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How to calculate the attack power of Yuanshen element

Publish: 2021-05-07 07:32:27
1. From the official platform of funny headlines
2. League of heroes damage is divided into three types: physical damage, magic damage, and real damage. Physical damage is the usual attack power, which is the first one in the character's attribute column. It is the same as the equipment bonus that increases the attack power. Ordinary attack is physical damage (except for the winder and other special cases with skills), and magic damage is in skills, (some physical hero skills are physical damage) this is improved by adding spell strength equipment. There are only a few hero skills for real damage, such as R of void fear and W of blade will. The difference between them and the former two is that when you hit a person with physical damage, the real damage is to subtract his armor from his attack power, In terms of spell damage, the spell damage minus its magic resistance, while the real damage is as much as it says, which can't be offset. There are two kinds of attacks, one is ad attack and the other is AP attack. The first and second characters on the left of the corresponding panel have two kinds of attack modes: ordinary attack (that is, the damage caused by right clicking on the enemy) skill attack (hero's passivity, 4 attack skills and item's special effects). Skill attack is usually divided into three types of damage: 1. Physical damage, The bonus of physical damage is calculated according to the ad value of your left panel (the icon is a sword) as a parameter. You can rece physical damage by armor. 2: magic damage. The bonus of magic damage is calculated according to the AP value of your left panel (the icon is a staff). You can rece magic damage by magic resistance. 3: real damage, Real damage causes 100% of the damage, ignoring armor and magic resistance. That is to say, the amount of damage that will be caused by the description on the skill panel can't be offset. You can take a look at the skill rection of each hero. The skill damage is divided into two parts in the manual, one is the basic damage of the current level skill, the other is the equipment bonus damage, Equipment bonus damage is shown in (). Red represents physical bonus, and green (also seems to be blue) represents magic bonus. So you should understand a little bit?
3. Regular physical examination units need to check the name, gender, age, date of birth and so on, which is responsible for the performance of the physical examination report. Now most hospitals need to bring ID card or medical insurance card for registration.
4. This is
My excerpt
but
I think
is very useful for you

Yuanshen is a prop that can be attached to the character's equipment. It is transformed by robbing souls. When the character grows to level 36, Yuanshen system will automatically open, and we can obtain and enhance various attributes through Yuanshen

Yuanshen can have basic attributes, additional attributes and special attributes. According to different attribute biases, Yuanshen can be divided into Yuanshen (Wu) who strengthens attack and Yuanshen (Ying) who strengthens defense. The basic attributes of Yuanshen (Wu) are physical attack and magic attack, while the basic attributes of Yuanshen (Ying) are physical defense and magic defense
the additional attributes of Yuanshen are the same as those of equipment. A single Yuanshen has only four additional attributes, which can be understood when Yuanshen is upgraded. The additional attributes of Yuanshen (Wu) are the same as those of weapons, and the additional attributes of Yuanshen (Ying) are the same as those of armor
the special attributes of Yuanshen are all new attributes that have not appeared in the game, and a single Yuanshen can only have one special attribute. Special attributes have a chance to understand when the original God evolves, and the ultimate form of guard can get an extra chance to understand when the original God reaches the full level

Yuanshen attribute can influence its physical and magic growth direction through feeding. Feeding the equipment of physics class can make the attribute of Yuanshen develop in the direction of physics, and feeding the equipment of legal class can make the attribute of Yuanshen develop in the direction of magic. Among them, the magic equipment is considered to be the physical professional equipment. Yuanshen (Wu) can only feed weapons, rings and wristbands, while Yuanshen (Ying) can feed all equipment except weapons, rings and wristbands

there are five forms of Yuanshen: newborn Yuanshen, infant Yuanshen, mature Yuanshen, elite Yuanshen, and guard Yuanshen. The evolution of Yuanshen's form needs Yuanshen's full level and a same type of Yuanshen as a guide. The higher the form, the higher the attribute value of Yuanshen

after the Yuanshen attached yuan is on the equipment, it can also be taken out through yuan explanation. The Yuanshen in non attached yuan status can trade, set up stalls and sell on consignment. Weapons in the meta state will not be able to use any life skills Refining, synthesizing, inlaying, refining).
5.

Skill damage = attack power * skill / attack percentage * damage bonus * critical damage bonus * melting evaporation bonus (fixed as fire fighting ice, water fighting fire 2, otherwise 1.5 times) * mastery bonus s (only limited to melting evaporation bonus coefficient, 80 points of mastery increases by 15%, and gains decrease after mastery increases, 316 points of mastery increases to 51.2%. This coefficient is multiplied by the basic melting evaporation coefficient

attack power = basic attack power (character attack power + weapon white character attack power) * (1 + attack power bonus percentage) + fixed attack power bonus, damage bonus = attack corresponding damage bonus (such as general attack bonus and critical hit bonus) + attribute damage bonus (physics is also an attribute) + total damage bonus

< H2 > extended materials

every monster of the original God has different resistances, which are element resistance and physical resistance. Skill damage will be calculated when the skill is taken off, and the subsequent bonus will no longer affect skill damage, but recing resistance will affect it. Compared with Guoba of Yiming Xiangling, after recing resistance in the first attack, the second damage will be higher

for most monsters, the damage enhancement rate is about 90% of the rection rate. For example, 15% rection can increase the damage by about 13%. It can be said that the promotion rate is very large

6.

Skill damage = attack power * skill / attack percentage * damage bonus * critical damage bonus * melting evaporation bonus (fixed as fire fighting ice, water fighting fire 2, otherwise 1.5 times) * mastery bonus s (only limited to melting evaporation bonus coefficient, 80 points of mastery increases by 15%, and gains decrease after mastery increases, 316 points of mastery increases to 51.2%. This coefficient is multiplied by the basic melting evaporation coefficient

attack power = basic attack power (character attack power + weapon white character attack power) * (1 + attack power bonus percentage) + fixed attack power bonus, damage bonus = attack corresponding damage bonus (such as general attack bonus and critical hit bonus) + attribute damage bonus (physics is also an attribute) + total damage bonus

extended materials

every monster of the original God has different resistances, which are element resistance and physical resistance. Skill damage will be calculated when the skill is released, and the subsequent bonus will no longer affect skill damage, but resistance rection will affect it. Compare Guoba of Yiming Xiangling, after resistance rection of the first attack, Second, the damage will increase

for most monsters, the damage enhancement rate is about 90% of the rection rate. For example, 15% rection can increase the damage by about 13%. It can be said that the promotion rate is very large

7. To rece the opponent's elemental resistance, you need to rece the opponent's defense from your spell damage
8. According to your occupation, if you only add strength, such as human sword or demon, element attack can be ignored, and if you only add Yuanshen, such as short stick immortal, general attack can be ignored.
if you add everything, it's the two kinds of attacks combined to see the total attack.
there's no need to calculate by yourself, it's not clear. Just press F6 to see how much the total attack and defense is.

you should be right, But I think it's not just about attack, it's also about defense. In my opinion, most monsters are set to have low physical defense and high element defense. That is to say, most monsters prefer general attack, and element attack has no obvious effect on them. It's obviously beneficial to the pure power adding professions such as human Sabre force, Double Sabre demon and so on, that is, rhinoceros in Lingshan temple and Tauren in Yizhou, A few of the deer of the demon fox tribe eat element attack, so Yuanxian often blocks these monsters at a fixed level
the general attack of Renjian may be higher than that of others at the same level, but the general attack of Renjian is far less than that of Ren, and the element attack of Yuanxian is not as good as that of Yuanxian, so it's very embarrassing to mention the rapid level training of Renjian, and it's better than yuanshuang
9. Nothing else. If PVE is in the replica and you are facing 93 boss, you should hit at least 104%,
unless you can ensure that you are always in the eye of the hit array, otherwise 101% of the hits are deviated from

enchantment, it is recommended that double meeting or hit [basic panel should reach the standard, then look at others]
and enchantment also depends on the occupation. The attributes of every career are different

if you have any unclear questions, please continue to ask
I hope I can help you
10. Are you holding a hidden gold sword... There are two kinds of sword players; One is pure force player, the other is pure yuan player. Of course, jinguxue is an exception
according to your attack, there are both general attack and Yuan attack, which makes you feel like you are not in front of the village and behind the shop.
I suggest you wash down and practice a single attack, otherwise you can't care about both ends.
reply: killking| Level 2 | 2011-6-30 15:33
basically depends on a single attack, general attack or element attack. As for how to hurt the monster's blood, this feeling can't be calculated. There are bonus damage on 7, 10, 15, etc. Then, when you look at the attack, look at a single general attack. For example, if you have a knife with an attack of 30-49, then the knife's attack is 79 (not the number of damage). The total attack of elemental attack is much higher than that of general attack, but it is not obvious when it hurts blood. The calculation of attack power and defense power is very vague. Most of them rely on feeling
respondent: dsgdtc | level 4 | 2011-6-30 15:42
you should belong to the element attack 363, the total attack 673, the general element does not add force, how can you add so much force
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