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What is the independent attack power in 2018

Publish: 2021-05-06 19:59:57
1.

The damage output calculation formula is as follows:

1. The damage calculation formula (physical and legal damage are the same): actual damage = output * 602 / (602 + actual resistance), injury free ratio = actual resistance / (actual resistance + 602)

2. Resistance calculation formula: actual resistance = (self resistance + equipment resistance fixed penetration) * (1-proportional penetration)

3. Resistance rection: when resistance is 100, the rection is 14%, 200 is 25%, 300 is 33%, 400 is 40%, 500 is 45%, 600 is 50%, 700 is 54%, 800 is 57%, 900 is 60%, 1000 is 62%, 1100 is 65%, 1200 is 67%, 1300 is 68%, 1400 is 70%

"King's glory" is a MoBa mobile game developed and run by Tencent game Tianmei studio group, which operates on Android, IOS and NS platforms. It was officially tested on Android and IOS platforms on November 26, 2015. In the early stage of the game, the names used include "hero's trail" and "King's alliance" Arena of Valor, the European and American version of the king's glory, was released on the Nintendo switch platform in 2018

the game is a dota like mobile game. The game is mainly played by competitive competition. Players can fight PVP in various ways such as 1v1, 3v3, 5v5, etc. they can also participate in the adventure mode of the game, the breakthrough mode of PVE, and participate in the game qualifying after meeting the conditions

{rrrrrrr}

extended data:

King's glory items props:

1, consumables:

in mobile games, the backpack system includes props, gift bags and runes. Players will display these three kinds of items in the backpack. Props include activity materials, hero fragments, skin fragments, limited time hero experience card, and so on There are runes of one to five levels in runes, such as limited time skin experience card, multiple experience card, gold coin card, horn, etc. the higher the rune level, the stronger the attribute. Players can choose the corresponding runes according to the hero's positioning, and the corresponding attribute of the hero can be increased by runes

2. Weapons and equipment in the game are divided into physical attack, magic attack, defense equipment, mobile equipment and field equipment. The props in the game include Rune fragments, hero fragments and skin fragments. The game also provides skin decoration for heroes, and each skin has certain attributes

after the game starts, players can buy low-level equipment. With the increase of gold coins, players can buy high-level equipment according to the number of gold coins. Each hero can only buy 6 pieces of weapons and equipment in a game. At the beginning of each game, players can choose the corresponding skin. In the game, Rune fragments can create corresponding runes, enough hero fragments can be exchanged for corresponding heroes, and enough skin fragments can be exchanged for corresponding skins

source of reference: network King glory

2.

Additional damage is a superimposed attribute. For example, if your weapon is soul releasing, if you attack it, suppose it's 1W damage. The first one is 1W, followed by 16% of the damage. If you have 3 pieces of equipment with additional damage, you will get 4 pieces of damage data

and the increased damage can't be superimposed, such as mourning necklace, relic bracelet, 2015 New Year title, etc. there can only be one of these equipment in the whole body. Take the maximum one, and its attack damage is calculated in the first attack damage data. For example, if you hit 1W points of damage and take the title to increase the damage by 12%, it will show 11200 points of damage

extended data:

DNF damage composition:

〓 defense rection equipment 〓

the effect of defense rection equipment depends on the monster's defense and limit. The defense power of monsters will affect the revenue of defense rection equipment, but it has little effect

example 1: Andersen monster average defense 13W

damage rection rate 130000 ÷ 148000 = 0.8784, effective damage 0.1216

rece 20% defense 130000 × 8 = 104000 defense

injury rection rate 104000 ÷ 122000 = 0.8525, effective damage 0.1475

then 20% defense rection can benefit 0.1475 ÷ 0.1216 = 21.3% basic damage

example 2: Luke monster average defense 19W

damage rection rate 190000 ÷ 208000 = 0.9135, effective damage 0.0865

after 20% rection in defense 190000 × 8 = 152000 defense

injury rection rate 152000 ÷ 170000 = 0.8941, effective damage 0.1059

then 20% defense rection can benefit 0.1059 ÷ 0.0865 = 22.4% basic damage

it can be seen that although the benefits of different defenses will be different, the higher the monster defense is, the higher the percentage of reced defense equipment will be, but the difference is also very small. Generally speaking, how much defense is reced by percentage defense rection equipment is equal to how much damage is increased

3. Unknown_Error
4. Crush flow is independent, and biological flow must be piled up independently. Most biological babies are solid wounds, while GBL and elves are semi solid wounds. Generally speaking, as long as it's not sacrifice, the first pile is intelligence, and the second pile is independence. Sacrifice first heap magic attack, next heap intelligence
5. The main battle tank: rhinoceros hp400, fire rate 3.3, kill 90
3-star rhinoceros hp600, fire rate 2, kill 170
capability analysis: rhinoceros is characterized by stable footwall, strong attack power, and relatively slow speed

MVP arms: Tianqi HP800, fire rate 5.3, Kill 100
3-star Apocalypse Tank hp1200, fire rate 3.2, kill 200
capability analysis: Apocalypse Tank is also the most valuable arms (MVP) in the whole red police 2, which can hit the sky and the ground, and has strong lethality

1-2 main arms of allied forces
main battle tank: grizzly bear tank HP300, fire rate 4, kill 65
3-star grizzly bear tank hp450, fire rate 2.4, Kill 110
ability analysis: grizzly bear is characterized by fast movement, but unstable footwall, weak attack

MVP arms: light edge tank hp150, fire rate 6.5, kill 65
3 star light edge tank hp225, fire rate 4, kill 150
ability analysis: light edge tank attack and defense and speed are not outstanding, but the range is very long, and hit the enemy light reflection, It's a long-range arm<

2-1 coalition army

dog (price 200) - dog is a loyal friend of human beings
the only animal arm in red police 2 is dog (cuttlefish is a machine). Dog has a wide field of vision and flexible activities. Its main role is to explore the way in the early stage, and to attract the other party's firepower in the war of Denmark
in the later stage

spiders (price 500) - terrible ~ terrible
spiders are flexible and fast, but they have narrow vision and low HP. In the early stage, they are mainly used to harass the opponent and prevent stealing. In the later stage, they attack the enemy's rear wing forces in tank warfare<

mobilizers (price 100) - cheap and high-quality arms
mobilizers are slow in action, but they can effectively attract the firepower of the other side. Mobilizers standing between their own side and the other side's tanks can also attract the firepower of the other side even after the other side has ordered their own tanks<

2-2 allied forces

pilots (price 600) - rapid reaction forces
pilots play a very important role in forcing the other party out of the air defense forces, tearing up the other party's defense system through rapid pulling, and providing convenience for the main force's attack

soldier (price 200) - once let me squat down ~ hehe
soldiers who don't squat are comparable to mobilized soldiers, but once they squat, their attack and range will be doubled, and they can effectively attract fire from the other side.
6. Now there are only tens of thousands of people playing. It's not as good as before. I've got out of the pit
7. First of all, you need to know the current status of the value you want to modify. For example, if you want to modify the health value, you need to first see how much the current value of the health value is. Then open the editor, go in and out of the value in the access bar, click search, and many results will come out. Then click back to the game. At this time, you need to change the value just now, and you can let the monster beat you, The health value will change, and then input the changed value into the editor according to the above method. Click search, and many results may come out. Then you need to try the same method several times until three results come out. The three results are the edit code you want to change. Double click the three results respectively, and you will be prompted to enter and exit the result you want to modify, After modification, click back to the game, then it will be in the ideal state!
8.

With the agreement between Turkey and Russia and between Turkey and the United States, Turkey's attack on Kurdish armed forces in the border area of Syria has basically come to an end, and Kurds no longer need to worry about being attacked by Turkey. However, it is obvious that Kurds are not involved in this negotiation. Putin, Erdogan and trump will only consider their own interests


it is reported that there are about 30% - 40% female soldiers in the Kurdish army, and the high proportion is shocking. From the side, we can see that the Kurds are no longer viable. For ordinary people, as long as they can live a normal and stable life. As long as they don't want to split Syria, Bashar won't want to wipe it out. The Kurds need to think about which way to go

9.

The damage bonus of these two items will conflict

these two sets of equipment belong to yellow damage. Yellow damage is a common type of damage, and the Yellow damage will conflict. The description of this type of damage is: increase x% damage when attacking; The two most common ways of saying that the damage to the enemy is increased by X%. These two typical examples are the useless bieyun sword and trance set

< H2 > extended data

Star destiny suit:

suit effect:

basic four dimensions + 100, additional 25% white damage when attacking

suit effect:

Basic 4D + 200, increases yellow damage by 55% when attacking

the suit attribute is:

resistance of all attributes + 30. Critical attack increases damage by 20%. Critical damage cannot be superimposed to get the highest value. When attacking, increase 20% damage. The damage bonus can't be added except critical hit and additional damage

when attacking, increase attack speed by 10% for 30 seconds. When releasing skills, increase casting speed by 12% for 30 seconds and 30 seconds. Forward, increases movement speed by 10% for 30 seconds

other damage

1. Blue damage

the type of blue damage is abnormal damage, which is displayed in blue font in the game, so it is usually called blue damage; It will not conflict with any injury type

The common types were poisoning injury, bleeding injury and electric injury

Additional damage (commonly known as white damage)

DNF additional damage is called white damage, because in the previous version, additional damage was shown in white font, which got its name. However, in the current version, additional damage is shown below the final damage, and the font is smaller, But it's still yellow; Additional damage will not conflict, but multiple pieces of equipment will proce dilution, which is calculated as more serious with dilution

the common description is: when attacking, add 20% damage

represents equipment: 2017, 2018, spring festival title, empty city tears, etc.

3. Critical damage

as the name suggests, critical damage is the damage increased ring critical hit, which will not be displayed independently. It will be added to the final damage value, and multiple pieces of equipment will conflict to take the highest value

common description: critical damage + 15%

represents equipment: greedy war, Assassin's critical ring, Betsy's toy bracelet, etc.

4. Additional damage (commonly known as yellow Chase)

this kind of damage type is to add an additional critical damage on top of the Yellow damage, which will not conflict with other damage; It will stack

the common description is: an additional 35% increase in damage

stands for equipment: Yao cunzheng

5. Additional critical damage increase (commonly known as explosive pursuit)

this kind of damage type is to add an additional critical damage on top of the Yellow damage, which will not conflict with other damage; It will stack

the common description is: an additional 35% increase in critical damage

represents equipment: predestined Sansheng

6. The final damage (formerly known as all attack power)

is the amount of damage obtained by the final superposition of all damage types, which will not be displayed independently and will not conflict; It will stack, but as with additional damage, multiple final damage will be diluted together, which is very serious

The common description is: final damage + 18%

common equipment: non silence, shadow blocking the sun, etc.

7. Skill attack power

skill attack power, as the name suggests, is the increased attack power when releasing skills. The secondary damage type is the most perfect damage type in DNF damage type, which can be superimposed and multiplied, That is to say, your skill attack power props will not be diluted because your skill attack power is too high

common description: skill attack power + 25%

representative equipment: ancient series weapons, etc

10.

DNF game armor belt, shoes enchanted jewels and attributes are as follows:

  1. ox head guard jewel HP MAX + 30, upper limit + 50 (belt)

  2. roeters' egg jewel HP MAX + 70, upper limit + 100 (belt and shoes common)

  3. poison grape Emily jewel spirit + 8 Upper limit + 14 (belt and shoes common)

  4. mouse merchant Roxar Pearl - physical strength + 8, upper limit + 13 (belt and shoes common)

  5. minor spetter Pearl - MP MAX + 70, upper limit + 100 (belt and shoes common)

  6. old Sergeant Pearl - physical strength + 14 (belt and shoes common)

  7. double fin giant shark Pearl - HP MAX + 70 Upper limit + 100 (belt and shoes)

  8. Super mushroom man bonanze pearl HP MAX + 30, upper limit + 50 (belt)

  9. Tauren giant pearl HP eye MAX + 60 (belt)

  10. GBL god pearl MP MAX + 60 (belt)

  11. Titan pearl MP MAX + 140 Upper limit + 170 (belt)

  12. rilet lari Pearl - spirit + 15, upper limit + 21 (belt and shoes)

  13. stubborn hannik Pearl - physical strength + 15, upper limit + 22 (belt and shoes)

  14. forward guard chief Sike Pearl - HP MAX + 140 Upper limit + 150 (belt and shoes)

  15. hickory parfis pearl spirit + 22 (belt and shoes)

  16. petshu parfis pearl MP MAX + 180, upper limit + 200 (belt and shoes)

  17. forest magician pearl MP MAX + 350 Upper limit + 400 (belt and shoes)

  18. tusk tree monster pearl - MP MAX + 60 (belt)

  19. flamethrower. Batalusis Pearl - spirit + 15, upper limit + 21 (belt and shoes)

  20. Princess of fire Gera Pearl - HP MAX + 60 (belt)

  21. giant tree Guardian Rodin Pearl - HP MAX + 160 Upper limit + 200 (for belt and shoes)

  22. Max MP + 210, upper limit + 270 (for belt and shoes)

  23. Max HP + 210, upper limit + 25 (for belt and shoes)

  24. Max HP + 210 Upper limit + 240 (belt and shoes)

  25. Magic thunder maiser Mona enjoys the Pearl spirit + 23, upper limit 25 (belt and shoes)

  26. flaming cat demon pearl attributes as shown in the figure

  27. uo-o terminator pearl HP MAX + 250, upper limit + 270 (belt and shoes)

  28. pepper Qiao Baozhu physical strength + 26, upper limit + 250, upper limit + 270 (belt and shoes)

  29. fire cat demon Pearl Upper limit + 29 (belt and shoes)

  30. Shaying. Belite Pearl - HP MAX + 500 (belt)

  31. hell three headed dog Pearl - physical strength + 30, upper limit + 34 (belt and shoes)

  32. source of nightmare Pearl - spirit + 23, upper limit + 25 (belt and shoes)

  33. shining Saji Pearl - HP MAX + 210 Upper limit + 240 (belt and shoes common)

  34. variant gemal pearl HP MAX + 160, upper limit + 200 (belt and shoes common)

  35. sigh of Lampard Pearl - physical strength + 25, upper limit + 30 (belt and shoes common)

  36. forget Aslan Pearl - spirit + 25, upper limit + 30 (belt and shoes common)

  37. hunting grass Pearl - spirit + 25 Upper limit + 30 (belt and shoes common)

  38. dog Tuotuo Pearl - physical strength + 25, upper limit + 30 (belt and shoes common)

  39. Orc captain: Exxon pearl of blood - HP MAX + 600 (belt and shoes common)

  40. bouvanga Pearl - spirit + 35 (waist belt and shoes common)

  41. hammer King Borodin Pearl - MP MAX + 280 Upper limit + 340 (belt and shoes)

  42. nobis pearl, the priest of the fierce search group -- physical strength + 35, upper limit + 40 (belt and shoes)

  43. gt-9600 Pearl -- HP maximum + 280, upper limit + 300 (belt and shoes)

  44. degenerate assol pearl -- Spirit + 26, upper limit + 40, upper limit + 280, upper limit + 300 (belt and shoes)

  45. < P > degenerate assol Pearl Upper limit + 34 (belt and shoes)

  46. soul. Hammer King Borodin Pearl - MP maximum + 1000 (belt and shoes)

  47. Soul: stubborn hannik Pearl - physical strength + 35 Spirit + 30 (belt and shoes)

  48. Soul: the orb of nobis, the priest of the fierce search group - physical strength + 65 (belt and shoes)

  49. the first hero. Spirit Knight Rommel orb - spirit + 35 (belt and shoes)

  50. Magic Chashi iver orb - HP MAX + 800 (belt)

  51. Magic Eye cel orb - spirit + 65 (belt and shoes) General purpose)

  52. Argos jewel -- physical strength + 38, upper limit + 40 (belt and shoes general purpose)

  53. Golden clown jewel -- Spirit + 38, upper limit + 40 (belt and shoes general purpose)

  54. polluted Karina jewel -- Spirit + 50, upper limit + 55 (belt and shoes general use)

  55. highly strengthened Argos jewel -- physical strength + 50, upper limit + 55 Upper limit + 55 (belt and shoes common)

  56. gravity demon: bethesball - physical strength + 50, upper limit + 65 (belt and shoes common)

  57. universe crusher: crusser Pearl - Physical strength + 35, spirit + 30 (belt and shoes common)

  58. ivy vine Pearl - spirit + 50 Upper limit + 65 (belt and shoes)

  59. Green Goblin Pearl - avoidance rate + 0.3, upper limit 0.5 (shoes)

  60. cat demon Pearl - jumping ability + 5, upper limit + 15 (shoes)

  61. shadow tyrant dacles Pearl - jumping ability + 5, upper limit + 15 (shoes)

  62. mushroom freak Shatu Pearl - avoidance rate + 0.3 Upper limit + 0.5 (shoes)

  63. Bantu female soldier's Pearl - avoidance rate + 0.6, upper limit + 0.7 (shoes)

  64. little gunner's empty Yi Pearl - jumping power + 20, upper limit + 30 (shoes)

  65. tracking maniac plini Pearl - avoidance rate + 0.8, upper limit + 1.4 (shoes)

  66. tyrant's guard. Yan Pearl - avoidance rate + 0.5 Upper limit + 0.7 (shoes)

  67. hound hardo Pearl - movement speed + 0.9, upper limit + 1.2 (shoes)

  68. preacher othefer Pearl - movement speed + 0.9 Upper limit 1.2 (shoes)

  69. Soul: vortex of the wind Su Baozhu - avoidance rate + 1.5 (shoes)

  70. talioli Baozhu of destruction - movement speed + 4 (shoes)

  71. mischievous Becky Baozhu - HP MAX + 200, movement speed + 3, jumping power + 25 (shoes)

  72. super high speed plus Karina Baozhu - movement speed + 5, speed + 2.5 Upper limit + 7 (shoes)

  73. true: hereditary stone jewel -- independent attack power + 44 (shoes)

  74. gravity demon: Xue Ding's evil jewel -- movement speed + 4 (shoes)

  75. < / OL >

    extended data

    in DNF game, there are also jewels attached to Spring Festival gift bag and National Day gift bag. Due to the different names of jewels in various festivals over the years, And as early as out of print, but its properties are not much different, so the two gems in 2018 are listed separately, and others are similar (the gems are account binding and cannot be traded)

    the jewel name [general Leopardo] jewel attached to the 2018 Spring Festival gift bag

    attributes: strength + 30, intelligence + 30, physical strength + 30, spirit + 30, all active skills + 1 (except characteristic skills) of all professions lv1-lv30, and the skills that LV1 has mastered cannot be improved

    the jewel name [ancient pyramid] jewel attached to the 2018 National Day gift bag

    attributes: physical attack + 30, magic attack + 30, independent attack + 45, all active skills + 1 (except characteristic skills) of all LV1 ~ lv30 classes, and the skills that LV1 has mastered cannot be improved

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