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Issuing virtual currency at present

Publish: 2021-05-07 11:52:42
1.

in the era of material abundance, money can buy what you want and enrich your life. Therefore, people have a dream of realizing wealth freedom and entering a better life there are many such dreams, which are often used. With the development of the Internet, online transactions have become more convenient and fast, people's financial management ideas have improved, and they will take spare money to invest, but the bank interest is low, the fund will not choose, and the stock water is too deep. Generally speaking, the income can't tempt greedy people

1. It is illegal to have a financial trading platform that is not recognized by China Securities Regulatory Commission and China Banking and Insurance Regulatory Commission. With the concept of blockchain being put forward, virtual currency has become popular. In China, there are bitcoin, Leyte coin, Ruitai coin, etc. the income of these virtual currencies has been blown to be amazing. People who listen to these virtual currencies will be envious and have new illusions. They don't know that this is just a Ponzi scheme, and the virtual currency trading platform will trick investors into inviting them, After the investors' funds are cheated, there will be a series of figures. Some of them will fall sharply as soon as they buy, and smart people can stop losses. Some of them will go up sharply when they buy, and investors will continue to add chips, and finally they can't cash out

2. As a typical representative of virtual currency, bitcoin's fall has directly or indirectly affected related instries. The news of players' wealth shrinking and mining machinery selling by Jin emerge one after another. As investors become cautious about virtual currency investment, the market is in a downturn. Facing the sluggish market, players can not see the hope of investment, so it is inevitable that virtual currency has no future. However, there are also players in low-key bottom hunting, that bitcoin led virtual currency, has great investment value< br />
The essential value of any kind of currency is that it can be used as the value scale to measure other things and has stability. The virtual currency here is not game currency, but a digital cryptocurrency like bitcoin. The bottom layer uses blockchain technology, which has the characteristics of decentralization, information tampering and anonymity. At present, cryptocurrency headed by bitcoin can not bear the property of currency. It is not fair to conclude that there is no value

a consensus has been reached in the currency circle by default, that is, bitcoin is similar to diamonds in the real world. The value of diamonds is given by businessmen, and it has been agreed that diamonds can symbolize love and have practical properties. Mining diamonds and gold also need to consume a lot of costs, but it is because a lot of costs are consumed that the constant intrinsic value of diamonds and gold can be ensured. The resources that can be obtained casually are prone to inflation< br />
The fall in 2018 makes investors return to rationality, which is actually concive to the standardized development of the currency circle. Now, regardless of the practical value of digital currency, this capital harvest makes investors further understand the importance of risk management. Money circle and Internet Finance allow investors to see that they are profitable, so they don't have to think about investing in it. It is ultimately their own loss. Whether this bear market can make investors understand the essence of money circle is still unknown. However, the future development of the coin circle still needs government regulation, as well as the regular operation of platforms and projects. Of course, only with the support of capital can the coin circle develop healthily and systematically. Therefore, capital outflow is the biggest reason for bitcoin's sharp decline.
3. Issuing digital currency can rece the high cost of issuing and circulating traditional banknotes, improve the convenience and transparency of economic transactions, rece money laundering, tax evasion and other illegal and criminal acts, enhance the central bank's control over money supply and currency circulation, better support economic and social development, and help the comprehensive realization of inclusive finance. In the future, the establishment of digital currency issuance and circulation system will also help China build a new financial infrastructure, further improve China's payment system, enhance the efficiency of payment and clearing, and promote the upgrading of economic quality and efficiency.
4. Network virtual currency can be roughly divided into
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Fuyuan coin (FTC) and Wright currency (LTC). Bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency.
5. First, most of the virtual coins issued today are decentralized, but in this regard, the virtual coins issued by the central bank must not be able to do so. It must be centralized and easy to adjust
Second, the value of money must be stable in a certain period of time, and it will not be as high as virtual currency such as BTC. The main purpose of the central bank's issuing virtual currency is to replace the current paper currency to a certain extent. That is to say, if a virtual currency assumes a fixed value of one yuan, it will be one yuan for a long time, It will not and will not be allowed that a virtual currency will rise to 100 or even more than 1000
thirdly, the most conservative estimate is that once issued, domestic enterprises or banks can choose whether to pay virtual currency or cash currency (RMB) when they pay wages or withdraw money. To a certain extent, cash will exist for a long time, instead of being issued all at once, all of them will be replaced by virtual currency, and all cash will be invalid, It's not realistic. It can only be said that it will be replaced graally
Fourth, the purpose of the central bank to issue virtual currency is to replace the current paper currency. Therefore, there must be a lot of similarities between this kind of virtual currency and the current paper currency. You can also directly replace the paper currency with the virtual currency, so you can have a good understanding of the nature of the virtual currency issued by the central bank. Therefore, the central bank's virtual currency is absolutely not allowed to appear, and the currency price is falsely high
therefore, it can be seen from the above points that the central bank's virtual currency is a new type of RMB, but it used to be physical, but now it is electronic and virtual. This is just like the use of real gold and silver in ancient times, and the appearance of "Jiaozi", that is, paper money, is only a kind of progress of the times. Other things are meaningless, just for the convenience of transaction, portability or personal property security. If you want to make money by investing in currency speculation, you can give up the idea. It's meaningless. If you just want to experience the freshness brought by the new currency, just wait quietly. Come out early, come out late, come out sooner or later. But then again, I'm looking forward to it.
6. It's not a fraud. It's a new digital Renminbi issued by the state (actually he is a disguised virtual currency). It is operated by the designated operation agencies (Alipay and large national banks) and exchanged with the public.
7.

There is no definition and distinction between game currency and stock, derivative financial instruments, especially electronic currency. In fact, there is an internal thread that can run through these different forms of virtual currency, which is the performance maturity of personalized value. We can summarize it logically as follows:
Bank e-money
Bank e-money was initially a kind of "pseudo virtual money". It only has the form of virtual currency, such as digitization and symbolization, but it does not have the essence of virtual currency and has nothing to do with personalization. For example, it is just the counterpart of paper money; It may be issued by the central bank; It may be in the same market as the money market. However, bank e-money has broken through the extension of money, that is, it can also be issued not by the central bank, but by information service providers, as was the case with several early e-money. The second breakthrough is the liquidity of bank e-money, which far exceeds that of ordinary money. Therefore, it implies a challenge to the pricing power of currency price level. For example, in overnight lending, if the same money is turned over several times in the form of electronic money, although from the traditional monetary point of view, nothing has happened, but from the perspective of virtual money circulation speed, it has actually changed the conditions of money price level
credit information currency
stock is the most typical credit information currency. Its essence is virtual and it is a kind of virtual currency with personalized characteristics. It is the most realistic foundation of the current virtual economy. Stock market and derivative financial instrument market constitute a large-scale and unified virtual money market. They are not only based on entity business, but also supported by a wide range of information services such as trust business and insurance business. The so-called unified market refers to that the market as a whole can be exchanged with the money market at the overall level of national income. Historically, only when money forms a unified market, that is, the main body of the national economy is monetized, can the adjustment of money quantity and interest rate on the national economy be discussed. The same is true for the virtual economy. This issue is not without dispute. Although the scale of the virtual economy is several times larger than that of the real economy, a large part of the real economy has not entered the unified market. If the game currency is compared with stocks, its progress in this respect is far from satisfactory. Only through the two stages of entertainment instrialization and instrial entertainment, it is possible to reach the level of unified market
analyzing the stock market and derivative financial instrument market, the biggest difference between the stock market and the general money market is that its circulation speed cannot be directly determined by the central bank. For example, as a virtual currency, the price level of stock index can not be directly determined by the central bank like the interest rate, but by the so-called "confidence" of people. The fundamentals of the central bank and the real capital market can only indirectly determine the stock market, not directly. So I think the stock market is an information market, not a money market
compared with the mature virtual money market, the main characteristics of the stock market are incomplete. The stock market integrates the noise at all reference points (i.e. indivial gain and loss values) into a unified reference value, which is combined with the standard value (utility value on the basis and general equilibrium value) to form the continuous fluctuation of the market around the utility value. Although it is different from the money market with the central bank as the center for orderly centripetal movement, it is not different from the money market. From the point of view of the real virtual money market, the characteristic of this market is the incommensurable personalized fixed value. In this sense, the centralized stock market has not achieved this function, and the independent role of the stock market as the so-called "casino" has not been played. Thirdly,
the fundamental function of personalized credit voucher
virtual currency is to synthesize value on the spot of personality, rather than to determine a rational value in isolation at an equilibrium point separated from the real world. The significance of virtual currency is to establish a value system centered on the final consumer. After the full realization of virtual currency, the single currency with general equivalent function will tend to be backward. Game currency is the experimental field of virtual currency at a higher stage, and it is difficult to be a major task. The ideal virtual currency is the value symbol of the real world. In the general equivalent exchange, the specific use value and the corresponding subject of the specific use value, namely the non-homogeneous needs and personalized needs of people, are completely filtered out. Virtual currency will change all this, through the virtual way, people's heterogeneous needs and personalized needs will be anchored to the fundamentals by indivial reference point, and the value will be synthesized. Therefore, virtual currency must have two sides, one is to have the function of commodity exchange, the other is to have the function of barter. Through the former to overcome the relativity and subjectivity of value, through the latter to achieve personalized value confirmation. In order to achieve this goal, virtual currency must realize a huge transformation, which is to transform to dialogue system and become interactive currency. The bargaining here is aimed at the level of currency price. Recall that the transformation from text to dialogue, which has been realized for decades, is the direction of the transformation of virtual currency. The value of game currency is uncertain. When people exchange game currency, it is uncertain whether the ultimate happiness they may get is above or below the currency value until they participate in the game. The game is a dialogue process. Of course, various value-added functions of game currency have not been developed in combination with personalized information services. If this kind of value-added business is fully developed, game currency will not be used because of the different businesses providing services, which may become an advantage over stocks
a fully personalized virtual currency may be a kind of currency card with additional information, and its value is to be confirmed. Virtual currency with specific undetermined function and resial value, on the one hand, its information can have room for reinterpretation like text, on the other hand, it has the potential of karaoke like redevelopment. Its information value has an open interface and can be added again. If they are exchanged in the secondary market like the stock market, they may float up and down in the basic par value with their personalized information, and they will have more attractiveness like stocks. Game currency only has the function of value circulation, but not the function of market platform, so it is only an imperfect virtual currency. The reason is the lack of corresponding instrial base

8. The crime of financial fraud refers to the act of defrauding public or private property or the credit of financial institutions and destroying the order of financial management by making up facts or concealing the truth for the purpose of illegal possession
it is not illegal fund-raising.
9. No, the "currency" of game software is used in the game and will not flow into reality. Its attribute should be "goods" rather than money“ Charging money to play games "is like & quot; I bought two apples to eat; It's the same. It's the use of RMB to buy virtual goods or services, rather than exchange RMB for us dollars and other currencies. So you don't use the word "exchange rate" exactly. It's not a concept, so if game or software developers don't change the "exchange rate", they will never depreciate in the case of official recharge. For example, if you spend 10 yuan on QQ, you can charge 10 qq COINS. If you sell it to others, you can sell it for 7 yuan and 5 yuan. However, in the end, you will still use this Q coin in the virtual goods or services provided by Tencent, and your collection of Q coin will not have any value. So the equivalent is that you spend money directly on the purchase of Tencent's virtual goods or services. Therefore, virtual goods should be equivalent to "goods", rather than "currency". Therefore, no matter how many Q coins Tencent issues (in fact, as long as someone buys it, it can issue unlimited), it is only providing "goods", not "issuing currency". Of course, there is a virtual currency, which is not directly provided by a game or software developer. It is called "bitcoin". This virtual currency has real value. If you are interested, you can see the difference.
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