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How to calculate the combat effectiveness of Dujiang

Publish: 2021-04-26 02:42:16
1. How to calculate the combat effectiveness of the king's glory
1.
initial combat effectiveness evaluation rules:
the system inherits the historical data of the Summoner's hero qualifying match last season, and the inheritance model is built by the number of games won by the hero in each stage, the winning rate of the hero in each stage, and the use frequency of the hero in the hero cycle, and finally obtains the initial combat effectiveness of the Summoner's hero. The initial strength of unused heroes in qualifying last season was 100<
2.
rules for increasing or decreasing points:
the hero can increase or decrease points only when he participates in qualifying. The increase or decrease model is built by comparing the expected performance calculated by the summoner using the hero's historical score with the score of this match, the opponent's combat power score, and the average performance of the hero's current stage and other players. For victory, the higher the settlement score, the higher the score; Even if you fail, as long as the Summoner's score is high, you can add a small amount of points; In case of failure and low score, the score will be dected. The higher the level of the hero participating in the qualifying match, the higher the bonus of the glory combat power and the more points he gets
3.
how to improve the combat effectiveness of glory theater
after qualifying, players can see the data of glory combat power in the settlement panel, which is calculated according to the performance of the game, recent achievements and glory coefficient. Generally speaking, the better the performance in a single game (killing, more assists, no hang up behavior, etc.) and the more combat power they can increase if they win. So there is only one way to improve their combat power, It's always using heroes in qualifying< Since the launch of the S6 season, the glory combat effectiveness system has basically reached the original design expectations. However, e to some loopholes in the combat effectiveness calculation design, there are also some cases of brushing the glory combat effectiveness of the B hero by dropping the score of the a hero and then using the score of the B hero
the calculation rules of glory combat power are very complex, so let me briefly describe the situation after the next update:
1,
glory combat power points will be inherited according to the fixed rules in each season, similar to the inheritance of ranking in the season update
2,
S8 season update, Some heroes (such as Li luna) in the worst hit areas will have a great decline in their fighting power after inheritance, which is equivalent to squeezing out the previous water; However, some heroes (such as Bai Qi and Sun Bin) who are not affected by the brush points will have relatively small changes after inheriting their combat power points.
3,
after the S8 season, a hero will not increase his performance points after winning 250 games in the platinum Bureau (700 games before), and a hero can only get 2500 performance points in the platinum bureau at most; In short, if you have been in the platinum Bureau, it is almost impossible to reach the strongest level of national service
in general, we hope that for most players, this system is valuable. No matter how many ranks you have, you can have a hero to compare and rank in your school / company (or even district / municipal level). But for the top national service, the strongest one needs at least the strength of the king rank.
2.

Their own rank, winning rate and hero score of each set, the higher these things are, the higher their combat effectiveness is. Like the king's, they are generally 4.5w< br />

3. Brother, don't believe in combat power. It's too empty. At present, Lao Qiu, the strongest professional player in China, has a combat power of more than 2000. Zhuang Jian's combat power is more than 1900 and less than 2000, but the highest one on the ranking list has actually reached more than 3000. So if you really want to compete with the ranking list, it's no fun. Ha ha. Hope to help you, hope to adopt.
4. How to calculate the combat effectiveness of the king's glory
1. Initial combat effectiveness evaluation rules:
the system inherits the historical data of the hero's qualifying match of the summoner last season, and the inheritance model is built by the number of wins of the hero in each stage, the winning rate of the hero in each stage, and the use frequency of the hero in the hero's cycle, and finally obtains the initial combat effectiveness of the summoner hero. The initial strength of unused heroes in qualifying last season was 100
2. Rules for increasing or decreasing points:
the hero can increase or decrease points only when he participates in qualifying. The increase or decrease model is built by comparing the expected performance calculated by the summoner using the hero's historical score with the score of this match, the opponent's combat power score, and the average performance of the hero's current rank with other players. For victory, the higher the settlement score, the higher the score; Even if you fail, as long as the Summoner's score is high, you can add a small amount of points; In case of failure and low score, the score will be dected. The higher the level of the hero participating in the qualifying match, the higher the bonus of the glory combat power and the more points he gets
3. How to improve the combat effectiveness of glory theater
after qualifying, players can see the data of glory combat power in the settlement panel, which is calculated according to the performance of the game, recent achievements and glory coefficient. Generally speaking, the better the performance in a single game (killing, more assists, no hang up behavior, etc.) and the more combat power they can increase if they win. So there is only one way to improve their combat power, It's always using heroes in qualifying< Since the launch of the S6 season, the glory combat effectiveness system has basically reached the original design expectations. However, e to some loopholes in the combat effectiveness calculation design, there are also some cases of brushing the glory combat effectiveness of the B hero by dropping the score of the a hero and then using the score of the B hero
the calculation rules of glory combat power are very complex, so let me briefly describe the situation after the next update:
1. Glory combat power points will be inherited according to the fixed rules in each season, which is similar to the inheritance of ranking ring the season update.
2. During the S8 season update, Some heroes (such as Li luna) in the worst hit areas will have a great decline in their fighting power after inheritance, which is equivalent to squeezing out the previous water; However, some heroes (such as Bai Qi and Sun Bin) who are not affected by the brush points will have relatively small changes after inheriting their combat power points
3. After the S8 season, a hero will not increase his performance points after winning 250 games in the platinum Bureau (700 games before), and a hero can only get 2500 performance points in the platinum bureau at most; In short, if you have been in the platinum Bureau, it is almost impossible to reach the strongest level of national service
in general, we hope that for most players, this system is valuable. No matter how many ranks you have, you can have a hero to compare and rank in your school / company (or even district / municipal level). But for the top national service, the strongest one needs at least the strength of the king rank.
5. Comprehensive combat effectiveness refers to:
all-round combat effectiveness and diversified combat effectiveness. As for how to calculate the comprehensive combat effectiveness, I am not very clear! But I can tell you, playing chariot is to follow the car, the less death the better! I usually score 33 points and die three times! Comprehensive combat effectiveness has a lot to do with your death! I dare not say that my comprehensive combat effectiveness is the highest in North China Netcom, but I haven't met anyone higher than me when playing games! My comprehensive combat effectiveness is 2.856! As long as there are few deaths, the comprehensive combat effectiveness will be very high! What this netizen said is too wrong
the less you die, the better! I don't know if what you're talking about here is the combat effectiveness in the game or in the actual combat. The combat effectiveness of the game depends on the experience of constantly upgrading and playing the game. Characters and armored vehicles can be resurrected when they are dead or destroyed. High fighting power of characters in the game means that the longer the game players play, the higher the fighting power. For example, in the two kinds of games of counter war and call of ty! The longer you play, the higher you get. And the tank world is the same
the comprehensive combat effectiveness in the actual combat is not the same as that in the game. The comprehensive combat effectiveness in the actual combat depends on the commander's command ability, the officers' and soldiers' combat ability and other combat abilities. oh In actual combat, we need to rely on playing for a long time in the game. When we die, we can revive. In a team mode, we can end the battle in a few minutes or dozens of minutes. This is not the case
in actual combat and real combat, a campaign and a war, both sides of the enemy and us after many contests and seesaw battles, fighting tactics, actual combat time is generally in a few days or years, in actual combat (real combat) comprehensive combat effectiveness depends on whether the commander has a smart mind and thinking ability And whether the soldiers have the spirit of fearing death, or whether the soldiers have all-round and diversified combat effectiveness.
6. Hello, in the king's glory, your combat power is calculated according to your ranking points, plus the hero active points, plus the peak competition points
so if you want to increase the fighting power of a hero, you can increase it by playing the qualifying peak or playing the hero often
hope to adopt.
7.

Dueling generals can be understood as a single fight between two generals, that is, two opposing generals fight on their own behalf before the battle, and the two generals fight one-on-one before the battle. This kind of behavior is called eling generals, or single fight. When we watch TV or watch classical historical novels such as the romance of the Three Kingdoms, we often see that when the two armies confront each other, each of them will fight a general. First, they will fight several rounds, maybe more than 180 rounds. After the victory or defeat is divided, the army behind them will start to fight. After a while of fighting, the war will be over

{rrrrrrr}

it is possible that the generals of one side, relying on their own bravery, entice the generals of the other side to fight alone to win the war, but the generals of the other side have the dominant power, such as Chen Xin, the son of Chen Qing, who captured Baole, Deng Jiyun and Chen Zhang, Although it seems to be a fight between generals and single generals, in fact, the influence of the situation on the battlefield is more likely to be the result of intelligence or the situation. After all, there are very few real single generals and single generals, which is also unrealistic. In all regular wars, there is very little single fight between generals. Occasionally in history, two generals fight against each other, which may occasionally occur in small-scale wars or mixed battles between the two armies. It's not like that in TV or novels. Don't be deceived by TV or novels< br />

8. Combat effectiveness is your level when you hit people in the leisure area. Your combat effectiveness is high, others are lower than you, you can hit others with any hammer, pig hammer unlimited, you fight hard. If others beat you, you can't use infinite pig hammers. You can only use the crying face hammer. The meat hammer has several hammers. The improvement of combat effectiveness depends on your dressing degree, purple diamond level and flying car level.
9.

1. Initial combat effectiveness evaluation rules:

the system inherits the historical data of the Summoner's hero qualifying match last season, and the inheritance model is constructed by the number of winning games of the hero in each stage, the winning rate of the hero in each stage, and the use frequency of the hero in the hero cycle, and finally obtains the initial combat effectiveness of the Summoner's hero. The initial strength of unused heroes in qualifying last season was 100

2. Rules for increasing or decreasing points:

the hero can increase or decrease points only when he participates in qualifying. The increase or decrease model is built by comparing the expected performance calculated by the summoner using the hero's historical score with the score of this match, the opponent's combat power score, and the average performance of the hero's current stage and other players. For victory, the higher the settlement score, the higher the score; Even if you fail, as long as the Summoner's score is high, you can add a small amount of points; In case of failure and low score, the score will be dected. The higher the level of the hero participating in the qualifying match, the higher the bonus of the glory combat power and the more points he gets

3. How to improve the combat effectiveness of glory theater

after qualifying, players can see the data of glory combat power in the settlement panel, which is calculated according to the performance of the game, recent achievements and glory coefficient. Generally speaking, the better the performance in a single game (killing, more assists, no hang up behavior, etc.) and the more combat power they can increase if they win, so there is only one way to improve their combat power, It's always using heroes in qualifying

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