DNF soul Hunter 20 attack power multiplier
Publish: 2021-05-07 02:41:38
1. Hello,
increase output by 20%. No matter what class, it's just physics and magic. Physics class relies on power and material attack output, while magic class relies on intelligence and magic attack output. The role of soul hunter is to increase output by 20% on its own panel attack, such as physical attack power, magic attack power and independent attack power, which are increased by 20% on the original basis, Soul Hunter also includes the direct improvement of the fixed damage class. For example, the output of strength and intelligence will be increased by 20% on the original basis, but it will not be directly displayed on the panel, but will play an effect in the brush monster. Once you enter the picture, you won't add it. Only when you hit a monster, you will lose one soul. Crystal stone will add 20% of the attack power. It's 60 seconds. After 60 seconds, it won't be added. If you hit a monster, you will lose another soul crystal stone attribute. Hope to help you.
increase output by 20%. No matter what class, it's just physics and magic. Physics class relies on power and material attack output, while magic class relies on intelligence and magic attack output. The role of soul hunter is to increase output by 20% on its own panel attack, such as physical attack power, magic attack power and independent attack power, which are increased by 20% on the original basis, Soul Hunter also includes the direct improvement of the fixed damage class. For example, the output of strength and intelligence will be increased by 20% on the original basis, but it will not be directly displayed on the panel, but will play an effect in the brush monster. Once you enter the picture, you won't add it. Only when you hit a monster, you will lose one soul. Crystal stone will add 20% of the attack power. It's 60 seconds. After 60 seconds, it won't be added. If you hit a monster, you will lose another soul crystal stone attribute. Hope to help you.
2. Physics and magic all added! It's not a panel! It only works in the picture!
3. Consume a soul for a certain period of time and continuously increase attack by 20%. As long as a soul increases the whole attack. Attack refers to the panel attack, but it will not be displayed on the panel. For the swordsman, this is the artifact, as long as you don't love your soul and carry it all the time
4. You'd better not change it! The attack of the soul villain is superimposed on your ordinary attack! If you have the time to go all the way, it's up to you
5. You can rest assured that if it's the last version, soul Hunter only adds panels, and version 85 adds independence and skill damage. So the first necklace of a non percentage class is also a soul hunter.
6. The hunter's status is added directly to the panel. It just seems to work for the physics profession
there is no need to explain the necessary pig knife for painting and fighting.
there is no need to explain the necessary pig knife for painting and fighting.
7. Soul chain independent bonus: (panel independence - weapon forging independence) * 1.2 + weapon forging independence = actual independence
weapon forging does not have bonus, enchantment is bonus
as for how much damage can be increased, it's hard to say. The higher your independence and disregard, the lower the damage percentage of soul chain promotion. It depends on whether you are a fixed damage class or a percentage class. Generally, it's about 16%
weapon forging does not have bonus, enchantment is bonus
as for how much damage can be increased, it's hard to say. The higher your independence and disregard, the lower the damage percentage of soul chain promotion. It depends on whether you are a fixed damage class or a percentage class. Generally, it's about 16%
8. H happy boy | level 4
it's useless. Crazy fighting needs strength, and material skills are used by the soul of the sword. It's recommended to get a peros
this man is brother Jing?! All the answers are OK?! I laugh, do you have the power to attack? Totally misleading
to get back to the point, answer the questions of the landlord
,... The soul Hunter + 20% attack power you said has effect on all skills, and is an active skill, which can be used in the whole process! It's a good artifact,
in addition,
perrus is not recommended. The trigger effect of + 11% power is better than changing a mourning necklace. After the soul hunter's active skill is turned on, change the mourning necklace and add + 8% attack. Together, 28% of the attacks will not break in the whole process!!! You know it
for adoption
for giving points
for practice
for reference
for non plagiarism
it's useless. Crazy fighting needs strength, and material skills are used by the soul of the sword. It's recommended to get a peros
this man is brother Jing?! All the answers are OK?! I laugh, do you have the power to attack? Totally misleading
to get back to the point, answer the questions of the landlord
,... The soul Hunter + 20% attack power you said has effect on all skills, and is an active skill, which can be used in the whole process! It's a good artifact,
in addition,
perrus is not recommended. The trigger effect of + 11% power is better than changing a mourning necklace. After the soul hunter's active skill is turned on, change the mourning necklace and add + 8% attack. Together, 28% of the attacks will not break in the whole process!!! You know it
for adoption
for giving points
for practice
for reference
for non plagiarism
9. Of course not! If you wear soul hunter, you can change it as soon as it works. If you have 1W attack, soul Hunter plus equipment effect is almost 1w3000 attack. Once soul Hunter changes, attack will drop to 1W attack. I tried. Thank you for your adoption!
10. It's pure fart. You're a soul hunter. According to your physical attack power, it's weapon attack + enchant card attack + auxiliary equipment attack. According to this calculation, for example, the same two men's face white 5000... A 40J weapon with + 15 may cost 200 face white, and a 65j weapon with + 0 may add 800 face white, which should be 65. This object attack refers to the weapon's base work In addition, physical attack is useless for fixed injury classes. In addition, for example, strength, physical attack, and how many faces to add are not fixed. There are very complicated calculation formulas. I don't know how to ask me directly
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