UG calculates spring force
Publish: 2021-05-02 09:58:51
1.
Gif image seems not to move here
I don't know if I can see the effect

2. For designing spring with
ug8.5
you should first know how big the spring is, and then what are the requirements. In other words, the deformation parameter is defined by yourself. You can get what kind of spring you input in the spring parameters. If you find that it is not up to the requirements, you can redefine and edit it; Description of the figure:
ug8.5
you should first know how big the spring is, and then what are the requirements. In other words, the deformation parameter is defined by yourself. You can get what kind of spring you input in the spring parameters. If you find that it is not up to the requirements, you can redefine and edit it; Description of the figure:
3. Use the helix command to make the center line, the tube command to make the entity, and cut the datum plane at both ends. Special sections are swept along the helix with section sketches.
4. Generally, the simulation of spring motion is done by expression, and the motion simulation of UG is mostly suitable for rigid body.
is one end of the spring fixed, and the shape of the spring itself changes! You have to use expressions
is one end of the spring fixed, and the shape of the spring itself changes! You have to use expressions
5. Microgram μ g)
is an international mass unit,
5ug / ml means that the mass of solute in each ml of the solution is 5 μ G
is an international mass unit,
5ug / ml means that the mass of solute in each ml of the solution is 5 μ G
6.
For designing springs with ug8.5, you first need to know how big the spring is and what the requirements are. In other words, the deformation parameter is defined by yourself. You can get what kind of spring you input in the spring parameters. If you find that it is not up to the requirements, you can redefine and edit it; Illustration:

7. Nx 8.0 has the function of drawing springs directly
for the lower version, you can draw a straight line at the end of the helix, add a fillet, and then scan together
or use the straight line just added to make a cylinder or pipe, and then shorten the distance between the cylinder and the spring, and then make a transition body with two section diameters.
for the lower version, you can draw a straight line at the end of the helix, add a fillet, and then scan together
or use the straight line just added to make a cylinder or pipe, and then shorten the distance between the cylinder and the spring, and then make a transition body with two section diameters.
8. Recently, I read the Qinghua tutorial and said that you can use the parametric method to make it; General steps: create a new expression: the constant value of framenumber is 0, establish the relationship between the parameters of spring pitch and framenumber, and then add a file named keyframe in the view visualization create animation, enter the keyframe and parameter items, set the relevant values, preview the animation, and then realize the ordinary spring effect!!
9. First draw 115 * 20 solid, and then draw a group of spiral lines. Project the lines to the solid by projection, then get the spiral line, and then create the spring by water pipe.
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