How to calculate the attack power of DNF weapon
first get the strength 766 + 43 = 809
then the weapon attack is 660
(strength / 250 + 1) * 660, which is about 2796. This is a panel attack without weapon enhancement and without mastering skills
strengthen + 13's ignore Defense + above attack = 2796 + 703 = 3499, I don't know what percentage of the attack is added to the proficient skill. If you calculate by yourself, just multiply this 3499 by the percentage of the proficient additional attack
The calculation method of DNF panel physical attack is as follows:
[Formula description]
panel physical attack calculation formula = [total physical attack * (1 + strength / 250) * (1 + Weapon Mastery percentage + soul chain equipment upgrade + light soldier skill bonus)] + ignore attack power
panel magic attack is the same, the physical attack of the above formula is replaced by magic attack, and the strength is replaced by intelligence
Some notes in the formula:total material attack: the sum of the physical attack power displayed on the weapon, enchanted physical attack power, title / PET / aura / auxiliary equipment, and the material attack provided by the skill
power coefficient: 250 in the formula (1 + power / 250) is the amplification coefficient of power to object attack / fixed damage in DNF; This means that every 250 strength will increase the panel attack by the same value as the total attack
Weapon Mastery: Weapon Mastery is the direct multiplication and amplification of the panel attack; For example, when 30% weapon is proficient in attack power and 20% soul chain, it will directly increase 1 + 30% + 20% = 150% panel attack, instead of 130% * 120% = 156% panel attack
In
extended data
DNF, every 100 points of attribute enhancement will increase 50% of the resistance corresponding to 0 attribute
However, because of the marginal effect, the higher the degree of strength is, the lower the income will be. Therefore, it will be roughly increased by 45% - 50% the story begins with a heroic team of ghost swordsmen, gladiators, clergymen, sharpshooters, magicians and night messengers
combat system
as the representative of action games, the combat system is its biggest feature. Different from MMORPG in the past, DNF continues the horizontal fighting mode of arcade, and gives full play to the sense of pleasure and strike. Combined with a large number of elements in RPG, the battle in DNF has high playability and playability
balance system
after entering the el arena, if there are no other players, you can select the [invite] button to invite players into the room. You can also select the viewing mode after entering the room. Players who do not want to be invited in the el arena can turn off the option of accepting the invitation to fight in the system settings. In view mode, you can select the view button to view the whole battle from a special player's perspective
the attack increased by 1 weapon attack = [weapon attack + 1] * [1 bonus * 0.004] the attack increased by 1 weapon attack = weapon attack * [1 + (strength + 1) * 0.004], then the attack increased by 1 weapon attack is 1 plus 0.004 * strength
the attack increased by 1 point of strength is 0.004 * weapon attack; In this way, it becomes a question of the ratio of [1 + 0.004 * strength] to [0.004 * weapon attack]. According to the above calculation, when the weapon attack is 250 points higher than its own strength, enhancing the strength is more effective than enhancing the weapon physical attack; When the weapon's physical attack is less than strength plus 250, the weapon's physical attack effectiveness will be improved. Some people may ask, what's the use of these? For example, if you use a spear when choosing a weapon, the weapon attack will be 250 points higher than the power, and if you use a stick, it will be within 250 points; There are two different choices; If you use a spear, you can choose two spears. One Spear's physical attack is two points higher than the other, but its strength is two points less. At this time, you should choose the one with high strength but low attack. If you use a stick, you should choose the one with high attack but low strength.
note: 1. The above mentioned strength refers to the total strength of the character shown in the attribute bar
2, Attack power is calculated by the above formula * [1 + percentage of mastery]
3. Strength corresponds to physical attack and intelligence to magic attack. Magic and intelligence are calculated in this way
4. The ignored defense attack of the strengthened weapon is not included in the formula.
basic damage = (strength) ÷ 250+1 × Skill panel × 1 - damage rection rate), critical hit × 1.5 times, breaking move × The damage rection rate is related to the defense of monsters.
then the percentage skill: first, the character panel,
panel object attack = (strength) ÷ 250+1 × Basic material attack × Weapon Mastery + ignoring physical attack power (i.e. more weapons)
percentage damage = basic part of the panel (i.e. not ignored) × Skill percentage × 1 - injury rection rate) + skill percentage × Ignore attack power × 1 - difficulty rection), which is related to difficulty. The king level is reced by 20%, and then critical hit × 1.5 break move is 1.25 times, but it's strong 22 points. Increase by 10% only has effect on basic attack. Ignore the one that can't be improved
otherwise, what would you do with so much money to strengthen
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for example, if your weapon is 11, then the original attack power of your weapon is 800, which is to offset the defense power of others
then the enhanced 300 point ignore defense attack power can directly ignore the defense and cause 300 points of damage to people
with a sentence. Weapons, armor and jewelry. After + 10. Double the effect per + 1.
here is a formula
actual attack power = basic attack power × power × 004 + 1)
panel attack power = actual attack power + ignore defense attack power
the basic attack power is the attack power of 268 412 weapons
if you are 800 power
then Wan Ren's attack power is like this: 412 × eight hundred × 004 + 1) = 1730.4
the attack power of pink light is 268 × eight hundred × 004 + 1) + 362 = 1487.6
this is only an analog number. I don't know how much you are, and if you add lightsaber mastery, you will increase your attack power by percentage
so you should understand that basic attack power is very important. The attack difference is not just 412-268 = 144
it's a difference × power × 0.004+1= The higher the strength, the greater the difference
1000 power, the difference is 144 × Five
so it's better to choose weapons with high basic attack power in the future. An unreinforced weapon may be more powerful than a 12 or 13 weapon. It's not a joke at all
of course, it doesn't mean that choosing a weapon with high basic attack power but no enhancement is better than a weapon with high basic attack power and low enhancement. We simulated above that your panel attack power with Wanren is 1730.4, while the attack power of pink light is 1487.6.
this is just displayed on the panel, but the actual damage is definitely not the difference: 1730.4-1487.6 = 242.8
why? It's about ignoring defense
let's take a simple example, such as a monster. Defend 100W (of course, it's impossible for ordinary monsters, we just assume that) at this time, your Wanren 1730.4 attack power can't hit it. So each time can only be forced to dect 1 blood. Your pink light's original attack power can't hit it, but it has 362 ignored defense at this time, so you can use pink light to hit it and dect at least 362 blood per hit. Is your pink light more powerful than your Wanren at this time? So I come to the conclusion: the higher the attack defense, the higher the value of ignoring defense, the higher the attack of pink light. The monster with low defense has high attack power. Personal analysis, and a large number of experimental data, please adopt Oh
in addition, the more damage the weapon increases with each level
