The definition of virtual currency in academia
1、 Different definitions:
1. Virtual currency:
virtual currency refers to non real currency
Digital currency:digital currency is an alternative currency in the form of electronic currency. Both digital gold coin and cryptocurrency belong to digiccy
3. Cryptocurrency:
cryptocurrency is a kind of transaction medium that uses cryptography principles to ensure transaction security and control the creation of transaction units
4. Token (token):
a kind of article whose shape and size are similar to currency, but the scope of use is limited and has no currency effect, and its token is the homonym of token in English
Second, the characteristics are different:1; It can also be said that virtual currency is personalized currency. In another way, it can also be called information currency
2. Digital currency:
is an unregulated and digital currency, which is usually issued and managed by developers and accepted and used by members of specific virtual communities
Cryptocurrency:cryptocurrency is based on the decentralized consensus mechanism, which is opposite to the banking and financial system relying on the centralized regulatory system
4. Token (token):
usually needs to be exchanged for money, used in shops, playgrounds, mass transportation and other places, as a voucher to use services and exchange goods
extended data
at present, digital currency is more like an investment proct, because it lacks a strong guarantee agency to maintain its price stability, and its role as a value measure has not yet appeared, so it can not be used as a means of payment. As an investment proct, digital currency cannot develop without trading platform, operating company and investment company
digital currency is a double-edged sword. On the one hand, the blockchain technology it relies on has been decentralized and can be used in other fields except digital currency, which is one of the reasons why bitcoin is popular; On the other hand, if digital currency is widely used by the public as a kind of currency, it will have a huge impact on the effectiveness of monetary policy, financial infrastructure, financial market and financial stability
Virtual currency is the currency used for electronic circulation. Now the scope of virtual currency is very large, including q-coin, bitcoin and so on. With the development of digital currency, virtual currency is becoming more and more abundant, which may become the mainstream in the future. For example, BTC, EOS, bcbot and so on are not only virtual currencies, but also algorithms, landing projects and technologies
virtual currency is mainly issued by online game service providers to purchase game props, such as equipment, clothing, etc. But at present, the use of virtual currency has gone far beyond this category. Virtual currency can be used to buy game cards, physical objects and download services of some movies and software
extended data:
real risk
as the proct of e-commerce, virtual currency has begun to play an increasingly important role, and it is more and more connected with the real world. However, with the growth of virtual currency, the relevant laws and regulations are lagging behind, which has laid many hidden dangers
fraud
the private transaction of online virtual currency has realized the two-way circulation between virtual currency and RMB to a certain extent. The activity of these traders is to buy all kinds of virtual currencies and procts at a low price, and then sell them at a high price to earn profits. With the increase of such transactions, there are even virtual mints. In addition to the virtual currency provided by the main company, there are also some people who specialize in "virtual coin making" to obtain virtual currency by playing games and then resell it to other players
Taking Wenzhou as an example, there are about seven or eight such "virtual mints" with four or five hundred practitioners. This not only creates a bubble for the price of the virtual currency itself, but also causes trouble for the normal sale of the issuing company. It also provides a platform for selling and collecting money and money laundering for various cyber crimes. p>
impact system
in modern financial system, the issuers of money are generally central banks, which are responsible for the management and supervision of money operation. As the equivalent exchange goods used to replace the real currency circulation on the Internet, the virtual currency on the Internet is essentially the same as the real currency. The difference is that the issuers are no longer central banks, but Internet companies
if the development of virtual currency makes it form a unified market, each company can exchange with each other, or virtual currency is integrated and unified, and all of them are based on the same standard and price, then in a sense, virtual currency is currency, which is likely to form a threat impact on the traditional financial system or economic operation
reference: network virtual currency
but if you use virtual currency to carry out illegal pyramid selling activities, it is illegal. The currencies suspected of pyramid schemes exposed by bitcoin house, the mainstream media website of the coin circle, include Vicat and BBT Mint system
of course, many virtual currencies are graally starting to cooperate with the government. For example, reborn coin has been trying to cooperate with banking institutions and the government. Recently, Fuyuan coin has been registered legally in California.
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency. For example, the token of various physical assets on the European crowdfunding platform
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency.
buy back, also known as compensation trade, refers to a party's commitment to buy a certain number of procts proced by the machinery or technology while exporting the machinery or technology to the other party. This is the basic form of proct repurchase. Sometimes, the two parties can also purchase other procts provided by the importing party through agreement. Buy back method is relatively simple, and is concive to the cost accounting of enterprises, which is widely used
bitcoin, Leyte coin, Ruitai coin and doggy coin are generally not suitable for this mode, and most of them are MLM coins.
recently, the hot topic on the Internet is whether Tencent q-coin belongs to currency or not, and whether it has the property of currency in reality. The argument about whether the nature of virtual currency will "impact the RMB financial market" has been widely debated, while the argument from Internet authorities is that electronic virtual currency will not impact the financial order of RMB, And these so-called virtual currencies in the network only have the attribute of commodity, but not the attribute of currency
just when people were hot on virtual currency, CCTV's focus talk launched a program last week, which exposed the suspected gambling of "China game center". It seems that this incident is to expose the suspected gambling of the website. In fact, it is the emergence of virtual electronic currency that makes people participate in this and other, In this program directly or succinctly said China Telecom, Tencent QQ coin and other things, but as long as people who have played before know, Tencent QQ games, most of the games are related to the gambling of game currency, and these games, players will easily seek huge profits. This gambling game is very simple, the author has participated in such a similar game, as long as contact a few familiar friends, mutual understanding of each other's cards, and then wait for the automatic hook, so that one day, you can win a lot of game currency, and then converted into Q currency, at the end of the official price to find the next home, to win benefits. This is the easiest way to do it. There is another way to play it. Although I didn't participate in it personally, I learned from my friend that one of my friends once said that he used to play against landlords, and he could win hundreds of yuan each time...
on the Internet, you can buy game equipment with virtual currency, and even use it to pay for anti-virus software and vote for super girl. But these are only official channels. In private, some people use them to gamble, while others hoard them to buy and sell at a low price. Virtual currency is replacing some functions of the RMB, but it is not issued by the central bank or regulated by the government. The emergence of virtual currency is originally for the convenience of online shopping, but excessive issuance will also bring inflation in the online world. What is more difficult to prevent is the emergence of counterfeit money. Hackers need to move their fingers, which is much easier than procing counterfeit money in real life
but these are not the biggest risks. When more transactions in real life can be paid with virtual currency, the circulation speed of RMB becomes the object of its direct influence. The virtual currency is slowly going along with this trend, when the regulatory agencies set up "online banking" has become a thorny problem. In fact, the virtual currency is not a mystery, it is like the voucher of the shopping mall, but the latter has already had regulatory measures, and the virtual currency has never been. However, it is still too early to describe the impact of virtual currency on RMB as "severe shock". In the international market, online game players even set up online banking to build a financial empire with virtual currency. Compared with them, the netizens who play QQ currency are just beginning. A month out of thin air to pay more than 600 yuan of telephone charges, check the phone bill only to find that it is the children at home with the phone to buy Q coins to play games
Tencent's q-coin has brought huge economic benefits to Tencent itself, but at the same time, Lao Ma should think about how to regulate it now? As for how much economic benefits Tencent's q-coin has brought to the old horses, I don't think I need to settle this account
at present, the government has begun to study how to deal with virtual currency. Next year, it will start to supervise virtual currency. Once the supervision is over, large websites can continue to change their patterns, so what should small websites do? How much challenge does electronic virtual currency face
we are looking forward to it
satisfied
have a good time.