How to calculate the attack power of DNF
All attack power = (basic damage + critical damage + white damage + additional state damage + weapon's independent attack) * percentage
all attack power is the final damage. As the name suggests, it means that your large base damage, including small base damage, yellow critical damage, white damage, and even abnormal state damage, is calculated together, and then the percentage is added. Then the damage after ascension is called final damage
this is a new damage mechanism, which is the last multiplication in the damage calculation formula. Instead of what some people think of as physical magic independence. However, this is the final multiplication. So it's not the higher you stack it, the better. Because if you don't have the yellow white explosion, it's basically no different from the Yellow word's promotion. Its use is to enhance all the attack power, so the higher the attack power of other items, the higher the cost performance
for example, you have only these two with empty tears and shadow. Then you burst out the stone of non silence. You think 18 is better than 18. However, your output is lower, because 18 white characters will be affected by daggers to 25.56

first get the strength 766 + 43 = 809
then the weapon attack is 660
(strength / 250 + 1) * 660, which is about 2796. This is a panel attack without weapon enhancement and without mastering skills
strengthen + 13's ignore Defense + above attack = 2796 + 703 = 3499, I don't know what percentage of the attack is added to the proficient skill. If you calculate by yourself, just multiply this 3499 by the percentage of the proficient additional attack
1. Intelligence / strength
fixed damage Magic / physical skills = skill basic magic attack x (1 + 0.004x Intelligence) x (1 + buff effect)
simple summary: every 250 points of intelligence and strength increase = double the basic damage of fixed damage skills, and no posts with reced revenue after stack height are found. In my opinion, the highest priority should be given to the stack height attribute
2. Magic attack / physical attack
fixed damage skills are only determined by strength / intelligence and are not affected by weapon attack and enhancement. Buffs that enhance attack power have no effect on fixed damage skills
simple summary: fixed damage profession can ignore weapon attack power and panel attack power, which is useless and can be abandoned.
Third, independent attack
according to the formula,
only when the independent attack power exceeds 1000 points can it begin to take effect. After that, every independent attack power increases 0.1% fixed damage skill damage, That is to say, increasing 1% damage per 10 points is only effective for fixed damage, but not for percentage skill.
simple summary: there are different opinions among experts about this item. The main controversial point is that more than how many points independently start to have effect. On the Internet, it is said that (978 points, 960 points, 900 points, 980 points, 1000 points) relative to a single strong skill, the advantage lies in the whole system strengthening The damage increase of attribute enhancement
explain, After version 70, the damage increased by 45% of attribute enhancement is equal to 20%
[(power / intelligence x weapon attack power) / 250 + weapon attack power] x professional weapons are proficient in the damage increase of X attribute enhancement, attribute enhancement calculation and decrement bonus
attribute enhancement damage = actual damage * (1 + attribute enhancement value / 22.5)
decrement principle
from the above formula, we can know when the original attribute enhancement It becomes n + m (M & gt; 0)
damage a = actual damage * (1 + n / 22.5)
damage B = actual damage * [1 + (M + n) / 22.5]
the ratio of damage increase before and after enhancement = m / (M + n) * 100%
it can be seen that the larger n is, the higher the original strength is
the ratio of damage increase after enhancement of equipment promotion attributes is lower
simple summary: belong to Whether sexual reinforcement is a single attribute or a whole attribute depends on one's own occupation and financial situation
finally, an attack effect damage formula is attached
critical hit damage = total damage x (100% + 50%)
broken move damage = total damage x (100% + 25%)
back hit damage = total damage x (100% + 0) has no damage effect
Calculation formula of panel object attack = [total object attack * (1 + strength / 250) * (1 + Weapon Mastery percentage + soul chain equipment upgrade + light soldier Skill Bonus)] + ignore attack power
life saving invincible skill of DNF:
frenzy surge of frenzied soldier
frenzy surge is the exclusive skill of frenzied soldier, which can be learned only after reaching level 60. As we all know, Berserker is always on the edge of life and death. Many skills need blood to launch, and the lower the blood, the faster the attack speed
the effect of the skill is to be undead in 5 seconds, which is very effective for the vast majority of second kill damage. It can also be ignored if the hoop in the back of the bird and the ground fire are grasped well, but the cooling time is long, so it needs to be used carefully
block skill
block is a skill that can be used by ghost swordsman series. After being transferred to sword soul, this skill can be learned with upgraded TP block and automatic block buff
block is a very powerful skill. After the point is full of TP, the damage can be reced by more than 80%. If there is a wrong operation in the group, a block can basically guarantee that you can't die. If you take another bite of blood medicine, you can ignore the damage
extended data
1. The equipment quality of DNF is improved
1. The basic attributes of legendary equipment and epic equipment are improved
epic: physical attack, magic attack and independent attack, with an average increase of about 5%
Legend level: physical attack power, magic attack power and independent attack power, increased by about 3% on average
2. Legend level equipment attributes are greatly improved and adapted
lv75 ~ 85 epic level equipment attributes are all improved
Second, DNF's weapon synthesis system will gain equipment soul when it decomposes rare and high-quality itemsthe equipment soul can be divided into five levels: Ordinary / advanced / rare / artifact / legend
2. Use different levels of equipment soul to synthesize the specified equipment
3. The equipment grades that can be synthesized are: rare, inheritance, artifact and legend
if you hit him with 100 damage points, you will only get dozens of damage points when you hit him with 13 equipment
the attack increased by 1 weapon attack = [weapon attack + 1] * [1 bonus * 0.004] the attack increased by 1 weapon attack = weapon attack * [1 + (strength + 1) * 0.004], then the attack increased by 1 weapon attack is 1 plus 0.004 * strength
the attack increased by 1 point of strength is 0.004 * weapon attack; In this way, it becomes a question of the ratio of [1 + 0.004 * strength] to [0.004 * weapon attack]. According to the above calculation, when the weapon attack is 250 points higher than its own strength, enhancing the strength is more effective than enhancing the weapon physical attack; When the weapon's physical attack is less than strength plus 250, the weapon's physical attack effectiveness will be improved. Some people may ask, what's the use of these? For example, if you use a spear when choosing a weapon, the weapon attack will be 250 points higher than the power, and if you use a stick, it will be within 250 points; There are two different choices; If you use a spear, you can choose two spears. One Spear's physical attack is two points higher than the other, but its strength is two points less. At this time, you should choose the one with high strength but low attack. If you use a stick, you should choose the one with high attack but low strength.
note: 1. The above mentioned strength refers to the total strength of the character shown in the attribute bar
2, Attack power is calculated by the above formula * [1 + percentage of mastery]
3. Strength corresponds to physical attack and intelligence to magic attack. Magic and intelligence are calculated in this way
4. The ignored defense attack of the strengthened weapon is not included in the formula.
2. If there is a person who is more proficient, the attack power is calculated by the above formula * [1 + percentage of proficient]
3. The power corresponds to the physical attack; If you use a spear, there are two spears for you to choose. The physical attack of one spear is 2 points higher than that of the other, but the strength is 2 points less. At this time, you should choose the one with high strength but low attack. In fact, the relationship between attack and strength is just a formula when you use a stick. You can calculate it by yourself, which will give you some inspiration, Enhancing power is more effective than enhancing weapon physical attack; When the weapon's physical attack is less than strength plus 250, the weapon's physical attack effectiveness will be improved. Some people may ask
4. The ignored defense attack of strengthened weapons is not included in this formula. What's the use of these? Let's take an example. 004 * weapon attack] than the size of the problem. After the above calculation: when the weapon attack is 250 points higher than its own strength; There are two different choices
the attack increased by 1 point of strength is 0.004 * weapon attack.
note: 1; In this way, the total damage value (the final damage value in the game attribute)
increases the attack after weapon attack by 1 point = [weapon attack + 1] * [1 plus force * 0. Total damage value = weapon attack * [1 plus force * 0.004]. If you are proficient in weapons, you can use this formula × 1 + mastery percentage) finally, after strengthening, ignore the damage. When the above two sticks appear, choose the one with high attack and low strength
