Update announcement of Ethereum
Publish: 2021-05-07 23:17:39
1. First click to titanium workshop, then click I want to sell, then look for the things you want to sell, then input your own secondary password, and then click confirm to sell
2. Indivial weapons, weapon skin, props, etc
3. Well, I don't know. But you can cancel it yourself. If you don't want to sell it or what kind of it is, I don't know what will happen if it lasts more than 2 days.
4. As long as you reset the level 2 password, it will not go off in seven days. Just set another one.
5. Prop [decomposition tool], which is used to decompose weapons synthesized by weapon fragments. After decomposition, players can get 600 weapon fragments of the same type. Decomposition tool is a prop added to prevent players from accidentally wasting fragments used to improve synchronization rate and evolutionary weapons
the usage of decomposition tool is: Adventure Camp - weapons Workshop - weapons decomposition. Decomposition consumes one decomposition tool at a time. With decomposition tools, weapons can be directly decomposed. Without decomposition tools, weapons need to be purchased in shopping malls
the usage of decomposition tool is: Adventure Camp - weapons Workshop - weapons decomposition. Decomposition consumes one decomposition tool at a time. With decomposition tools, weapons can be directly decomposed. Without decomposition tools, weapons need to be purchased in shopping malls
6. Just click on it. It will change from time to time
7. You can take the gold coins to Ethereum for sale, but there will be a 15% tax dection. In fact, the number of ethers obtained is tax dectible. If it's ether, it's the same with gold coins, which also have to be taxed.
8. Dear Summoner:
we will update the regional downtime version from 5:00 to 12:00 on May 5, 2015 (the startup time will be delayed or advanced e to work progress), ring which you will not be able to log in to the game
downtime region: all regions
downtime reason: version update
note: using the third-party plug-in may cause your game to crash, so please disable the third-party plug-in
this update includes rez play upgrade, howling abyss map upgrade and other contents. The size of the automatic update package is 400.37mb. Please wait patiently for the update to complete. We apologize for the inconvenience
the main content of this update is equipment. You can understand it as well as the hero upgrade, and this version update also includes the rez upgrade. In addition, there are some changes to the howling abyss
This version is different because of the new black cutter, the upgrade of Ritz's play and the upgrade of howling abyss. And we are happy with the diversity of heroes in all levels of games again. We are also very excited to see so many players doing research and trying. The world is so big, you really should see it. For those who are looking for the next nortyrus player, why not gather a group of five platoons to try? This diversity ship is standing by
in this version, we have embedded the resources of colorful skin. You will see the words "colorful skin is available" in some heroes' skin viewing interface, but his colorful skin is not available for the time being. We are working hard to improve and optimize the functions. We are looking forward to his coming
[-] high intelligence casting changes
back to the last version, we rewrote the working principle of spell input, which leads to the destruction of many players' experience of using quick casting with casting indicator. Although we have restored the old version of the functional experience, but we still decided that at least for those who want to try the function of the player to retain this feature. Please review "shortcut casting with indicator" below the hotkey menu to try this new function
with this change, we have also developed some new features, including the ability to set skills separately, which we call "quick casting with indicator", aiming / launching skills through your screen, and some conventional precision cleaning of small maps (so when Ruiwen player accidentally jumps back to the enemy team, it's your own fault)
at the bottom of the key setting menu, there are two options: one is to make shortcut casting with indicator available in all quick setting interfaces, and the other is to release the first skill immediately after you press and hold a shortcut casting key and then press the second key
now you can set "shortcut casting with indicator" for a key indivially, but you need to set each key manually
[new] a new option of "only use hotkeys to cast skills" has been added. Now skills can be used by clicking their own / teammate's Avatar, and they can also be cast through the screen interface when aiming without worrying about clicking the skill icon. Technically, this change has no effect on the mini map, but it can lead to our second change below...
fixed a bug that caused players to use their skills in the wrong direction when their cursor was on the mini map. Generally speaking, short range skills will no longer be affected by your cursor being placed on a small map<
hero adjustment
[-] wandering mage rez
rez has been upgraded
comprehensive
· basic mana value reply: 6 & gt& gt;& gt; 5
· mana recovery per level: 0.8 & gt& gt;& gt; 1
· armor level: 3.9 & gt& gt;& gt; 3.0
[new] passive arcane specialization
each casting will enable rez to obtain a layer of arcane specialization effect, lasting for 12 seconds. After stacking 5 layers, rez will enter super charged state in 3 / 4 / 5 / 6 seconds (increase with level), and gain a layer of shield to resist (20 + 5 per level) (+ 8% maximum mana) damage. Each casting will rece the cooling time of other skills according to the overload cooling time, and the cooling time is at least 0.25 seconds
q-overload
· [remove] overload: no longer passively gain cooldown rection
· [new] is now a linear skill that stops after hitting the first enemy
· [new] width: 50
· range: 625 & gt& gt;& gt; 900
· blue cost: 60 mana & gt& gt;& gt; 30 / 35 / 40 / 45 / 50
· mana bonus: 6.5% max mana & gt& gt;& gt; 2 / 2.5/3/3.5/4% max mana
· spell power bonus: 0.4 spell power & gt& gt;& gt; 55 spell strength
· cooldown: 3.5 seconds & gt& gt;& gt; 4 seconds
w-rune imprisonment
· basic damage: 60 / 95 / 130 / 165 & gt& gt;& gt; 65 / 95 / 125 / 155 / 185
· mana bonus: 4.5% max mana & gt& gt;& gt; 2.5% max mana
· spell power bonus: 0.6 spell power & gt& gt;& gt; 0.4 spell strength
[new] e-spell surge
release a spell ball, which will cause damage and rece the target's magic resistance according to the proportion, with a maximum stack of 3 times
after hit, spell surge will bounce between nearby enemies and Ritz (up to 6 secondary targets) before returning to the original target
· damage: 50 / 66 / 82 / 98 / 114 (+ 2% max mana) (+ 0.3 mana strength)
· return damage: 25 / 33 / 41 / 49 / 57 (+ 1% max mana) (+ 0.15 mana strength)
· magic resistance rection: 12 / 15 / 18 / 21 / 24 magic resistance & gt& gt;& gt; 8 / 9 / 10 / 11 / 12% magic resistance
r-power of despair
· cooling time: 70 / 60 / 50 & gt& gt;& gt; 80 / 60 / 40
· ration: 5 / 6 / 7 & gt& gt;& gt; 4 / 5 / 6
· [new] despairing specialization: increases the ration of arcane specialization by 4 / 5 / 6 seconds with the level
· [new] despairing cooling: passively provides 10 / 20 / 30% cooling to rece
[-] Nine Tailed Fox Ali
never trust the fox demon and her smile
e-enchantment magic
enchantment magic no longer interrupts the "unstoppable" effect (for example, r-unstoppable of Moffett, r-shadow impact of hekarim, and r-skyba roaring across the sky of Yuwei)
[-] bard, the God of astral world,
harmony voice will refresh in a safer place in the early stage of the game and provide more experience value as the game goes on
in the last version, we are very happy to see that bud is moving in a positive direction, so before allowing players to use him comfortably in the direction of magic journey, we have made some continuous ability increases on his passive skills, rather than over strengthening them
passive traveler's call
· harmony voice will not refresh in enemy field 5 minutes before the game arrives
· experience of each harmony voice: 20 experience points & gt& gt;& gt; 20 + 1 experience points for each level (after 5 minutes)
[-] steam robot britz
overload operation now has the minimum speed, and the decline will become slower
although we like to change the direction of the last value of britz, it seems that the overload operation has become the deceleration operation, so we give it some care
w-overload operation
· in 5 seconds, the decrease of movement speed bonus will be slower
· the movement speed bonus of overload operation can't be reced to less than 10%
[-] Caitlin of Picheng policewoman
Caitlin's trap is more obvious in the grass
w-yodel trap
improves its visibility in the grass
[-] Zuan madman Mondo
Q skill will return consumption after killing. The text prompts of passive and R skills are clearer
among the former mainstream tank heroes on the road, mondo absolutely went wherever he wanted in the regiment war and ensured the existence of safety. Therefore, instead of forcing him to fight wild, it is better to ease his life consumption on the road
passive adrenal hormone
· text prompt will display dynamic recovery value (no actual change)
q-virus butcher knife
· [new] will now return 100% of life cost after killing
r-backwater battle
· text prompt will display dynamic recovery value (no actual change)
[-] outlaw greyfus
effect of large lead bullet at the highest level Damage reced, but increased in close combat
when you need a hero to lead the line, greyfus is one of the best candidates. We want to keep his signature explosive power (and the charisma of all southern birgworth people), but we want to set a little threshold: he's still simple and violent, but it won't be so cost-effective to exchange blood with large lead bullets in the distance, and once he reaches his own territory, there will be no grass left
q-large lead bullet
· basic damage: 60 / 95 / 130 / 165 / 200 & gt& gt;& gt; 60 / 90 / 120 / 150 / 180
· bonus: 0.8 extra attack power & gt& gt;& gt; 75 extra attack power
· extra damage per shot: 40% & gt& gt;& gt; 50%
· maximum damage (3 hits): 108 / 171 / 234 / 297 / 360 (+ 1.44 extra attack power) & gt& gt;& gt; 120 / 180 / 240 / 300 / 360 (+ 1.5 extra attack power)
[-] rage Lori jinx
the damage of super research death missile at close range has been greatly reced
kinks? Everybody's worried! Kinks is a high-speed and violent hero in the game. You can adjust the range and use her weapon box to detonate and control the battlefield. The only way to really stop this machine gun is to attack her face to face, and she will use the super research death missile at close range, return the color, and then run away happily. It is worth mentioning that the super research death missile still has the ability to kill, which means that jinx can still continue her medium and long range sniping operations, but it must be used more tactically, and the face to face missile is no longer so effective
r-super death missile
· minimum damage: 125 / 175 / 225 (0.5 + extra attack) & gt& gt;& gt; 25 / 35 / 45 (+ 0.1 extra attack power)
[-] void predator karezk
W has increased the amount of healing at low level
e to the unlimited potential of gank and snowballing, the risk of kazke in playing wild may far exceed the reward. In order to make him appear more often in the field, we have increased the amount of treatment of W skill at the low level, which should have a positive impact on his ability to clear monsters
w-void needling
· therapeutic dose: 40 / 70 / 100 / 130 / 160 & gt& gt;& gt; 60 / 85 / 110 / 135 / 160
[-] metal master Maud Caesar
will no longer stop you when using W, and will automatically cast to the nearest friend when casting to yourself
in the last visit to metal masters, we let [w-death spread] also be used with friendly units. In this version, we have made some improvements to this skill to better serve Maud Caesar and his friends
w-death spread
· mod Caesar can now move when death spread is cast Previously, it will be cast on itself immediately, but it will pause for 1 / 4 second when cast on friends)
· now it will be cast on the nearest friend hero automatically when cast on itself
[-] Snowman Knight Nunu
the increased health value of each level is reced. Now, when you cast blood on yourself, it will also automatically cast blood on the nearest friend
for a hero who relies on two different ways to increase his life (devouring and slagging Giants), let Nunu become an immortal
we will update the regional downtime version from 5:00 to 12:00 on May 5, 2015 (the startup time will be delayed or advanced e to work progress), ring which you will not be able to log in to the game
downtime region: all regions
downtime reason: version update
note: using the third-party plug-in may cause your game to crash, so please disable the third-party plug-in
this update includes rez play upgrade, howling abyss map upgrade and other contents. The size of the automatic update package is 400.37mb. Please wait patiently for the update to complete. We apologize for the inconvenience
the main content of this update is equipment. You can understand it as well as the hero upgrade, and this version update also includes the rez upgrade. In addition, there are some changes to the howling abyss
This version is different because of the new black cutter, the upgrade of Ritz's play and the upgrade of howling abyss. And we are happy with the diversity of heroes in all levels of games again. We are also very excited to see so many players doing research and trying. The world is so big, you really should see it. For those who are looking for the next nortyrus player, why not gather a group of five platoons to try? This diversity ship is standing by
in this version, we have embedded the resources of colorful skin. You will see the words "colorful skin is available" in some heroes' skin viewing interface, but his colorful skin is not available for the time being. We are working hard to improve and optimize the functions. We are looking forward to his coming
[-] high intelligence casting changes
back to the last version, we rewrote the working principle of spell input, which leads to the destruction of many players' experience of using quick casting with casting indicator. Although we have restored the old version of the functional experience, but we still decided that at least for those who want to try the function of the player to retain this feature. Please review "shortcut casting with indicator" below the hotkey menu to try this new function
with this change, we have also developed some new features, including the ability to set skills separately, which we call "quick casting with indicator", aiming / launching skills through your screen, and some conventional precision cleaning of small maps (so when Ruiwen player accidentally jumps back to the enemy team, it's your own fault)
at the bottom of the key setting menu, there are two options: one is to make shortcut casting with indicator available in all quick setting interfaces, and the other is to release the first skill immediately after you press and hold a shortcut casting key and then press the second key
now you can set "shortcut casting with indicator" for a key indivially, but you need to set each key manually
[new] a new option of "only use hotkeys to cast skills" has been added. Now skills can be used by clicking their own / teammate's Avatar, and they can also be cast through the screen interface when aiming without worrying about clicking the skill icon. Technically, this change has no effect on the mini map, but it can lead to our second change below...
fixed a bug that caused players to use their skills in the wrong direction when their cursor was on the mini map. Generally speaking, short range skills will no longer be affected by your cursor being placed on a small map<
hero adjustment
[-] wandering mage rez
rez has been upgraded
comprehensive
· basic mana value reply: 6 & gt& gt;& gt; 5
· mana recovery per level: 0.8 & gt& gt;& gt; 1
· armor level: 3.9 & gt& gt;& gt; 3.0
[new] passive arcane specialization
each casting will enable rez to obtain a layer of arcane specialization effect, lasting for 12 seconds. After stacking 5 layers, rez will enter super charged state in 3 / 4 / 5 / 6 seconds (increase with level), and gain a layer of shield to resist (20 + 5 per level) (+ 8% maximum mana) damage. Each casting will rece the cooling time of other skills according to the overload cooling time, and the cooling time is at least 0.25 seconds
q-overload
· [remove] overload: no longer passively gain cooldown rection
· [new] is now a linear skill that stops after hitting the first enemy
· [new] width: 50
· range: 625 & gt& gt;& gt; 900
· blue cost: 60 mana & gt& gt;& gt; 30 / 35 / 40 / 45 / 50
· mana bonus: 6.5% max mana & gt& gt;& gt; 2 / 2.5/3/3.5/4% max mana
· spell power bonus: 0.4 spell power & gt& gt;& gt; 55 spell strength
· cooldown: 3.5 seconds & gt& gt;& gt; 4 seconds
w-rune imprisonment
· basic damage: 60 / 95 / 130 / 165 & gt& gt;& gt; 65 / 95 / 125 / 155 / 185
· mana bonus: 4.5% max mana & gt& gt;& gt; 2.5% max mana
· spell power bonus: 0.6 spell power & gt& gt;& gt; 0.4 spell strength
[new] e-spell surge
release a spell ball, which will cause damage and rece the target's magic resistance according to the proportion, with a maximum stack of 3 times
after hit, spell surge will bounce between nearby enemies and Ritz (up to 6 secondary targets) before returning to the original target
· damage: 50 / 66 / 82 / 98 / 114 (+ 2% max mana) (+ 0.3 mana strength)
· return damage: 25 / 33 / 41 / 49 / 57 (+ 1% max mana) (+ 0.15 mana strength)
· magic resistance rection: 12 / 15 / 18 / 21 / 24 magic resistance & gt& gt;& gt; 8 / 9 / 10 / 11 / 12% magic resistance
r-power of despair
· cooling time: 70 / 60 / 50 & gt& gt;& gt; 80 / 60 / 40
· ration: 5 / 6 / 7 & gt& gt;& gt; 4 / 5 / 6
· [new] despairing specialization: increases the ration of arcane specialization by 4 / 5 / 6 seconds with the level
· [new] despairing cooling: passively provides 10 / 20 / 30% cooling to rece
[-] Nine Tailed Fox Ali
never trust the fox demon and her smile
e-enchantment magic
enchantment magic no longer interrupts the "unstoppable" effect (for example, r-unstoppable of Moffett, r-shadow impact of hekarim, and r-skyba roaring across the sky of Yuwei)
[-] bard, the God of astral world,
harmony voice will refresh in a safer place in the early stage of the game and provide more experience value as the game goes on
in the last version, we are very happy to see that bud is moving in a positive direction, so before allowing players to use him comfortably in the direction of magic journey, we have made some continuous ability increases on his passive skills, rather than over strengthening them
passive traveler's call
· harmony voice will not refresh in enemy field 5 minutes before the game arrives
· experience of each harmony voice: 20 experience points & gt& gt;& gt; 20 + 1 experience points for each level (after 5 minutes)
[-] steam robot britz
overload operation now has the minimum speed, and the decline will become slower
although we like to change the direction of the last value of britz, it seems that the overload operation has become the deceleration operation, so we give it some care
w-overload operation
· in 5 seconds, the decrease of movement speed bonus will be slower
· the movement speed bonus of overload operation can't be reced to less than 10%
[-] Caitlin of Picheng policewoman
Caitlin's trap is more obvious in the grass
w-yodel trap
improves its visibility in the grass
[-] Zuan madman Mondo
Q skill will return consumption after killing. The text prompts of passive and R skills are clearer
among the former mainstream tank heroes on the road, mondo absolutely went wherever he wanted in the regiment war and ensured the existence of safety. Therefore, instead of forcing him to fight wild, it is better to ease his life consumption on the road
passive adrenal hormone
· text prompt will display dynamic recovery value (no actual change)
q-virus butcher knife
· [new] will now return 100% of life cost after killing
r-backwater battle
· text prompt will display dynamic recovery value (no actual change)
[-] outlaw greyfus
effect of large lead bullet at the highest level Damage reced, but increased in close combat
when you need a hero to lead the line, greyfus is one of the best candidates. We want to keep his signature explosive power (and the charisma of all southern birgworth people), but we want to set a little threshold: he's still simple and violent, but it won't be so cost-effective to exchange blood with large lead bullets in the distance, and once he reaches his own territory, there will be no grass left
q-large lead bullet
· basic damage: 60 / 95 / 130 / 165 / 200 & gt& gt;& gt; 60 / 90 / 120 / 150 / 180
· bonus: 0.8 extra attack power & gt& gt;& gt; 75 extra attack power
· extra damage per shot: 40% & gt& gt;& gt; 50%
· maximum damage (3 hits): 108 / 171 / 234 / 297 / 360 (+ 1.44 extra attack power) & gt& gt;& gt; 120 / 180 / 240 / 300 / 360 (+ 1.5 extra attack power)
[-] rage Lori jinx
the damage of super research death missile at close range has been greatly reced
kinks? Everybody's worried! Kinks is a high-speed and violent hero in the game. You can adjust the range and use her weapon box to detonate and control the battlefield. The only way to really stop this machine gun is to attack her face to face, and she will use the super research death missile at close range, return the color, and then run away happily. It is worth mentioning that the super research death missile still has the ability to kill, which means that jinx can still continue her medium and long range sniping operations, but it must be used more tactically, and the face to face missile is no longer so effective
r-super death missile
· minimum damage: 125 / 175 / 225 (0.5 + extra attack) & gt& gt;& gt; 25 / 35 / 45 (+ 0.1 extra attack power)
[-] void predator karezk
W has increased the amount of healing at low level
e to the unlimited potential of gank and snowballing, the risk of kazke in playing wild may far exceed the reward. In order to make him appear more often in the field, we have increased the amount of treatment of W skill at the low level, which should have a positive impact on his ability to clear monsters
w-void needling
· therapeutic dose: 40 / 70 / 100 / 130 / 160 & gt& gt;& gt; 60 / 85 / 110 / 135 / 160
[-] metal master Maud Caesar
will no longer stop you when using W, and will automatically cast to the nearest friend when casting to yourself
in the last visit to metal masters, we let [w-death spread] also be used with friendly units. In this version, we have made some improvements to this skill to better serve Maud Caesar and his friends
w-death spread
· mod Caesar can now move when death spread is cast Previously, it will be cast on itself immediately, but it will pause for 1 / 4 second when cast on friends)
· now it will be cast on the nearest friend hero automatically when cast on itself
[-] Snowman Knight Nunu
the increased health value of each level is reced. Now, when you cast blood on yourself, it will also automatically cast blood on the nearest friend
for a hero who relies on two different ways to increase his life (devouring and slagging Giants), let Nunu become an immortal
9. It will not appear until it reaches 500 etheric power, and the tasks of the first two etheric copies should be completed first, that is, the intermediate crack and the factory
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