Ethereum's crazy cat raising
[picture]
ether clown, cryptoclown is my full name. Make a real blockchain pet development game
as a pet that people love, what other characteristics do I have besides "beauty"
every day, I will act coquetry with my host
when I am full, I will work to earn money, eat less and earn more
for me, it doesn't cost the owner money, but also makes money (male clown)
I have a baby who is not out of shape. When the baby grows up, it can make money. When the baby grows up, it can make money again. There are endless generations (female clowns)
I carry 54 gene codes (well, several pairs more than 23 pairs of the host), engraved with genes given by my grandparents and parents, and my own random genes, which determine my appearance: background color, clothing pattern, skin pattern. Occasionally, there may be gene mutation to obtain some extremely rare appearance. Anyway, I'm unique
the main feature of ether clown is digital collection, which is my most typical and important feature. I am a non-standard digital currency (like ether currency, each unit is equivalent, we call it standard digital currency). Each of our brothers and sisters represents the value of a currency, and with the careful care of the host, my value will be higher and higher. If the host has a new lover, you can sell me at any time to make money. Oh, I swear I will not count your money, Really
I, based on the blockchain, can never be changed: all my actions above will be recorded on Ethereum, and the host can clearly query all the above data information of me and my partners through the verification of the third-party platform. The gentleman is frank, that's us. Our smart contract part of the code, are open source Oh, owners can view any
next, let me briefly introce the play of cryptoclones
cryptoclones is a digital blockchain game with collection value based on Ethereum blockchain. Using ether money to adopt clowns can be resold, and they can also be used to breed a new generation of clowns with strange shapes. They can also be cultivated to work and earn money, which makes the digital collection of clowns more sustainable and playable
there are two kinds of clowns, one is the official output, the other is the cultivation output between clowns. Official clowns are proced every 15 minutes, and the total number is only 50000. At certain times, the official will also release some strange clowns with special shapes. The price of the original clown is the average of the prices of the last five clowns in the market
two clowns of different genders can reproce in the breeding center of the market. In each breeding pair, one clown who plays the role of father can receive the breeding fee paid by the other party (maternal Master). After breeding, there is a certain recovery period, which is related to the clown's genes. The clown in the role of mother will have a period of pregnancy, and she will not be able to breed with other clowns until she gives birth to her baby. There is no limit to the number of breeding times of each etheric clown, but the recovery period and pregnancy period will increase with the number of breeding times
the ether clown can be used to trade directly
sell: users can choose clowns to be auctioned in the market, and they can sell their own clowns. When selling, users need to set the highest starting price, the lowest acceptance price and the auction time. The Dutch auction is adopted in the auction. During the auction time, the highest price set by the seller is graally transferred to the lowest price. If the owner is not willing to sell at a low price, a longer auction time can be set or the clown can be sold off the shelves
buy: the buyer selects the clown on sale in the market and pays ether to buy the clown he likes. When the buyer purchases, the transaction will be concluded at the auction price at the current time point. If you have a favorite clown, but feel that the price is not suitable for the time being, and want to pay more attention, you can collect the clown after you like it. Later, we can understand the dynamic of the clown through "my attention"< There are four kinds of clown attribute values: growth value, strength value, agility value and wisdom value. Generation 0 clowns get the value of each attribute randomly, and the non generation 0 clowns are mainly inherited
attribute values can be changed by eating food
after the clown's growth value reaches the requirement (100 points), he can go to the factory to earn money (ETH). Different kinds of factories need different clowns. Dream college needs the wisdom of every working clown. Clowns with more than 800 points of wisdom go to Dream Academy of Sciences to work, and their income can get bonus. If a clown with less than 300 wisdom goes to work, his income will be reced to
a part-time job will consume physical strength. The total physical strength is 120 points. It consumes 1 point every 12 minutes and can work up to 24 hours. During the period of not working, physical strength can be recovered, a little every 8 minutes
when the time reaches 0 o'clock or the clown's physical exertion is completed, the clown's work income will be settled according to the actual working hours at 0 o'clock every day. When every 12 minutes is a work, less than 12 minutes will not be counted
owners can buy spinach, beef, carrots, walnuts and other food through the mall to feed clown pets
the price of food is related to the selling price of original clowns on the platform the day before. So the owners can hoard some food when the price of food is low
feeding spinach is helpful to growth value, beef corresponds to clown pet's strength value, carrot corresponds to agility, walnut corresponds to wisdom
the clown can only eat one food a day. We suggest that spinach should be fed in the early stage to meet the working conditions as soon as possible, and then according to the natural properties of clown in the later stage. When working, choose the type of factory with the highest attributes to work
our goal is:
to make real games, let players get a more comfortable experience, and combine with blockchain technology to ensure the interests of players
with the well-known proct form of games, we will spare no effort to promote blockchain technology and bring human beings into the era of full intelligence!
on cryptokitties, you can buy virtual cats. By 17:00 Beijing time on December 6, 2017, the cheapest kitten had reached 0.037eth. Equivalent to 110 yuan per piece
then the kittens have some opinions about the generation. For example, Gen 12 indicates that it is the 12th generation, while Gen 20 indicates that it is the 20th generation. Generally speaking, the smaller the algebra, the more valuable it is. And you can make your kittens slap each other. For example, a Gen 1 kitten and a Gen 1 kitten will give birth to a Gen 2 kitten
you can sell your kittens and their offspring for money
but what if you don't have two kittens? If you only buy one kitten, you can use your kitten to have fun with other people's high-quality kittens. The fee also depends on the kittens (to be honest, this mechanism is very evil, similar to... Borrowing chickens to have children?) The quality of the proct. If your kitten is of high quality, you can also use your kitten to mate other people's kittens, and then you get Ethereum income
but kittens also have special fertility rates
every time a kitten gives birth to one generation, it will have a certain cooling time, and it can't regenerate kittens within the cooling time,
the cooling time is divided into several grades
fast: 1 minute
swift: 2 – 5 minutes
snappy: 10 – 30 minutes
brisk: 1 – 2 minutes
plodding: 4 – 8 minutes
slow: 16 – 24 minutes
sluggi Sh (lazy kitten): 2 – 4 days
catatonic (nervous kitten): 1 week
so the price of your cat also depends on its birth time
and generally speaking, the larger the algebra is, the higher the gen value is, and the slower their growth rate is
but I want to make complaints about it because CryptoKitties is too hot! Ethereum network has a little bit of a crash, the official recommended that every time you buy a cat, the minimum handling charge is 21000. 400000 fuel = 0.01eth. However, it is irritating that I raised the procere to 1.6 million fuel, which is 0.04, and Ethereum still failed. 0.04 Ethereum. That's more than 120 yuan. It's too dark.
Now many people have played the game of keeping electronic pets. Now there is a new kind of electronic pet game, which is completely different from the past. Although this "cat" is not a real "cat", but a small game called cryptokitties, which is based on Ethereum's "encrypted cat", also known as "cloud cat", its popularity is absolutely no less than that of any valuable real cat
one sold for 120000 US dollars, and 70000 were traded in less than two weeks after it was launched.
the online edition of the Sunday Times reported on the 10th that since the game was launched 12 days ago, 70000 encrypted cats have been traded, with a transaction volume of more than 11 million US dollars, about 72.82 million yuan
The phenomenon of
news pictures
has caused many discussions. There is a view that this kind of electronic pet is not the first time to appear. This time it only carries the concept of "block chain". Such a high price is just a bubble. p>
there are also views that, in a sense, this game is the first large-scale application of blockchain in daily scenes. Blockchain ensures the irreplaceability of each cat and may have collection value
(1) The occurrence probability of leopard cat is very small, only tropical forest ecology has the probability of random occurrence
players cannot tame leopard cats under the following circumstances:
(1) players are chasing leopard cats
(2) the distance between players and leopard cat is larger than 5 spaces
(3) either player or leopard cat is in the mine car
(4) leopard cat is trapped in a certain place (enclosed space with wall higher than 4 spaces) and can not escape
(5) the player is gaining power on the move, or has been damaged by an attacking creature
(6) players are hungry
1. It helps to solve the diversion problem of high paying businesses
raising cats wants to earn money. According to the rules of raising cats, Taobao and tmall will guide you to look at the main website of the activity and the recommended brand homepage. On the one hand, they create opportunities to browse other brands and provide more channels for the consumption behavior of "buying by the way"
2
the desire to win or lose, the sense of feedback and social interaction generated by the Gamification improve the length of stay of the proct, and strengthen the original lack of the proct or the social attribute of everyone's conflict. Therefore, it is inevitable that the Gamification of cat breeding will be graally strengthened in the later stage, and more scenes and more playing methods will be unlocked and upgraded in the later large-scale activities
extended information
precautions for online shopping of double Eleven:
1. Online shopping should be alert to false delivery:
< P > ring the peak period of online shopping, e to large order volume, overload of logistics and other reasons, merchants deliver goods beyond the promised time, or even provide false delivery information, and consumers' applications for return are often rejected. When consumers purchase online, keeping important chat records, shopping documents and order information is concive to active rights protection2. Refund may be a routine:
in case of "order adjustment", "card order" and "refund", we must be vigilant and don't believe that swindlers use this as an excuse to ask you for bank card number and verification code for refund
