Position: Home page » Computing » Does skill attack multiply each other

Does skill attack multiply each other

Publish: 2021-05-09 06:26:57
1. The attack power of DNF skills is very complex.
there are some skills that only depend on your intelligence or strength, and have nothing to do with magic attack or material attack.
there are also some skills that depend on magic attack or material attack. What's more, the magic attack on the property panel depends on the weapon magic attack, the enhanced ignore magic attack and your intelligence (the same is true for the material attack)

it's definitely the magic attack on the character's property... If you don't believe in yourself, the magic attack of doomsday weapons is only 599, 200%. If the magic attack of weapons is about 1200... How can the attack be so low

it can't be character attack + XXX% weapon attack. The calculation formula of character attack is (weapon based attack + weapon based attack * power * 0.004) * weapon proficient + enhanced ignore defense attack. The number of magic attack may be different, but the calculation method is the same. In other words, the enhancement of weapons, attack and intelligence jointly determine the character's attack. And the attack number in terms of skills is the character's attack. I've seen the calculation of the data party before, and it's confirmed that it's true (sorry, I can't find that post, but I won't cheat people with it)
2. Immediate damage = original damage * skill coefficient * (1 + elite damage) * (1 + element damage) * (1 + vulnerable a + vulnerable B + skill damage increase + strong and horizontal +...)
so you should say that the affixes of fire skill damage are all self addition and superposition, and the affixes of elite damage are also self addition and superposition, and the addition of fire skill damage and elite monster damage is multiplication and superposition
the DPS damage in the panel refers not to immediate damage, but to the mathematical expectation of damage combined with the original damage and probability type damage (mainly explosive damage) (simple example is to hit once per second, general attack is 10, critical hit is 20, 50% probability critical hit, which is converted into
15dps, which is the mathematical expectation, from the infinite time period, Spread the probability equally to each part).
3. DPS damage in the panel refers to the mathematical expectation of damage combined with original damage and probability type damage (mainly explosive damage) (for a simple example, one hit per second, common attack 10, critical hit 20, 50% probability critical hit, which is converted into
15dps, This is the mathematical expectation of instant damage = original damage * skill coefficient * (1 + elite damage) * (1 + element damage) * (1 + vulnerable a + vulnerable B + skill damage increase + strong horizontal +...)
so you should say that the affixes of fire skill damage are all self additive, and the affixes of elite damage are also self additive, The fire skill damage bonus and the elite monster damage bonus are multiplied
4. "Dungeon and the warrior"

instant damage = original damage * skill coefficient * (1 + elite damage) * (1 + element damage) * (1 + vulnerable a + vulnerable B + skill damage increase + powerful +...)
so you should say that the affixes of fire skill damage are all self addition, and the affixes of elite damage are also self addition, The fire skill damage bonus and elite monster damage bonus are multiplied
the DPS damage in the panel refers not to immediate damage, but to the mathematical expectation of damage combined with the original damage and probability type damage (mainly explosive damage) (simple example is to hit once per second, general attack is 10, critical hit is 20, 50% probability critical hit, which is converted into
15dps, which is the mathematical expectation, from the infinite time period, Spread the probability equally to each part).
5. Common attack: physical damage value * (target armor * armor penetration percentage - Fixed armor penetration) / ((target armor * armor penetration percentage - Fixed armor penetration) + 100)
skill physical damage: (skill basic damage value + basic attack * physical bonus percentage) * (target armor * armor penetration percentage - Fixed armor penetration) / ((target armor * armor penetration percentage) Ratio - Fixed armor penetration) + 100)
skill spell damage: (skill basic damage value + spell damage intensity * percentage of spell damage bonus) * (target magic resistance * percentage of Spell Penetration - Fixed Spell Penetration) / ((target magic resistance * percentage of Spell Penetration - Fixed Spell Penetration) + 100)
real damage: as much as possible, ignoring target magic resistance.
6. When a hero doesn't have any rune, talent or equipment, all his attributes are blue, that is, basic attributes. What is added to rune, talent or equipment is called extra attributes
basic attribute + extra attribute = total attribute
Rune + talent + equipment = extra attributes

the bonus of the old version of Galen is the bonus of equipment attack power, not the bonus of additional attack power. That is to say, when you just go out and don't buy any output equipment, e skill doesn't have any bonus
in the new version of Galen, the total attack power is increased, even if it is not equipped

let's give you a detailed calculation. Suppose that level 9 Galen has level 5 e skills. The total attack power provided by basic attack power and rune talent is 100 points, including 85 points for basic attack power, 15 points for rune talent, and 45 points for brutality equipped with two dorans
the old Galen e skill was 210 + 45 × 4 = 273
the new Galen is 120 + (100 + 45) × 1 = 279.5
7. The four skills of Ranger are to deal extra damage to carefree string odd decelerating units, critical hit to increase damage, extend range and deal extra damage to long-range units.
8. In addition to the addition of antiquity and Agnes,

the others are multiplication
Hot content
Inn digger Publish: 2021-05-29 20:04:36 Views: 341
Purchase of virtual currency in trust contract dispute Publish: 2021-05-29 20:04:33 Views: 942
Blockchain trust machine Publish: 2021-05-29 20:04:26 Views: 720
Brief introduction of ant mine Publish: 2021-05-29 20:04:25 Views: 848
Will digital currency open in November Publish: 2021-05-29 19:56:16 Views: 861
Global digital currency asset exchange Publish: 2021-05-29 19:54:29 Views: 603
Mining chip machine S11 Publish: 2021-05-29 19:54:26 Views: 945
Ethereum algorithm Sha3 Publish: 2021-05-29 19:52:40 Views: 643
Talking about blockchain is not reliable Publish: 2021-05-29 19:52:26 Views: 754
Mining machine node query Publish: 2021-05-29 19:36:37 Views: 750