1. To a certain extent,
virtual currency can be exchanged and traded in the form of RMB... Compared with Q currency and other online game currencies... But the premise is that it needs to be paid in RMB... So virtual currency is only a form of online payment of RMB... Today, it is still difficult to use it as RMB
virtual currency is a kind of currency that has value but can't be directly exchanged for real goods Therefore, virtual currency is not a commodity.
2. Well, my opinion is No. first of all, virtual currency in online games has no financial norms and no issuing cost. If allowed to participate in currency exchange, it is bound to disrupt the financial order (see the relationship between total social procts and money demand for details). Second, if virtual currency can be exchanged with real currency, it is bound to affect the fairness of the game, Third, virtual currency can be exchanged with real currency, which will tempt game companies to participate, which is not concive to the long-term development of game companies. Fourth, the exchange of real currency and virtual currency will lead to many legal problems (after buying with money, virtual currency will have real value. Game companies' adjustment behaviors, such as adjusting prices, issuing rewards and closing cheating accounts, will involve laws. Price adjustment will be described as "stealing money", and the issuance of rewards will be limited by the maximum amount of rewards, Sealing a cheating account is a blatant robbery. Can you be sure how much of it is legitimate income? A little price adjustment leads to many lawsuits, some rewards have to pay taxes, and cheating is rampant. But if you want to seal him up, you have to file a case for investigation. Can you play such a game? Can such a game be operated?
3. 1. The essence of interpretation is different:
virtual currency: virtual currency refers to non real currency
currency: currency (CCY) is the medium of purchasing goods and preserving wealth. It is the contract between the owner of property and the market about the right of exchange. In essence, it is the agreement between the owners
2. Different types:
virtual currency: game currency, special currency, etc.
currency: coin, paper currency, deposit currency, etc.
extended data:
formation of virtual currency market:
Internet leads to the emergence of a new market, which is a virtual market based on cyberspace. The Internet provides a lot of communication places for consumers, and also provides business market for enterprises. Enterprises must change from proct centered to service centered to customer centered
with the development of computer artificial intelligence technology and database technology, enterprises can conveniently collect customers' information, understand customers' needs in time, change business strategies and grasp economic arteries in real time
4. This problem should be based on the future development. The real problem is that the real currency also has some virtual functions. For example, the US dollar, the Japanese yen and the RMB are not real gold and silver, but just a symbol. As long as the country recognizes it, let alone virtual, it is estimated that even the air can be used as currency
the premise for virtual currency to replace real currency is the comprehensive popularization of global network, that is, even a person with nothing has to have something that can be connected to support the exchange of virtual currency, followed by national or international recognition that it is valuable, and finally the mature popularization of virtual reality and other technologies
as long as VR or AR technology can be popularized all over the world and an irreplaceable resource can be found in VR or AR, it should be feasible to use this resource as currency, unless a country / region has no contact with VR or AR technology at all
5. Now
mining time input cost is very high, and mining machine input cost is also very high. If you are a novice, it is recommended that you first use legal currency to exchange from the exchange. It is relatively simple, and the okex platform is recommended for security. Your adoption is the driving force of my answer.
6. There's no fake defense