Is game point card a virtual currency
virtual currency is the currency used for electronic circulation. Now the scope of virtual currency is very large, including q-coin, bitcoin and so on. With the development of digital currency, virtual currency is becoming more and more abundant, which may become the mainstream in the future. For example, BTC, EOS, bcbot and so on are not only virtual currencies, but also algorithms, landing projects and technologies
virtual currency is mainly issued by online game service providers to purchase game props, such as equipment, clothing, etc. But at present, the use of virtual currency has gone far beyond this category. Virtual currency can be used to buy game cards, physical objects and download services of some movies and software
extended data:
real risk
as the proct of e-commerce, virtual currency has begun to play an increasingly important role, and it is more and more connected with the real world. However, with the growth of virtual currency, the relevant laws and regulations are lagging behind, which has laid many hidden dangers
fraud
the private transaction of online virtual currency has realized the two-way circulation between virtual currency and RMB to a certain extent. The activity of these traders is to buy all kinds of virtual currencies and procts at a low price, and then sell them at a high price to earn profits. With the increase of such transactions, there are even virtual mints. In addition to the virtual currency provided by the main company, there are also some people who specialize in "virtual coin making" to obtain virtual currency by playing games and then resell it to other players
Taking Wenzhou as an example, there are about seven or eight such "virtual mints" with four or five hundred practitioners. This not only creates a bubble for the price of the virtual currency itself, but also causes trouble for the normal sale of the issuing company. It also provides a platform for selling and collecting money and money laundering for various cyber crimes. p>
impact system
in modern financial system, the issuers of money are generally central banks, which are responsible for the management and supervision of money operation. As the equivalent exchange goods used to replace the real currency circulation on the Internet, the virtual currency on the Internet is essentially the same as the real currency. The difference is that the issuers are no longer central banks, but Internet companies
if the development of virtual currency makes it form a unified market, each company can exchange with each other, or virtual currency is integrated and unified, and all of them are based on the same standard and price, then in a sense, virtual currency is currency, which is likely to form a threat impact on the traditional financial system or economic operation
reference: network virtual currency
Internet currency of Internet company, QQ currency of Tencent company, q-point, voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), and silver pattern (used for bixue Qingtian game)
network virtual currency can be roughly divided into:
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency
extended materials
strict law enforcement:
(23) enterprises engaging in online game virtual currency issuance and trading services without permission shall be investigated and dealt with by cultural administrative departments at or above the provincial level in accordance with the Interim Provisions on Internet culture management
(24) for the online game virtual currency issuing and trading service enterprises that violate the requirements of this circular, the cultural administrative department and the competent commercial department shall notify them to rectify within a time limit. Those who fail to rectify within the time limit shall be investigated and dealt with by relevant departments according to law (25) establish a coordination mechanism for the management of virtual currency in online games, and intensify the crackdown on illegal activities such as "number theft", "private service", "plug-in", illegal profits, money laundering, etc. All departments should regularly communicate, coordinate and cooperate with each other, timely report the relevant situation, and do a good job in the management of online game virtual currency within their respective responsibilities (26) the online game virtual currency issued by the online game operation enterprise shall not coincide with the name of the props in the game. The administrative provisions for props in online games shall be formulated separately by the cultural administrative department of the State Council in conjunction with relevant departmentssource: Internet virtual currency
In essence, IPFs miner is a storage server. In theory, everyone can configure hardware and DIY an IPFs miner. You can first determine what type of accessories CPU, GPU, motherboard and hard disk are used, which can be determined by Dao Tong storage, a dealer of mining machinery accessories, or you can directly ask for solutions and suggestions
There are two kinds of game currency, one is real, the other is virtual. Real game currency: suitable for video game machines in video game halls, equivalent to token. Generally made of metal, the size and shape of the coin is similar to 1 yuan RMB. When it is used, it is stuffed into the currency slot of the game console and the start button is triggered to start a game
game currency, a kind of virtual currency, only exists in the virtual world of the game, itself is only a data of the game program. Its currency units vary, depending on the game itself, different games, the game currency is not universal
game players use game currency to buy and sell weapons, equipment, treasures, pets, materials, babies, skills and so on. In some games, there are bound gold and unbound gold, the role is not the same
{rrrrrrr}
extended materials:
name
there are many domestic games, and the game currency market trades frequently, so usually different games have different appellations for game currency to avoid confusion. For example, the game currency in Tianlong eight is called Tianlong coin, the Fengshen coin in Fengshen list 3, the composition money or silver in the legend of Xianjian Qixia, the BRICs in Jianwang 3, the homestead coin in the journey, the Youlong coin in the swordsman world, and the dream coin in the dream journey to the West
function
1. Game currency can buy all kinds of public or special props in the game, such as weapons, clothing, drugs, pets, etc. it is only the virtual game data existing in the game world, which is limited to trading in the game
2. In some special games, the game currency can be used as a scoring unit to increase the game fun, which is a way to reflect the player level
Different from the real currency, game currency can not be converted into cash, non cash coupon and public auctionsome game players affirm the value of online game point card, and some famous online game companies have given this point card credit. Therefore, in such a specific group, online game point card is likely to become currency. Virtual currency is nothing more than the main currency. In China, the only currency recognized and allowed to circulate in the market by the state is RMB.
the point card is not available in the game, so RMB should be used to exchange the point card. Get the point card and then go to exchange the corresponding things in the game. Of course, these things that need to be exchanged with the point card cannot be exchanged with the game currency
now there are a lot of cards on the Internet