Calculation formula of cylinder pressure
Bottom area of cylinder inner diameter × System pressure = output force ----- n
for example: bore 40, system pressure 0.5MPa
20 × twenty ×π× 0.5 = 628n
thrust F1 on cylinder piston rod= π/ four × D2 × P × 223; N)
tension on cylinder piston rod F2= π/ four × D2-d2 × P × 223; N)
F1: push force when piston rod is pushed out
F2: pull force when piston rod is pulled back
D: inner diameter of cylinder pipe (piston diameter)
D: diameter of piston rod
P: air source pressure
& Load rate (at slow speed)= About 65% fast time= For example,
air pressure 0.5MPa (5.0985811kg force / square centimeter (kgf / cm))
cylinder diameter 50mm (5cm)
cylinder cross section = 3.14x (5 / 2) ^ 2 = 19.63 (square centimeter)
therefore, The theoretical output under 0.5MPa = 5.0985811 * 19.63 = 100.085 (KGF) can also be directly referred to the following cylinder output table
but it is only the theoretical output. Actually, it will be very fast to look up the table according to the working conditions
(R / 20) * (R / 20) * 3.14 * 5
the pressure of the cylinder still needs to be determined according to the valve. If the valve can't bear it, no matter how much pressure your cylinder can bear, generally the valve is 3-8kg
First, make a general calculation according to the rated air pressure and standard cylinder diameterthe formula is very clear. You remember the area formula wrong
the area is π Multiply by the square of the radius, and the formula uses the diameter, so divide by 4
if there is no error in other games, there may be something wrong with this ROM, so try the next one again
or try another simulator
of course, if you accumulate too much damage, then you will be hit by a high impact skill (vibrate when you are hit and accompanied by red and black lightning effect), then it's almost impossible. When you fly back to the field, you should first try to recover from the hit and fly, and you can press jump or R. R. Because you only have one chance to jump in the air (except for special characters such as kabi and fire dragon), try to make good use of the jump, such as the other side to prevent you from returning to the field
it's so easy to come back to play after recovery
come in order
Louis (some people say it's Mario's brother, wrong, his brother):
the characters with medium attack power and slow speed almost make the same moves as Mario, but the attack times of ↓ 2 and ↑ 2 are much less than Mario, almost only one. However, there is a new way for ↑ 2. I call him chongtian Huoquan. It has a certain chance to attack, but its hit rate is not high, and its attack rate is not high. Once, I played against a swordsman (Lind), who was only 40 percent. I flew to the sky with a fire fist, and then "woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo, woo
Mario:
with the same attributes as Louis, ↑ 2 and ↓ 2 determine the continuous moves (first ↓ 2 and then ↑ 2). The hit rate of move 1 is low, the attack power of speculation is general, and the throw is far away. There's no fire boxing. It's suitable for players who like combo
chimpanzee DK:
the attack power is the highest, and the speed is the slowest. 2 move judgment is the most powerful move. Throwing skills can move, although the time is not long, but it has a great advantage. The ↑ 2 move has a temporary semi invincible state. It can fly far across the plane, but it can't fly high up. It's a great character
swordsman Lind:
a rogue can be used almost continuously for one time, and can take out props for two times, but can't take other props after taking them. It doesn't fly very well, but when the enemy percentage is very high, it can make the enemy fly far away. 2. If you send out a rebound, you will automatically return to attack. Speculation can stretch out for a long time, but if you don't catch it, it will take a long time. It's a rogue character
robot Zelda:
it's a very powerful long-range attack character. Except for ↓ 2, the other moves are very powerful. 2 skills can store power, and the longer they are, the more powerful they are. At the maximum, it's hard to counteract the rebound. The attack power is not very good. 4. A guy who can stretch out for a long time as a swordsman and is hard and straight for a long time and can't speak
Taishan Superman (obscene!):
the most abnormal character has high attack power and the highest speed. The 2 skills need singing time and are powerful. The 1 skill is also powerful. The air ↑ 1 judgment is very strong, and the ↓ 2 is weak. Ordinary characters can be offset by putting a 2. The ↑ 2 skill is very powerful, catching the enemy and flying far away
I'm 100%
hehe
bus line: Rail Transit Line 8, the whole journey is about 4.7 km
1. Walk about 460 meters from Huiji road to zhaojiatiao station
2. Take Rail Transit Line 8, after 2 stops, to Zhongyi Road Station
3. Walk about 1.2 km to Wuhan National Fitness activity