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Domestic virtual currency listed companies

Publish: 2021-05-09 10:00:55
1.

China's online virtual currency category:

  1. game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency

  2. the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services

  3. virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency

2. There are many, including the realm kingdom. It seems that a good trading platform is supervised and managed by banks. For example, the supervision of FSP and NFA and the deposit of customers' funds by HSBC are undoubtedly reliable.
3. All virtual currency exchanges in China have been canceled, which should be illegal
4. Virtual property is not protected by law at present<

the association is just a special institution issued by the state, which is convenient for foreign currency exchange, a special commodity economy. In addition, money is not a problem of chaos. If money circulation and the country's economic imbalance account for the proportion of total output value, it may lead to one of the two consequences, one is inflation. Second, economic crisis. The annual macro-control and evaluation of GDP determine the amount of money in the next year. In order to maintain the economic balance of the country. Now, we can think about how the virtual currency in online games came from the society. The answer is very simple, most of the money in the game through killing monsters and winning virtual technology, no game will be a special currency issue. In other words, game currency can grow indefinitely. Therefore, this game is a very common case of inflation. Similarly, other virtual items in the game only need to be added in an appropriate way (such as plug-ins), or you can ignore the daily economic law and increase infinitely. If the property is suffering from these two completely different economic laws and influences, what will be the consequences?
5. Hello, most of these platforms are not compliance channels, or even illegal,
but there is no problem, so it can not be determined
few investors and poor liquidity; Lack of supervision and serious manipulation.
6. There are three mainstream trading platforms, namely fire coin, OK and coin security
compared with the investors who have just entered the market, choosing the mainstream trading platform will be more reassuring, because they always think that all aspects will be relatively trustworthy, of course, this is only one of them
for the trading platform, the most important point of the exchange is the digital currency license, which is equivalent to the formal business license for the exchange. Therefore, the control of this level is very important and can not be ignored, so we must control it well
then you can choose a suitable one according to your own conditions. For example, many people have done well in Saturn exchange of Amway recently. They also have a formal digital currency license. The biggest one is from Malaysia, and the gold content of the license is not low, So there are still a lot of people trading on the Saturn exchange.
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