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How to calculate the combat effectiveness of the book of the bra

Publish: 2021-04-29 00:32:47
1. Detailed algorithm of combat effectiveness
1. Basic score

for all players participating in qualifying, the game will initialize their qualifying score (also known as rank score) to 1200 by default, which can be divided into three types: team 3v3, team 5v5 and single 5v5 (two person team is considered as single person); Scores below 1200 will not be displayed and can be found in the game
the basic score in combat effectiveness is converted based on the official rank score of the game. The detailed rules are as follows:
(1) take the highest score of three kinds of qualifying competitions (5v5 single row, 5v5 group row, 3v3 group row) as the rank value; If a player has never played a qualifying game, the average rank score is 1150
(2) basic score = rank weighted average score * 1.2 * (1 + (rank weighted average score-1000) / 2000) ^ 1.6
in brief, if the player's rank score is higher, the basic score is higher, showing exponential growth. A 1300 player's rank bonus is 1900, while a 2000 player's rank bonus is 4600
in addition, rank also has a bonus effect in the calculation of the other two combat effectiveness components, so the most effective way to improve combat effectiveness is to play qualifying

in addition, if a player only plays computer games, his basic score is 1.2 * (600 + level * 10)
2. Winning field plus component
the more winning games, the more bonus points
the score of this game will increase steadily, mainly reflecting whether a player is old enough. The upper limit is 3800 points (increased to 3800 points on November 29, 2012)
the formula is: 2 * match winning games ^ 0.9 + 3 * total winning games ^ 0.9 in various qualifying matches of the current season
computer only players' winning games plus composition is winning games * 1.5

3. Winning rate plus composition
winning rate is winning games / total games, which is represented by winratio below
the detailed rules are as follows:
(1) first calculate the win ratio of the match match and all season qualifying
(2) if the winning rate exceeds 70%, it will be only 70%; It is extremely rare to win more than 70% of matches in more than 100 matches
(3) if the winning rate is more than 50%, the formula of winning rate plus component is 750 + 100 * (winratio-50) ^ 0.7; If the winning rate is less than 50%, the formula of winning rate plus composition is 750 - (100 * (50 - $winratio) ^ 0.7). (4) based on the third step above, adjust the winning field:
- if the winning field is less than 40, the winning rate plus component is winratioscore * winning field / 40
- further increase winratioscore according to the total number of winning games
(5) on the basis of the fourth step above, calculate the rank addition. Players with more than 1500 rank points have a graal increase in the winning rate (about 1.6 increase to 2500 points)
(6) finally multiply by 1.2 (optimize on May 5, 2012 to increase the proportion of winning points)
(7) players who only play computer games do not calculate the winning rate

the highest score of this item is about 5000 points; If a person's winning rate is less than 35%, he may only get 0 points. The more games a player plays, the higher the score of winning games
2. According to my understanding, first of all, the higher the level of the team, the higher the level of the matching players. Secondly, all the heroes are strong five according to the matching strong five. The combat power of the matching players is also up. However, the cannon fodder heroes are not improved. It is relatively difficult to pass the customs. When the level is low, the NPC of the front person is easy to play
3. It has nothing to do with combat power. Er Jue, Hong Yi. Pile up
4. Unknown_Error
5. The combat power of your personal team is determined according to the strength, level and equipment of the five heroes you are currently playing. Even if you have a rebellious hero who is not playing, you will not increase your combat power.
6. We must achieve combat effectiveness
7. Fallen angel skill 1, the fire of anger, full energy can not be hurt and silent. 2. Rebellious heart, full energy will be chaos, attack friendly. 3. The fist of judgment, when the boss enters the even number of times, the damage is normal, but when it enters the odd number level, it will hit a friend to only 1 point of blood. You must pay attention to his action when you fight corruption, because it is related to your output. The fire of anger is to raise one's hand and turn the whole screen red. The heart of rebellion is to fork the sword to the ground. The fist of judgment is to strike a straight fist. Skill analysis of Fallen Angel: in the legend of turret, the skill of fallen angel is centered on the fist of judgment, which is a skill that can save one second. When the boss's fury is at odd levels, such as 1, 3 and 5, there is only one point left in the fist of judgment. If the hero doesn't suck blood, he will only die, which is the main skill to rece the number of soldiers. In addition to the fist of judgment, the boss also has the anger flame of AoE damage, which can cause damage to heroes with insufficient energy. The second skill, heart of reverse judgment, has the effect of total vertigo. It can tempt a hero full of energy to attack his own people for about 2 hours. In the end, if the boss doesn't lose a tube of blood, there will be 1 layer of fury effect. Lineup recommendation: the heroes of patting Bear + Legion + Death Prophet + phantom stab + little black lineup are all high blood sucking heroes. They can return blood by outputting damage, so that they have more survival ability in battle. Magic stab and prophet are the main output. Patting bear's front row absorbs damage, which is also full of damage. Xiao Hei can also slow down the boss by adding attack to the whole team. When you fight fallen angels, you need to avoid two kinds of damage: big move and trial fist, group damage and single damage. Both of them will be the beginning of your group destruction. Just at the beginning of the game, it's time to wait for the energy to be full. Don't rush to open up when the energy is full. When the boss is at odd number level, when he is rebellious and enchanted, the Legion will open up to beat the bear behind the boss and let the boss turn around to fight. Then the boss is about to open up. The hero's big move will be magnified when the boss opens up the red screen. Magic stab energy full faster, you can use big moves to avoid boss's salty pig hand second kill.
8. First of all, let's look at the calculation rules of settlement score. The score also determines how many gold coins and Book upgrade fragments you get. If you get a high score, the reward is very attractive. It is obvious from the above rules that under the premise of completing the customs clearance, the settlement score depends on three aspects: 1. Remaining time: undoubtedly, the faster the fight, the better; ② Remaining dispatch quota: that is to say, the fewer heroes who have appeared, the better; ③ Survival Heroes: the fewer death heroes, the better. The above two charts are high score settlement data, but there is still room for improvement. In contrast, the first game took more than 12 minutes. The upper left corner shows the number of heroes who survived and died among the two of our teammates. Each of the three of us only played 6 heroes. The three of us played 18 and died 4 in total, which is a good result. The attack time of the second game was less than 10 minutes, and the three men sent out about 30 heroes, with a total of 2 killed; To sum up, if you want to reach the limit score, it is necessary to control the total number of three players within 20 (preferably 5 players per person, a total of 15 players), and the number of dead players should be as low as possible (it is best not to die), and the time should be controlled within 10 minutes.
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