Position: Home page » Virtual » The expected goal of virtual currency

The expected goal of virtual currency

Publish: 2021-05-01 09:17:45
1.

virtual currency is the currency used for electronic circulation. Now the scope of virtual currency is very large, including q-coin, bitcoin and so on. With the development of digital currency, virtual currency is becoming more and more abundant, which may become the mainstream in the future. For example, BTC, EOS, bcbot and so on are not only virtual currencies, but also algorithms, landing projects and technologies

virtual currency is mainly issued by online game service providers to purchase game props, such as equipment, clothing, etc. But at present, the use of virtual currency has gone far beyond this category. Virtual currency can be used to buy game cards, physical objects and download services of some movies and software

extended data:

real risk

as the proct of e-commerce, virtual currency has begun to play an increasingly important role, and it is more and more connected with the real world. However, with the growth of virtual currency, the relevant laws and regulations are lagging behind, which has laid many hidden dangers

fraud

the private transaction of online virtual currency has realized the two-way circulation between virtual currency and RMB to a certain extent. The activity of these traders is to buy all kinds of virtual currencies and procts at a low price, and then sell them at a high price to earn profits. With the increase of such transactions, there are even virtual mints. In addition to the virtual currency provided by the main company, there are also some people who specialize in "virtual coin making" to obtain virtual currency by playing games and then resell it to other players

Taking Wenzhou as an example, there are about seven or eight such "virtual mints" with four or five hundred practitioners. This not only creates a bubble for the price of the virtual currency itself, but also causes trouble for the normal sale of the issuing company. It also provides a platform for selling and collecting money and money laundering for various cyber crimes. p>

impact system

in modern financial system, the issuers of money are generally central banks, which are responsible for the management and supervision of money operation. As the equivalent exchange goods used to replace the real currency circulation on the Internet, the virtual currency on the Internet is essentially the same as the real currency. The difference is that the issuers are no longer central banks, but Internet companies

if the development of virtual currency makes it form a unified market, each company can exchange with each other, or virtual currency is integrated and unified, and all of them are based on the same standard and price, then in a sense, virtual currency is currency, which is likely to form a threat impact on the traditional financial system or economic operation

reference: network virtual currency

2.

1、 7 * 24 hours trading

the trading time of digital currency is very long, 24 hours a day, 7 days a week, 365 days a year. As long as you like, you can trade whenever you want. There is no time limit

friends who have worked in stocks and futures know that stocks and futures have trading time limits. A few hours of trading time in a day is not enough. Digital currency is a real all-weather trading, which can meet the needs of friends who trade in different periods of time. You can trade whenever you are free, even on weekends, It's just so willful

Second, there is no limit on price rise and price fall.

there is no limit on price rise and price fall in the trading of digital currency, that is to say, it can rise and fall freely without any limit. You can say that there is a huge income space, but you can also think that there is too much risk. This is a matter of different opinions. There are good and bad, because the income and risk are positively related. Digital currency trading platform "currency exchange"

the price demand of the market can be truly reflected without the limit of rise and fall, because the rise and fall of the price is a very natural process. When everyone is optimistic, it will rise, and when they are not optimistic, it will fall. This is the law of price fluctuation, and the limit of rise and fall only adds human intervention to the price fluctuation to slow down the price fluctuation, But it can't really stop the price movement. Therefore, there is no limit on price fluctuation, which is the most real price fluctuation and truly meets the market demand and expectation

(3) t + 0 transaction: Generally speaking, the digital currency bought on the same day can be sold on the same day, that is, it can be sold with the buyer. It sounds very powerful. If the digital currency you buy makes money, you can sell it immediately and make it safe; If there is a little loss, you can also sell it immediately to prevent the loss from further expanding. All t + 0 trading system is really very practical, can be very flexible to deal with the hands of the position

Four, two-way transaction digital currency can not only buy long, but also sell short. Most of my friends basically understand buying long and bullish, but they don't understand selling short and bearish. This is actually a reverse thinking, the key point is to judge the direction of rise and fall accurately, at the same time, there is a price difference to earn on the line

for example, we can buy at a low price and then sell at a high price to earn the price difference (buy long and be bullish); You can also sell at a high price first, and then come back at a low price to earn a difference (sell short and put). The operation steps are almost the same. It's just a direction of business

Five, margin system margin trading is to pay a part of the margin to buy the relevant digital currency, just like when you buy a house, you only need to pay a certain down payment to buy the house. This is the legendary leveraged trading, but at present only some platforms have leveraged trading. Margin trading (Leveraged trading) has achieved the goal of "small, broad and big", maximizing the efficiency of capital utilization, expanding both profits and losses. We can treat it dialectically

3. The main purposes are as follows:

1
2
3
4. Protect the property rights and interests of the public, protect the legal tender status of RMB, prevent the risk of money laundering and maintain financial stability
5. Avoid excessive speculation in the name of "virtual currency" for virtual commodities such as bitcoin, which will damage the public interest and the legal tender status of RMB.
4.

There is no definition and distinction between game currency and stock, derivative financial instruments, especially electronic currency. In fact, there is an internal thread that can run through these different forms of virtual currency, which is the performance maturity of personalized value. We can summarize it logically as follows:
Bank e-money
Bank e-money was initially a kind of "pseudo virtual money". It only has the form of virtual currency, such as digitization and symbolization, but it does not have the essence of virtual currency and has nothing to do with personalization. For example, it is just the counterpart of paper money; It may be issued by the central bank; It may be in the same market as the money market. However, bank e-money has broken through the extension of money, that is, it can also be issued not by the central bank, but by information service providers, as was the case with several early e-money. The second breakthrough is the liquidity of bank e-money, which far exceeds that of ordinary money. Therefore, it implies a challenge to the pricing power of currency price level. For example, in overnight lending, if the same money is turned over several times in the form of electronic money, although from the traditional monetary point of view, nothing has happened, but from the perspective of virtual money circulation speed, it has actually changed the conditions of money price level
credit information currency
stock is the most typical credit information currency. Its essence is virtual and it is a kind of virtual currency with personalized characteristics. It is the most realistic foundation of the current virtual economy. Stock market and derivative financial instrument market constitute a large-scale and unified virtual money market. They are not only based on entity business, but also supported by a wide range of information services such as trust business and insurance business. The so-called unified market refers to that the market as a whole can be exchanged with the money market at the overall level of national income. Historically, only when money forms a unified market, that is, the main body of the national economy is monetized, can the adjustment of money quantity and interest rate on the national economy be discussed. The same is true for the virtual economy. This issue is not without dispute. Although the scale of the virtual economy is several times larger than that of the real economy, a large part of the real economy has not entered the unified market. If the game currency is compared with stocks, its progress in this respect is far from satisfactory. Only through the two stages of entertainment instrialization and instrial entertainment, it is possible to reach the level of unified market
analyzing the stock market and derivative financial instrument market, the biggest difference between the stock market and the general money market is that its circulation speed cannot be directly determined by the central bank. For example, as a virtual currency, the price level of stock index can not be directly determined by the central bank like the interest rate, but by the so-called "confidence" of people. The fundamentals of the central bank and the real capital market can only indirectly determine the stock market, not directly. So I think the stock market is an information market, not a money market
compared with the mature virtual money market, the main characteristics of the stock market are incomplete. The stock market integrates the noise at all reference points (i.e. indivial gain and loss values) into a unified reference value, which is combined with the standard value (utility value on the basis and general equilibrium value) to form the continuous fluctuation of the market around the utility value. Although it is different from the money market with the central bank as the center for orderly centripetal movement, it is not different from the money market. From the point of view of the real virtual money market, the characteristic of this market is the incommensurable personalized fixed value. In this sense, the centralized stock market has not achieved this function, and the independent role of the stock market as the so-called "casino" has not been played. Thirdly,
the fundamental function of personalized credit voucher
virtual currency is to synthesize value on the spot of personality, rather than to determine a rational value in isolation at an equilibrium point separated from the real world. The significance of virtual currency is to establish a value system centered on the final consumer. After the full realization of virtual currency, the single currency with general equivalent function will tend to be backward. Game currency is the experimental field of virtual currency at a higher stage, and it is difficult to be a major task. The ideal virtual currency is the value symbol of the real world. In the general equivalent exchange, the specific use value and the corresponding subject of the specific use value, namely the non-homogeneous needs and personalized needs of people, are completely filtered out. Virtual currency will change all this, through the virtual way, people's heterogeneous needs and personalized needs will be anchored to the fundamentals by indivial reference point, and the value will be synthesized. Therefore, virtual currency must have two sides, one is to have the function of commodity exchange, the other is to have the function of barter. Through the former to overcome the relativity and subjectivity of value, through the latter to achieve personalized value confirmation. In order to achieve this goal, virtual currency must realize a huge transformation, which is to transform to dialogue system and become interactive currency. The bargaining here is aimed at the level of currency price. Recall that the transformation from text to dialogue, which has been realized for decades, is the direction of the transformation of virtual currency. The value of game currency is uncertain. When people exchange game currency, it is uncertain whether the ultimate happiness they may get is above or below the currency value until they participate in the game. The game is a dialogue process. Of course, various value-added functions of game currency have not been developed in combination with personalized information services. If this kind of value-added business is fully developed, game currency will not be used because of the different businesses providing services, which may become an advantage over stocks
a fully personalized virtual currency may be a kind of currency card with additional information, and its value is to be confirmed. Virtual currency with specific undetermined function and resial value, on the one hand, its information can have room for reinterpretation like text, on the other hand, it has the potential of karaoke like redevelopment. Its information value has an open interface and can be added again. If they are exchanged in the secondary market like the stock market, they may float up and down in the basic par value with their personalized information, and they will have more attractiveness like stocks. Game currency only has the function of value circulation, but not the function of market platform, so it is only an imperfect virtual currency. The reason is the lack of corresponding instrial base

5.

Drink fried rice water to promote digestion and weight loss

stir fried rice is to put the rice into the frying pan and stir fry it slowly with low heat until the surface is yellowish or slightly darker than the original color. It can smell the rice aroma, make it crisp and easy to fry out effective substances. The burnt aroma can enhance the spleen and digestion function, and enhance the dryness, which is more concive to dehumidification and diarrhea

"compendium of Materia Medica" records: "fried rice soup: Yiwei dehumidification." In daily life, it can be combined with heat clearing, Yin nourishing, spleen strengthening and qi benefiting procts to make atherosclerotic soup, herbal tea, etc

extended data:

fried rice is made from milled millet. The processing method is to soak the pure ramie millet in water, steam it in a wok, fry it in a wok, cool it and remove the shell. The processed fried rice is yellow but not scorched, hard but not hard, crystal clear and bright. It is fragrant and crisp when soaked in milk tea

The results showed that the water-soluble vitamins in the surface layer of millet skin infiltrated into the rice grains and increased the content of vitamins in fried rice. Because of the quick cooling and drying after steaming and frying, the gelatinized starch is fixed in the original state, so that it only needs to be soaked in tea when eating. Fried rice has low water consumption and is storable. Portable belt, not easy to mildew, adapt to the needs of pastoral life

6.

The ultimate goal of China's monetary policy is to maintain currency stability and promote economic growth

The monetary policy objective is the ultimate goal of monetary policy adopted by the central bank or monetary authority of a country. Including: economic growth, stable price level, full employment, stable interest rate, stable exchange rate and balance of payments

although the central bank can not directly bring these situations, it can make different policies according to the variables it can influence. There are often conflicts between the two targets of monetary policy. Policy can achieve one goal, but it also makes the other more difficult to achieve

extended data:

the content of monetary policy objectives:

the ultimate goal expected to be achieved through the formulation and implementation of monetary policy, which is the highest code of conct of monetary policy makers - the central bank

The objectives of monetary policy can be summarized as: stabilizing prices, full employment, economic growth, balance of payments, financial stability

price stabilization refers to controlling the change of general price level in a relatively small range without significant or sharp fluctuation in the short term

Full employment refers to recing the unemployment rate to a level that a society can bear

economic growth means that the economy is always in a state of stable growth in a long period of time, and one period is better than another, with no big ups and downs and no recession

the objectives of monetary policy include: ultimate goal, intermediate goal and operational goal

7. Keep walking on the map, dig when you see it, and upgrade in 2 hours
8. Don't go! Without diploma and certain professional skills, you can't make money even if you go there
9. According to the impact on total output, monetary policy can be divided into two categories: expansionary monetary policy (positive monetary policy) and tightening monetary policy (stable monetary policy). In the economic depression, the central bank takes measures to rece interest rates, which leads to the increase of money supply, stimulate investment and net exports, and increase aggregate demand, which is called expansionary monetary policy. On the contrary, when the economy is overheated and the inflation rate is too high, the central bank takes a series of measures to rece the money supply, so as to raise interest rates, restrain investment and consumption, rece or slow down the growth rate of total output, and control the price level at a reasonable level, which is called tightening monetary policy—— From the Internet
10.

After tomorrow novice skills:

1, career choice

although "after tomorrow" is a kind of high degree of freedom game, players do anything without restriction, but there are still occupation division in the game, when players carry out occupation corresponding work, the efficiency will be greatly increased

2, pet dog selection

after tomorrow perfectly interprets the essence of the game of "one dog at the beginning, all equipment depends on" and pet dog is the best partner in the game process, so it is particularly important to choose what dog to start with

3, happy 101 camp hidden treasure chest

happy 101 camp is a game map that novices will enter after completing the novice tutorial, which is equivalent to the main city in the general game. Here you can trade, apply for camp and other operations. And in this camp hidden, novice players unexpected treasure

4. Trading materials

although all the materials in the game have the opportunity to be collected from the field or fighting monsters, the drop rate of some rare materials and recipes is too low. The best way to have materials immediately is to trade through the trading market of camp 101. If you still can't buy the materials you want, you can buy them when they refresh at 3 a.m

< H2 > extended data:

game occupation includes:

collection Occupation: when collecting materials, the probability of obtaining rare resources is greatly improved

proction Occupation: can make special equipment and materials. In the game, it is a hot occupation (after all, it can make money)

combat class: hot blooded player's favorite, the damage to monsters or enemies is greatly increased, the main output of the team

there are three pet dogs in the game: black back, Dobbin and Labrador

Black back: good at searching, can search more things back

Durbin: he is good at housekeeping, and the harm of housekeeping is enhanced

3. Labrador is good at weight-bearing, adding two load-bearing backpacks

Hot content
Inn digger Publish: 2021-05-29 20:04:36 Views: 341
Purchase of virtual currency in trust contract dispute Publish: 2021-05-29 20:04:33 Views: 942
Blockchain trust machine Publish: 2021-05-29 20:04:26 Views: 720
Brief introduction of ant mine Publish: 2021-05-29 20:04:25 Views: 848
Will digital currency open in November Publish: 2021-05-29 19:56:16 Views: 861
Global digital currency asset exchange Publish: 2021-05-29 19:54:29 Views: 603
Mining chip machine S11 Publish: 2021-05-29 19:54:26 Views: 945
Ethereum algorithm Sha3 Publish: 2021-05-29 19:52:40 Views: 643
Talking about blockchain is not reliable Publish: 2021-05-29 19:52:26 Views: 754
Mining machine node query Publish: 2021-05-29 19:36:37 Views: 750