster defense
7. 1533 strength, 40 attack is about 320 panels
if you swipe the picture, you will get 3200 damage
8. The fan of the graphics card is stuck
I've tried this
but as you say, the core is probably broken
9. Ark: there is a calculation formula for the effect of pet attack power in survival evolution. Knowing the calculation formula, you can accurately calculate the effect of pet attack power. The following editor will introce the ark: the calculation method of pet attack power in survival evolution. I hope it can help you<

calculation method:

pig level 1 is 102 + 0.5 per level
Tyrannosaurus Rex is 602 + 3 per level
this is the basis
after domestication, the upgrade is based on the percentage
for example, if you domesticate a lv10 pig
then his attack power is 102 + 5 and multiplied by the percentage of your attribute panel
10. Attack power calculation formula
actual physical attack power
=
weapon physical attack power + (weapon physical attack power * (strength * 0.004))
that is to say, increasing 1 point of strength will increase the attack power of [weapon physical attack power * 0.004]
DNF
main damage
comes from weapons
without weapons, physical attack power
power is useless
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