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Will you go to the confinement center or not

Publish: 2021-03-28 14:35:27
1. Of course, it needs front-end technology and support, because it belongs to the front-end, molecular aspects.
2. I think it's more comfortable and convenient to go home for confinement if someone takes care of you after giving birth. What would you like to eat? How do you do it? He has the final say. It's easy to communicate with family and take care of children. In a word, it's better to stay at home after confinement.
3. Hello, HTC blockchain mobile phone is a tool for encryption and transaction of virtual currency (bitcoin, etc.) in blockchain. Here are eight features of blockchain mobile phone:
1. Trusted hardware; 2
2. Use a variety of protocols to achieve interoperability between different blockchains
3. Provide simplified mobile user experience for DAPP community
4. HTC will use each exos as a node "to build a scale that is twice or even three times as large as the number of nodes in Ethereum and bitcoin"
5. Provide trusted hardware, including API for connecting to wallet
6. Trusted user-friendly dapps
7. Users can upload personal data and information to the blockchain mobile phone instead of the centralized cloud
8. Build a community that is open to collective wisdom.
4. The role choices are as follows: three witches must choose (all choose fire, I often die on the catapult after years of observation), three mages must choose (the damage is not high, if you don't choose, you can use three archers), three summon (giant, knight, catapult), three assist (necromancer, mender, In tree, select three summons + the ornament that increases damage. For attack, select 60% fire damage bow. The hero's choice is: you must be long-range, and melee will be dead immediately
5. Strictly speaking, blockchain has no actual proction value and belongs to virtualization token, which has no meaning in real life except for illegal transactions.
6.

The core of the late game is: yellow bow, black bow, Castle bow, tower blood, the rest of the auxiliary

four lineups

1

choose the second category, the first two in the third row (strengthen the cart), the third category, the third four in the first row (free auto brush. Add the upper limit of diamond)

2

the city tower, castle tower, outer tower, treasure and hero all exchange money according to their own discretion (the first 10000 waves of spending gold coins to automatically fight monsters have profits)

3

a set of instant skill output around "rection and prevention techniques" Castle Tower Shield) (yellow bow. Black bow. Tower blood. Auxiliary lineup is the key to playing Dragon)

4

play continuous output around summon. The lineup will change swordsmen, spears, giants and other equipment as well as summon beasts

< H2 > extended data:

the heroes in the third row choose the top three archers (key points). Yellow hair Archer long-term goal 2000, black hair 1000, green hair can be advanced (level does not need to be high). Put yellow or black hair in the middle position (because these three archers have buff bonus to left and right archers)

the first and second row heroes, choose the seventh hero whitemage. The 9th hero is necromancer (minus monster defense), the 12th hero is priority (plus Castle bow damage and hero attack speed), and the 15th hero is Smith (return blood / return blue). The remaining two positions, poison fog voodoo or boulder ogre (depending on equipment)

treasure, the first three and four in the third row of the first category (blood defense critical hit), the third in the first row of the second category (global damage), the fourth in the fourth row (Castle bow bonus)

7. The core of the late game is: yellow hair bow, black hair bow, Castle bow, tower health, the rest of the auxiliary
four teams
1
choose the second category, the first two in the third row (strengthen the cart), the third category, the third and the fourth in the first row (free auto brush. Add the upper limit of diamond)
2. Manual type
the inner tower, the castle tower, the outer tower, the treasure and the hero all exchange money according to their own discretion (the first 10000 waves of spending gold coins to automatically fight monsters have profits)
3
develop a set of instant skill output around "recing defense skills" A shield on the castle tower) (yellow bow, black bow, tower health, auxiliary lineup is the key to playing Dragon)
4
continuous output around summon. The lineup will change swordsmen, spears, giants and other equipment as well as summon beasts.
8. Green journey skills are more balanced, call and Archer actually have their own strengths.. Archers, now the mainstream is pets, bow and arrow double repair, bow and arrow front is actually quite powerful, if the equipment is better, the attack power of their catch birds will also be strong, to the late Archer is almost twice the combat power, because the attack power of pets is to follow the owner ~ ~ so it is also a good choice.. Next, the summoner, now the mainstream is the call of the gods and the call of the dead, because these two departments are summoners of long-range attack in the late stage, while the nature department's Summoner to the 89 level of the fire demon monarch is nearly attack.. The long-range attack is better than the short-range attack ~ ~ ~ so they all choose the call of the gods or the call of the dead... In fact, the Summoner's attack is similar to that of the bow and arrow pet. That is to say, the summoner follows the attack power of its master. If the master is well equipped, the summoner is also strong... In fact, which is good and which is bad depends on their skill differences when the equipment is the same. In fact, the summoning is also very good. He has invincible skill at level 45!! Invincible within 6 seconds!! It's a very powerful skill for doing tasks and protecting yourself. In the later stage, it's also a skill for improving the attack power of summon. It's also a skill for recing the enemy's defense power. I think it's good... The skill of bow and arrow is not bad. The main difference between bow and arrow and summon is in skill. Bow and arrow have many skills with high attack power and great damage. Summon only depends on summoning, but bow and arrow are not like that.... So generally speaking, both of them are better, but which one is more powerful is the equipment.. As long as the equipment is good, any occupation is powerful~~
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