How to calculate the attack power of DNF enchantment magic
Publish: 2021-05-12 01:59:33
1. If you enchant,
the attack power conversion should be based on your panel intelligence
intelligence multiplied by 0.014, and then divided by 1, the converted magic attack
1000 intelligence is about 12 points of attack power. Of course, there are many factors that affect it, because you also have intelligence. Enchanting and skill + intelligence are not the same. The algorithm is very complex
on average
100 0's intelligence is about 6
1200's intelligence is about 7
I'm 1560's intelligence is about a magic attack between 8 and 9
the attack power conversion should be based on your panel intelligence
intelligence multiplied by 0.014, and then divided by 1, the converted magic attack
1000 intelligence is about 12 points of attack power. Of course, there are many factors that affect it, because you also have intelligence. Enchanting and skill + intelligence are not the same. The algorithm is very complex
on average
100 0's intelligence is about 6
1200's intelligence is about 7
I'm 1560's intelligence is about a magic attack between 8 and 9
2. Panel calculation formula: physical / magic attack power * (strength / intelligence * 0.004 + 1) * mastery bonus + ignore attack power
(mastery bonus refers to Weapon Mastery, which is added to 1 when there is no Weapon Mastery)
DNF game numbers are not rounded, but all rounded after the decimal point. That is, 1.9 = 1, 1.01 = 1, so 0.9 and 0.01 are both 0
absolutely correct
hope to adopt
(mastery bonus refers to Weapon Mastery, which is added to 1 when there is no Weapon Mastery)
DNF game numbers are not rounded, but all rounded after the decimal point. That is, 1.9 = 1, 1.01 = 1, so 0.9 and 0.01 are both 0
absolutely correct
hope to adopt
3. Weapon attack power (including left slot, enchant, etc.) and intelligence (or strength) can be calculated according to a certain formula. For percentage classes, panel attack power directly affects skill damage and is the most important attribute. For fixed injury profession, skill attack power is only affected by independent attack power and intelligence (or strength), while panel attack power only affects level a, so weapon attack power is not very important. The attack power of the 130 point weapon is quite a lot. It can increase the panel attack power by more than 1000 points. For the percentage class, it increases a lot, but for the fixed damage class, the effect is not very obvious.
4. {(intelligence value * 0.004) + 1} * 30
5. Enchant
25's
magic attack
jewel, can increase 140 attack power, enchant a little attack can increase 5,06 attack power! Forget to adopt!
25's
magic attack
jewel, can increase 140 attack power, enchant a little attack can increase 5,06 attack power! Forget to adopt!
6. 1400 power enchant attack card is better, replace the enchant.
7. Linked with your intelligence, 1500 intelligence is 1 magic attack equal to 5 board, 1700 intelligence is 1 magic attack equal to 7 board, and so on
8. It's very simple.
except for your basic magic attack data,
the rest is the bonus of your equipment.
predestined Sansheng + 206, then the panel is + 206.
it's a fixed value,
it won't float.
if there is an additional percentage bonus,
such as the maximum Magic / physical attack power + 10%
it's your existing data,
plus 10%
this calculation doesn't involve When it comes to something complicated
you want to be complicated
except for your basic magic attack data,
the rest is the bonus of your equipment.
predestined Sansheng + 206, then the panel is + 206.
it's a fixed value,
it won't float.
if there is an additional percentage bonus,
such as the maximum Magic / physical attack power + 10%
it's your existing data,
plus 10%
this calculation doesn't involve When it comes to something complicated
you want to be complicated
9. Enchanted magic attack is directly added to the magic attack of the weapon, so when the magic attack is displayed as a panel, it needs to be converted with intelligence. See the article in Colg for the specific formula. Someone has specially calculated this.
10. Basically: magic attack = (weapon magic attack +
enchant
magic attack) * (intelligence * 0.004 + 1) + ignore magic attack
enchant
magic attack) * (intelligence * 0.004 + 1) + ignore magic attack
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