How to calculate the fighting power of the king's glory
In King's glory, combat effectiveness is calculated by using a hero to participate in qualifying. Generally speaking, victory will increase combat effectiveness, while failure will rece combat effectiveness. However, if you perform very well in failure, you have a chance to gain points, but the actual measurement shows that this possibility is very small
1.
initial combat effectiveness evaluation rules:
the system inherits the historical data of the Summoner's hero qualifying match last season, and the inheritance model is built by the number of games won by the hero in each stage, the winning rate of the hero in each stage, and the use frequency of the hero in the hero cycle, and finally obtains the initial combat effectiveness of the Summoner's hero. The initial strength of unused heroes in qualifying last season was 100<
2.
rules for increasing or decreasing points:
the hero can increase or decrease points only when he participates in qualifying. The increase or decrease model is built by comparing the expected performance calculated by the summoner using the hero's historical score with the score of this match, the opponent's combat power score, and the average performance of the hero's current stage and other players. For victory, the higher the settlement score, the higher the score; Even if you fail, as long as the Summoner's score is high, you can add a small amount of points; In case of failure and low score, the score will be dected. The higher the level of the hero participating in the qualifying match, the higher the bonus of the glory combat power and the more points he gets
3.
how to improve the combat effectiveness of glory theater
after qualifying, players can see the data of glory combat power in the settlement panel, which is calculated according to the performance of the game, recent achievements and glory coefficient. Generally speaking, the better the performance in a single game (killing, more assists, no hang up behavior, etc.) and the more combat power they can increase if they win. So there is only one way to improve their combat power, It's always using heroes in qualifying< Since the launch of the S6 season, the glory combat effectiveness system has basically reached the original design expectations. However, e to some loopholes in the combat effectiveness calculation design, there are also some cases of brushing the glory combat effectiveness of the B hero by dropping the score of the a hero and then using the score of the B hero
the calculation rules of glory combat power are very complex, so let me briefly describe the situation after the next update:
1,
glory combat power points will be inherited according to the fixed rules in each season, similar to the inheritance of ranking in the season update
2,
S8 season update, Some heroes (such as Li luna) in the worst hit areas will have a great decline in their fighting power after inheritance, which is equivalent to squeezing out the previous water; However, some heroes (such as Bai Qi and Sun Bin) who are not affected by the brush points will have relatively small changes after inheriting their combat power points.
3,
after the S8 season, a hero will not increase his performance points after winning 250 games in the platinum Bureau (700 games before), and a hero can only get 2500 performance points in the platinum bureau at most; In short, if you have been in the platinum Bureau, it is almost impossible to reach the strongest level of national service
in general, we hope that for most players, this system is valuable. No matter how many ranks you have, you can have a hero to compare and rank in your school / company (or even district / municipal level). But for the top national service, the strongest one needs at least the strength of the king rank.
Their own rank, winning rate and hero score of each set, the higher these things are, the higher their combat effectiveness is. Like the king's, they are generally 4.5w< br />
The combat power of the king's glory assistant is calculated by the combination of winning rate, number of games, MVP number and kDa. If you want to improve your fighting power, it is necessary to win in qualifying. In addition, if you have a high level of fighting power score, you may rece your fighting power score. If you want to improve the combat effectiveness, you must rank more and win. It's best to get MVP. If you want to accumulate combat power, remember to use a hero
the peak combat power needs to be obtained by playing a designated hero, and there is an upper limit, which is proportional to the peak game points:
every 100 peak points, increase the upper limit of 400 peak combat power, such as
how to calculate the final glory combat power
glory combat power = (peak combat power + performance of the play + recent achievements) &; Honor coefficient # 10006 1 + peak bonus)
The calculation method of glory combat power: peak combat power + local performance + recent achievements) * glory coefficient * (1 + peak bonus)
first, peak combat power
most players may not know how to get the peak combat power, which is mainly added after the victory of the designated hero in the peak game, and there is no bonus in the normal match. The maximum combat power is also limited, which mainly depends on the player's score. The maximum will increase by 400 points every 100 points, and the maximum is 3600 points. Therefore, the peak game is also a good channel to obtain glorious combat power
Second, the performance of this game
the performance of this game is obtained by players after using a hero to win in qualifying, and this score also has an upper limit, otherwise it will be like before, five silver and five national standards, which looks very ironic
it's very rare to add points below diamonds. When it comes to diamonds, the score is 1000, and 250 points will be added for each promotion, up to 2000 points. In peacetime, if your hero doesn't have a 70% winning rate, it's hard to get the full score. Because in the later stage, if you don't go to the rank, how long to add less loss will limit the player's score bonus
Third, the score of recent achievements is not as limited as before. If the match is better than before, it can be added infinitely and there is no fixed value. However, if the score reaches a fixed value, it will be added very little, or even no points. When the score is below 3000, a lot of points will be added, but when the score is above 3000, only a dozen or even no points will be added. It all depends on the player's recent performance, and it's also a way to balance the glory fighting power4. Honor coefficient
the honor coefficient of most players is 1. When players don't use the hero for a week, the honor coefficient will become 0.85. When they add points, it will be less. When they use the hero once, the honor coefficient will become 1. If you don't use this hero for a long time, the score will slowly drop because of the honor coefficient until it reaches 0. So you'd better use this hero once a week to guarantee the honor coefficient
The peak coefficient is proportional to the points of the peak game. Every 20 peak points will increase 1% of the total hero combat power, that is to say, fighting a hero in the peak game will increase the glorious combat power of all heroes. In normal times, even if you don't play a hero, you will be forced to upgrade the glory combat power to the village level because of the promotion of the peak game, which is also the reason why most people play the peak game
extended materials
background introction to the glory of the king. They used the most powerful force in the universe, the ark core, to inject the genes of legendary heroes into new humans, creating those well-known heroes. Relying on the core of the ark, twelve miracles rose up, showing the glory of that era
However, the supreme power breeds desire, and desire brings war. The dark night enveloped the continent, and the light of miracles was hidden. In order to prevent the coming of war again, the gods sealed the core of the ark behind the gate of Chang'an, leaving a secret hint that the clue to unsealing the core of the ark is contained in the twelve miraclesThe Fallen God peeps at the core of the ark, a unique force that can help him regain his life. In order to protect the peace of the king's mainland, the heroes set foot on the road of unsealing the core of the ark. Survival or destruction, the road ahead is changeable, but can not resist their footsteps. Go to war, heroes
According to the historical data of Summoner's last season's hero qualifying, the system inherits the historical data of Summoner's last season's hero qualifying. The inheritance model is constructed by the number of games won by the hero in each stage, the winning rate of the hero in each stage, and the frequency of use in the hero's cycle, and finally obtains the initial combat power of Summoner's hero. The initial strength of unused heroes in qualifying last season was 100
the hero can only increase or decrease points when participating in qualifying. The increase or decrease model is built by comparing the expected performance calculated by the summoner using the hero's historical score with the match score, opponent's combat power score, the hero's current rank and the average performance of other players. For victory, the higher the settlement score, the higher the score; Even if you fail, as long as the Summoner's score is high, you can add a small amount of points; In case of failure and low score, the score will be dected. The higher the level of the hero participating in the qualifying match, the higher the bonus of glory combat power, and the more points he gets

the initial combat power is closely related to last season, which is calculated according to the hero's winning times, winning rate and frequency. For example, if you didn't use Li Bai as a hero last season, at the beginning of this season, Li Bai's combat power is only 100, which is also the initial combat power
2. Combat power calculation rules
you have used this hero since this season, so how are his plus or minus points selected? This score is based on your average score in each game and the average performance of other players in the same level. In addition, your recent performance is also used as the scoring standard
the most important thing is your performance, head and assists. To improve your fighting power, you can always use a hero repeatedly to play qualifying.
