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Does industry and Commerce have a license to issue virtual curre

Publish: 2021-05-12 17:39:32
1.

It is illegal to issue virtual currency privately

According to Article 29 of the regulations of the people's Republic of China on the administration of RMB, no unit or indivial is allowed to print or sell token tickets to replace RMB in circulation on the market

In addition, the "emergency notice of the State Council Office for rectifying unhealthy tendencies in the instry, the State Economic and Trade Commission and the people's Bank of China on prohibiting the issuance and use of various token certificates (cards)" also strictly prohibited similar issues

extended data

virtual currency refers to non real currency. Well known virtual currencies, such as online currency of Internet company, q-coin of Tencent company, q-point and voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), silver grain (used for bixue Qingtian game), and popular digital currencies in 2013 include bitcoin, Laite coin, infinite coin, quark coin, zeta coin, etc Barbecue coins, pennies (Internet), invisible gold bars, red coins, prime coins. At present, hundreds of digital currencies are issued all over the world. Popular in the circle & quot; The legend of "bitcoin, Wright silver, infinite copper, pennies aluminum"

market formation

the Internet has led to the emergence of a new market, which is a virtual market based on cyberspace. The Internet provides a lot of communication places for consumers, and also provides business market for enterprises. Enterprises must change from proct centered to service centered to customer centered. With the development of computer artificial intelligence technology and database technology, enterprises can conveniently collect customers' information, understand customers' needs in time, change business strategies and grasp economic arteries in real time

With the rapid development of computer and network communication technology, the application of Internet technology has graally penetrated into various fields of human activities, and the unlimited business opportunities that it contains make businesses turn their eyes to e-commerce. E-commerce is penetrating into all aspects of social and economic life at a speed that people can hardly imagine

the traditional finance is also closely watching this irresistible trend of global economic integration and networking. As a result, value-added services take art as the selling point and can be regarded as commodities; The sword in the game is not a brand-new financial services business philosophy - e-finance came into being

from the historical development process, to understand e-finance, we must start from the electronic finance and e-commerce. The so-called e-financialization means that financial enterprises adopt modern communication, computer, network and other information technology means in addition to Internet technology to improve the work efficiency of traditional financial service business, rece operating costs, realize the automation of financial business processing, informatization of financial enterprise management and scientific decision-making, and provide customers with faster and more convenient services, And then enhance the financial enterprise is the behavior of market competitive advantage

e-finance is a transcendence of financial electronization. Different from the electronic finance, the main technical basis of e-finance operation is the increasingly perfect Internet technology. Due to the characteristics of global connectivity, openness, quickness and low marginal cost of Internet technology, e-finance strengthens the restructuring and innovation of financial services business based on Internet technology, so that customers are free from the restrictions of business hours and places, and enjoy all kinds of high-quality and low-cost services provided by financial enterprises anytime and anywhere

with the development of Internet, the form of money is becoming more virtual, and there is an electronic money that only exists in the form of electronic signal

reference source: Network: virtual currency

2.

Internet currency of Internet company, QQ currency of Tencent company, q-point, voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), and silver pattern (used for bixue Qingtian game)

network virtual currency can be roughly divided into:

the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency

the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services

the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency

extended materials

strict law enforcement:

(23) enterprises engaging in online game virtual currency issuance and trading services without permission shall be investigated and dealt with by cultural administrative departments at or above the provincial level in accordance with the Interim Provisions on Internet culture management

(24) for the online game virtual currency issuing and trading service enterprises that violate the requirements of this circular, the cultural administrative department and the competent commercial department shall notify them to rectify within a time limit. Those who fail to rectify within the time limit shall be investigated and dealt with by relevant departments according to law

(25) establish a coordination mechanism for the management of virtual currency in online games, and intensify the crackdown on illegal activities such as "number theft", "private service", "plug-in", illegal profits, money laundering, etc. All departments should regularly communicate, coordinate and cooperate with each other, timely report the relevant situation, and do a good job in the management of online game virtual currency within their respective responsibilities

(26) the online game virtual currency issued by the online game operation enterprise shall not coincide with the name of the props in the game. The administrative provisions for props in online games shall be formulated separately by the cultural administrative department of the State Council in conjunction with relevant departments

source: Internet virtual currency

3. For the issuance of game currency, you need to apply for the "network culture business license" (hereinafter referred to as "Wen Wang Wen")
the materials to be submitted are:
1. Copy of the business license (the original must be provided for verification and returned after verification)
2. The transfer of articles of association must be stamped with the material certification seal of the Administration for Instry and Commerce (Note: bring the original of the company's license and official seal, and the original ID card of the file checker to the Bureau for Instry and Commerce of the place where the company is registered)
3. A of the ID card of the legal representative of the company (the original must be provided for verification when submitting materials, and returned after verification)
4. Copy of the ID card of the natural person shareholder of the company (if there are shareholders in the form of enterprise in the company's equity structure, the of the business license of the enterprise, the of the articles of association, and the of the ID card of the legal person and shareholder of the enterprise shall also be provided. If there are shareholders in the form of enterprise in the company, it shall be traced down to the ultimate natural person shareholder according to the above materials When submitting the materials, the original of the shareholder's ID card or license shall be provided for verification and returned after verification. Second class or below indirect controlling shareholders can provide a .)
5. A of the website domain name certificate (the domain name must be recorded in the name of the applicant company)
6. The webpage should be accessible normally, with user registration, guardianship of minor parents, anti addiction and other necessary sections
4. At present, indivials should not be able to issue virtual currency. For example, Internet game companies have to have a license to issue virtual currency.
5.

China's regulatory authorities have stopped the issuance and trading of virtual currency, and China's policy does not allow the issuance of any virtual currency

6. China does not have a license to issue virtual currency, which is usually called & quot; The only one to obtain virtual currency license & quot; In some parts of the United States, the government recognizes bitcoin and can apply for a virtual currency license.
7. Of course, virtual currency can't be registered by itself. If virtual currency can be registered by itself, then virtual currency has no value and is too cheap. The development of virtual currency needs to have certain technology, virtual currency needs to have wallet, need to have a trading platform
however, some people did issue their own digital currency. Xue Manzi issued his own digital currency, which belongs to personal currency, but then disappeared. Digital currency needs a good application scenario planning in order to live longer. For example, Ruitai asset mortgage dividends, Qianjin overseas luxury purchasing agency, and bitcoin have more uses. Blockchain technology is derived from bitcoin.
8. Wenwangwen, also known as network culture business license, is a necessary qualification for operating Internet cultural procts. First of all, virtual currency is a proct of network culture, and it must handle the document and network document. Secondly, virtual currency is a relatively special business project, and the business scope of the network should include the issuance or transaction of virtual currency. If there have been articles on the Internet before, but there is no transaction or issue of virtual currency, then this article needs to be added to the business scope, that is, to make a change. It should be noted that in the issuance or transaction of virtual currency, the company can only operate one of them, that is, the issuance or transaction of virtual currency, not both. Application materials for Internet culture business license: (1) application form 2 Application form for the establishment of Internet cultural units 3 Notice of pre approval of enterprise name or business license and articles of Association 4 Source of funds, amount and credit supporting documents (such as capital verification report, of business license of enterprise legal person of capital verification institution, etc.) 5 Copy of ID card and resume of legal representative and principal person in charge 6 Qualification certificates and identity documents of main business management personnel and professional and technical personnel (such as copies of academic certificate, professional qualification certificate and identity card) 7 The certificate of the right to use the workplace (the of the house lease contract and the property right certificate of the lessor shall be submitted if the office is leased, and the of the house property certificate shall be provided for the self owned place) 8 Business development report (in the format of Annex II) 9 Other documents to be submitted according to law.
9. China's instry and Commerce Department is the state's administrative department for Instry and commerce, and has no function of issuing gold coins. It's a fake fraud. Don't be fooled. Netizen friendly reminder, for reference only.
10. In China, the right to issue money belongs to the state. The State shall, in accordance with the needs of national economic development, approve the annual maximum issuance limit of RMB. The people's Bank of China shall, in accordance with the issuance quota approved by the State Council, specifically handle the issuance of RMB and centrally manage the issuance funds
the people's Bank of China has an issuance fund depository (hereinafter referred to as the issuance repository) to keep issuance funds. The issuing fund is the RMB that has not been issued, it is not the currency in circulation. Each professional bank has a business library, which is established for daily cash collection and payment. It approves cash stock limits. The part of cash exceeding the inventory limit shall be deposited in the issuing treasury. When the business cash on hand is not enough to meet the needs, cash must be transferred from the issuance treasury of the people's Bank of China. The issue of funds into the business library, is the currency issue
for a long time, China has required that money issuance should not be used to make up the fiscal deficit, not to provide credit without material guarantee, but to meet the needs of commodity circulation. Therefore, China's currency issue is generally economic issue. However, in indivial years, e to various reasons, there is a fiscal deficit, so we need to issue currency to make up part of the fiscal deficit, which belongs to the nature of fiscal issuance[ 1]
as the central bank, the people's Bank of China has the right to issue its own currency, also known as "issuing bank" The specific issuance of RMB shall be handled by the issuance fund depository (hereinafter referred to as the issuance Treasury) set up by the people's Bank of China
the issuance process of RMB is roughly divided into four steps:
(1) put forward the issuance plan of RMB and determine the annual money supply. Every year, the head office of the people's Bank of China puts forward a plan for currency issuance and withdrawal in accordance with the state's economic and social development plan, which shall be submitted to the State Council for approval before implementation. Including the design, printing and reserve of tickets and coins< (2) the State Council approves the money supply plan submitted by the people's Bank of China
(3) allocate the issuance funds. The issuing fund is the currency to be issued kept by the central bank for the state. It is a reserve fund for currency issuance, which does not have the nature of currency. It is kept by the people's banks at all levels that set up the issuance Treasury, and is under the unified control of the head office. The right to use the issuance fund belongs to the general Treasury. The currency issue of RMB is mainly realized through the cash collection and payment business activities of commercial banks. After the commercial banks transfer the issuance funds of the people's Bank of China's issuance Treasury into the business Treasury, they pay the units and indivials from the business treasury through the cash cashier, and the RMB banknotes enter the market. This is called "cash injection.". At the same time, every commercial bank has to recover a certain amount of cash from the market every day. When the inventory currency of the business bank exceeds the specified limit, the excess part should be sent to the issuing bank for safekeeping. This is called "cash return". The process of currency from issue library to business library is called "issue", that is, currency issue; The process of money returning from the business library to the issuing library is called "warehousing", that is, money withdrawal.
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