What does point card mean in virtual digital currency
virtual currency is the currency used for electronic circulation. Now the scope of virtual currency is very large, including q-coin, bitcoin and so on. With the development of digital currency, virtual currency is becoming more and more abundant, which may become the mainstream in the future. For example, BTC, EOS, bcbot and so on are not only virtual currencies, but also algorithms, landing projects and technologies
virtual currency is mainly issued by online game service providers to purchase game props, such as equipment, clothing, etc. But at present, the use of virtual currency has gone far beyond this category. Virtual currency can be used to buy game cards, physical objects and download services of some movies and software
extended data:
real risk
as the proct of e-commerce, virtual currency has begun to play an increasingly important role, and it is more and more connected with the real world. However, with the growth of virtual currency, the relevant laws and regulations are lagging behind, which has laid many hidden dangers
fraud
the private transaction of online virtual currency has realized the two-way circulation between virtual currency and RMB to a certain extent. The activity of these traders is to buy all kinds of virtual currencies and procts at a low price, and then sell them at a high price to earn profits. With the increase of such transactions, there are even virtual mints. In addition to the virtual currency provided by the main company, there are also some people who specialize in "virtual coin making" to obtain virtual currency by playing games and then resell it to other players
Taking Wenzhou as an example, there are about seven or eight such "virtual mints" with four or five hundred practitioners. This not only creates a bubble for the price of the virtual currency itself, but also causes trouble for the normal sale of the issuing company. It also provides a platform for selling and collecting money and money laundering for various cyber crimes. p>
impact system
in modern financial system, the issuers of money are generally central banks, which are responsible for the management and supervision of money operation. As the equivalent exchange goods used to replace the real currency circulation on the Internet, the virtual currency on the Internet is essentially the same as the real currency. The difference is that the issuers are no longer central banks, but Internet companies
if the development of virtual currency makes it form a unified market, each company can exchange with each other, or virtual currency is integrated and unified, and all of them are based on the same standard and price, then in a sense, virtual currency is currency, which is likely to form a threat impact on the traditional financial system or economic operation
reference: network virtual currency
network virtual currency can be roughly divided into
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), Ruitai currency, Qianjin card, etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency.
the full name of time card is "virtual consumption points recharge card", which is a form of money payment in the form of cash exchange for virtual points (points) according to the regulations of the service company, through the consumption of virtual points (points) to enjoy the service of the company. Therefore, it has the abbreviation of "integral card" and "point card". The term "integral card" usually refers to PVC cards that can be used repeatedly in shopping malls, banks, and the purchase of various tickets
[edit this paragraph] type
time point card
this kind of point card is more common in paid online games, and this kind of game company takes the sales point card as the main game revenue. Players buy, to the designated website recharge to the designated game account. The number of card points is converted into the corresponding game time. After that, the system will dect points according to the specified time unit in the game
virtual currency point card
this kind of point card is more common in free online games and some semi free games. After activation, the point card points are converted into virtual currency in the game. This kind of game will usually divide the virtual currency of the game into two categories, one can be obtained in the game, the other can only be recharged through the point card. And the real value of the latter is far greater than the former. Game developers set many high-value virtual goods to only use point cards to purchase or upgrade services. Such a disadvantage is that it seriously leads to the imbalance of the players' strength, and even can not maintain the status in the game without spending money, which is generally disgusted by the majority of game players. However, although the players are dissatisfied with this situation, they have to accept it. For example, journey this game, if you do not invest thousands or even tens of thousands of yuan, is simply not based on the game<
[edit this paragraph] concept expansion of game point card
points
source: self created vocabulary of game players
definition: the unit used to calculate game time. For example, the famous online game dream westward online consumes 4 points an hour, and the average point can be converted into 15 minutes of online time
the range of recharge objects for a point card
a point card may not only recharge one game, some companies, together with many game manufacturers, can even recharge dozens of games
recharge method
the back of the card usually has the card number and password, which are covered by the lead layer and need to be scratched by the buyer. Similar to single game and charging software serial number
when players log in to the recharge website provided by the game manufacturer for recharge (the website domain name is displayed on the back of the card), they need to log in to the game account in advance to determine the object to be recharged
purchase method
purchase point cards can be divided into physical cards and virtual cards
physical cards need to be recharged by players themselves and can be purchased at the sales outlets set up by game manufacturers (such as Internet cafes, private bookstores and it proct markets)
virtual card refers to the card number and secret obtained by players through telephone recharge, online banking and other channels. General sales outlets advocate players to buy virtual cards in outlets, that is, to buy and flush
game currency game currency, a kind of virtual currency, only exists in the virtual world of a certain game. Its currency units vary, depending on the game itself, different games, the game currency is not universal. Game players use game currency to buy and sell in the game. The objects of buying and selling are weapons, equipment, treasures, pets, skills and so on. The source of game currency is generally obtained in the process of the game by fighting monsters, performing tasks, trading, fighting, PK and other behaviors
some game coins still need to be charged with cash, otherwise they can't get better equipment.
game coins are virtual game data used in the game, which are only used to obtain game props in the game, or used as scoring units in some special games to increase game fun, which is a way to reflect the player level. Game currency can not be converted into cash, non cash vouchers, nor public auction
game currency can buy various public props in the game, or special props in some games with special props, or it can be used as a scoring unit in some special games to increase the fun of the game.
there are many virtual point cards, such as Tencent's q-coin and other game recharge.
after you buy it, you will have your account password, and then go to the game website of the card to recharge it into your own game account.
there will also be a certain discount for the purchase of point card, and HT points will be given for the purchase of point card package ring the HT release period At present, the activity of purchasing point cards to give HT as a gift has ended. Point cards can continue to be purchased from hot coin Global - my point cards - preferential purchase point cards.)