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What is the independent attack power

Publish: 2021-04-19 04:05:01
1.

100 independent attack = 10% skill damage. The formula of independent attack is: 100 independent attack increases 10% fixed skill attack

for example: if a skill attack is 10000, the number of 100 independent attacks will increase to 1000, that is, the skill attack will become 11000; The percentage + fixed attack skill only increases the fixed attack part. The attack increased by 500% + 10000100 independent attack is 10000 * 10% = 1000, that is, the attack of this skill is 500% + 11000

The main improvement is fixed skill damage, judo and Asura are the most suitable skills to wear, such as Wushen, roaming, blue fist and Jiansheng are all the characters who attack percentage damage. If you enchant the independent attack card, you will get the following effects:

extended data:

the calculation method of physical attack power is as follows:

power, Increase physical attack, the increase is equal to weapon attack x0.004x strength, such as weapon attack 100, 1 strength is equivalent to 0.4 attack, weapon attack 200, 1 strength is equivalent to 0.8 attack, when the weapon attack reaches 500, 1 strength is equivalent to 2 attack

the role of other attributes in the game is as follows:

1. The role of spirit attribute is to counteract magic attack, 1 point spirit counteracts 5 points magic attack

2. The function of physical strength attribute is to counteract physical damage, 1 point of constitution is to counteract 5 points of physical attack

2.

1: The independent attack is very simple. The independent attack power is more than 1000 points. Every 100 independent points will increase by 10%

2: independent attack only increases fixed damage, and fixed damage is based on fixed values, such as "physical attack 3000", red eye rage, head scratching, gun quantum, etc

3: basically every profession has fixed injury skills or mixed skills of percentage injury and fixed injury

4: compared with the same level of attribute enhancement cards, independent attack is very bad, three 35 independent cards, 105 points is only 10.5%, while the same level of 12 enhancement cards, three are 36, regardless of attribute resistance, it is 36 / 22, about 16%

5: independent enhancement has its advantages. It is rarely used for attribute enhancement of non attribute based classes, but it is less used for miscellaneous attribute based classes. It is recommended for red eye and mechanical non attribute based classes, such as Asura, polytheism and polytheism calling

6: the ability stack attribute enhancement is prior to the ability stack attribute enhancement, and the percentage skill based classes such as roaming Wushen have almost no effect in playing independent attack cards

7: forging at the little blacksmith can also increase the independent attack power of your own weapons. The highest level of forging is level 7. Depending on your weapon level, you can increase the independent attack power< br />

3. For fixed damage, if the attack power exceeds 1000, the damage will be increased by 10% for every 100 and doubled for every 250 intelligence / strength. According to the data of the building owner, it is 10000 + 10000 ×( two hundred and fifty ÷ 250)+10000 ×( three hundred ÷ 100) × 10% = 23000, of course, the actual damage can not be hit, strange will have reced damage
4. In general, independence has a decreasing effect,
10% of basic independence = 10% of actual return required,
case 1: 850 independence increases 10% damage, must be 850x0.1 = 85 independence = 10% damage increase
case 2: 1000 independence increases 10% damage, must be 1000x0.1 = 100 independence = 10% damage increase
case 3: 1500 independence increases 10% damage, It must be 1500x0.1 = 150 points, independent = 10% damage increase

22 is strong, increase 10% basic damage, decrease strength after 180, it depends on your skill and occupation
5. As before, 100 = 10%.. Don't look at the independent attack on the weapon, because after playing for a while, I feel that my independent damage has not been improved. So I preliminarily believe that the more than 300 independent attack is a hidden attribute that used to exist on the weapon. Now the revision only shows this hidden attribute. It doesn't mean that the damage is increased by more than 30% with the white one. To sum up: where is TX NIMA
however, now that the independent attack is displayed, it can be more intuitive to see that the weapon grade is closely related to the independence, and it can also be more purposeful when adjusting with the adjustment box
6.

The independent output is fixed damage

fixed damage = (strength / 250 + 1) * ( skill independent coefficient * current independent panel ) * [(belongs to strong resistance) / 220 + 1] * (1 + white part) * (1 + yellow part) * (1 + 0.5 + critical part) * (1 + skill improvement part) * (1 + 0.25 + broken move improvement) * monster defense damage rection rate * (1 + pets) Skill or fighting spirit (hard damage)

7.

The calculation formula of independent attack is: the attack power of fixed injury skill under 1 independent attack x panel independent attack power (that is, the attack power displayed by standing on the street fixed injury skill). The benefit formula of independent attack is: original skill attack power / original independent attack = existing skill attack power / existing independent attack. The complete formula of a pure fixed injury skill is: 1 point of independent skill attack x independent attack x (1 + strength or intelligence x0.004) x [1 + (self attribute enhancement - Monster attribute resistance) / 22X10%] x 1.5 times of critical hit, 1.25 times of damage income brought by breaking move x [monster's self defense / (attacker level X200 + self defense)] x (1 + percentage of increased or additional damage). This shows that any percentage bonus can give so much bonus to the final damage. In addition, different difficulty will weaken the final damage. Common level = 100% adventure level = 95% warrior level = 90% King level = 80% hero level = 70%. The formula for calculating the bonus percentage of an independent attack is: the increased independent attack power / the original independent attack x 100% to find out the increased percentage of damage

8. How to calculate the independent attack power of physical magic
after the revision in the third quarter, the demon skill has suffered attribute damage, so the stack attribute is better than the independent
22 attribute attack, which is 10%, 100 attribute attack = 450 independent attack (based on the monster resistance of 0)
in addition, your independent attack has 3755? You've got the wrong number
100 independent attacks = 10.58%
in addition, Tencent really has a pain in the ass, and the demon skill didn't eat attributes. When I finished the independent attacks, he ate attribute attacks. I xxoo him ~ ~ ~ independent attack sorrow ~ ~
I was cheated, but now let me change back, I will not change back.
9. Independent attack is a fixed damage skill that increases the bonus after the damage when it is output. The unique feature of independent attack is that its scope of action is limited to the fixed damage skill, that is, the damage displayed in the skill panel is followed by the damage without a percentage sign
calculation method:
10% of the independent basis = the required amount of 10% of the actual revenue. The so-called double stack is actually forging weapons + QP independent, and all other enchanting light intensity
case 1: 850 increases 10% damage independently, must be 850x0.1 = 85 points, independent = 10% damage promotion
case 2: 1000 increases 10% damage independently, must be 1000x0.1 = 100 points, independent = 10% damage promotion
case 3: 1500 increases 10% damage independently, must be 1500x0.1 = 150 points, independent = 10% damage promotion
10. Many players don't understand the independent attack attribute
independent attack only increases fixed damage. The so-called fixed damage is skill damage, which is expressed by a fixed number, such as "physical attack power 3000", such as red eye rage, head scratching, gun quantum, X1 and so on. Almost every class has a fixed damage skill or a combination of percentage damage and fixed damage, which is similar to "120% weapon attack power + 3256". Independent attack only increases the damage caused by 3256< In other words, the final fixed damage with independent attack = the original damage without independent attack * (1 + character's independent attack value * 0.001). Compared with the same level of attribute enhancement cards, independent attack is quite boring. Three 35 independent cards, 105 points is only 10.5%!! Among the 12 enhanced cards of the same grade, 3 are 36, and 36 / 22, about 16%, regardless of attribute resistance. However, it is difficult to attack the heap independently. However, independent enhancement has its advantages: one is that it has little use for attribute enhancement of non attribute based classes, and the other is that it has little use for miscellaneous attribute classes. It is recommended for red eye and machinery, which are non attribute based occupations, and for miscellaneous occupations, such as Asura, multi cultivation elements, multi cultivation magic way, and multi cultivation summoning
other professions should be managed by themselves. Energy heap attribute enhancement is prior to heap attribute enhancement, and the heap is independent when the heap does not move. The percentage skill based classes like wandering warrior have almost no effect on independent attack cards. We'll talk about percentage damage in detail. I have also seen the author's Second District in Anhui, a god of roaming, that take the scarlet letter 60ss zuolunzhan Street 4200 more than the moat, jewelry enchanted independent attack. I thought to myself that the rich people are really the second ones who don't use their brains. They just give him an idiot. But don't I will be yellow dot grass --, because we are good friends.. I think independent attack is not the only way to improve attack power. If you don't understand everything, ask more people on the Internet and be smart. Even if you have a lot of money, don't do such a stupid thing
for adoption
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