Why doesn't the central bank open its digital currency networ
response time: July 14, 2020. Please refer to the official website of Ping An Bank for the latest business changes
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at present, the Central Bank of China has not issued and approved the digital currency of issuers and investors
However, at the beginning of the year, the central bank held a seminar on digital currency, at which it made it clear that it was necessary to issue digital currency as soon as possible, and the central bank put the issue of digital currency on the agendahowever, so far, the central bank has not issued any digital currency, and Zhou Xiaochuan, the governor of the central bank, said that the time is not ripe to issue digital currency. Moreover, the digital currency issued by the central bank is different from bitcoin, Ruitai, Laite and other digital cryptocurrencies, and the digital currency issued by the central bank is not decentralized
when the central bank issues digital currency, it needs to establish a basic digital currency system. In this system, the central bank is in charge of the digital currency issuing bank, the commercial bank is in charge of the bank, and the public and indivials hold digital wallets. This is not much different from the existing monetary system in essence, but the managed currency is changed from paper money to digital cryptocurrency
in terms of issuing mechanism, there are two modes:
one is the traditional mode of "central bank commercial bank", that is, the central bank issues digital currency from the issuing bank of the central bank to the Bank of the commercial bank. When an indivial withdraws money from the commercial bank, the digital currency is transferred from the commercial bank to the personal digital wallet
another mode is the "central bank public" mode, that is, the central bank can directly issue digital currency from the currency issuing bank to the digital wallet of the public and indivials. In essence, no matter which issuing mode, money is ultimately held by the public, which is the debt of the central bank to the public
2. The second thing is to use engineering ships to build new mining facilities on the explored resources. It is suggested that priority should be given to minerals (Red Diamonds), then electricity, and finally scientific research
3. When the purple influence points and minerals are enough, new outposts can be built in the non imperial and fully explored galaxies. After the outposts are built, the star area and some surrounding star areas will be merged into the imperial territory. Only the galaxies in the imperial territory can be used to build resource points with engineering ships
4. Don't be idle in the docks. When the resources are enough, the frigates should not stop. If you want to become a powerful empire, the initial 20 frigates are necessary
5. By default, non combat ships will automatically run back to the nearby galaxy and interrupt the mission when they encounter enemies. Those who are not afraid of death can be set not to run away. Use frigates to quickly clean up the surrounding evil forces
6. After the pirate base appears, it is necessary to carefully explore the surrounding Star area, and nip it in the bud, so as to avoid endless danger
7. Don't retreat when you encounter alien forces blocking your development path in the early stage. 20 frigates are enough to destroy it. If you want to annex him, remember to drag his territory (red) to the menu on the left side of the diplomatic menu when the war starts. You can understand that after playing P club, it is the goal of War (the profit after victory). The maximum war score can't exceed 100. If it exceeds 100, you can only annex him in several wars. If you don't choose anything, it's just a demonstration war, As long as you can't defeat the main fleet, you will surrender unconditionally, and you won't get anything. If you want to conquer him, they will fight to the last person
8. If you want to establish a good relationship with the neighboring countries as soon as possible, you can only send three ambassadors at the initial stage, and bring them into your alliance or join his alliance at the first time. There are more than 20 forces fighting alone
9. Among territorial leaders, the best attribute is one book + scientific research. Among the scientific research leaders, the best scientific research characteristic is "inspiration" full technology + 10% speed, and the best exploration characteristic is "vagrant" with several footprints speeding up the exploration speed by 15%. Don't miss such a leader
10. When the territory expands and there are more colonies, it is necessary to set a colony in the upper right corner of the internal affairs kitchen knife planet management interface (New Star area) to be the capital of the star area, and give the nearby galaxies to AI trusteeship. Otherwise, if the territory directly under the central government exceeds the upper limit, huge profits will be reced. Many newcomers complain that they can't play after the Empire expands, but they just don't find this function
11. In the process of colonization, it is not the only way to encounter the primitive civilization's non military conquest. You can first send an engineering ship to set up a monitoring station, and then send your people to integrate into his ethnic group through genetic transformation to become a mixed leader, and finally subvert his regime and merge into your territory peacefully (Martians play with the earth?), There are many similar events, depending on your race, personality, scientific research level, etc. those who say the game is monotonous can only ha ha
12. You have countless ways to deal with the alien life living with you, which also depends on your political system, scientific research, racial character (belligerent or peaceful, collective or indivial, purification or pluralism, etc.), you can enslave them (or even sell them to other aliens as alien pets), exile them (see movie area 9), It's up to you to drive them to the wasteland where birds don't lay eggs and starve to death. You can also intermarry with them and realize pluralistic integration and peaceful coexistence
13. You should focus on macro strategic planning, how to flirt with aliens, and how to achieve political reform. As for what kind of buildings should be built in each colony, you, as a super leader, should worry about it. You should hand them over to the director of the Star district as soon as possible, or you will be as tired as the headmaster
14. The internal affairs menu is very deep, ranging from imperial government decisions, parliamentary management, to the formulation of indivial laws and regulations (allowing or not allowing alien immigrants, slavery, alien cleansing program, etc.) all need to be mastered by you. In addition, you can spend influence points to control your empire's macro bonus rection through some short-term or long-term bills
let's teach you so much and study it well, young man. Although it's a 4x space game, it's a p club game after all. The water depth is not comparable to other 4x games of the same kind
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