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Ban on game virtual currency

Publish: 2021-04-08 08:18:46
1.

Alipay will ban virtual currency transactions. Virtual currency in China's law does not specify that the law is not illegal. Strong> recently issued a statement that Alipay banned the trading of virtual currencies, but most of them expressed support for Alipay's behavior, saying Alipay was right because there are many uses of virtual currency, which can effectively avoid being exploited by lawless elements. p> Although there is no clear regulation on virtual currency, there are some behaviors such as pyramid schemes in some virtual currencies. There are various forms of currencies, which will lead to various frauds. For those who want to invest, they must be cautious and wait until they know all about them before making a decision< however, with the rapid development of the Internet, maybe virtual currency will develop better

2. First, it clarifies the scope of application of virtual currency of online games for the first time, and makes a distinction between the current virtual currency of online games and the virtual props in the game, so as to adapt to the new situation of the development of online game market and solve new problems
the second is to strengthen subject management and standardize market behavior The circular stipulates that enterprises engaged in relevant services can operate only after approval. At the same time, the use scope of online game virtual currency is strictly regulated: it shall not be used to pay for, purchase physical procts or exchange for any procts and services of other enterprises, so as to prevent the possible impact of online game virtual currency on the real financial order
the third is to effectively protect the legitimate rights and interests of users and clarify corporate responsibilities. After verifying the identity of users, online game operators should provide online game virtual currency recharge and transfer records, and handle them according to the complaint handling proceres. It has made a series of regulations and put forward strict requirements for enterprises engaged in online game virtual currency issuance and trading services< The fourth is to protect the healthy growth of minors and prohibit online game virtual currency trading service enterprises from providing services to minors
fifthly, make full use of the existing management means, put forward the establishment of online game virtual currency management coordination mechanism, strengthen department communication and coordination, standardize the market order, ensure the healthy development of online game instry, prevent financial risks, prevent and crack down on the illegal and criminal acts of using online game virtual currency.
3. Well, my opinion is No. first of all, virtual currency in online games has no financial norms and no issuing cost. If allowed to participate in currency exchange, it is bound to disrupt the financial order (see the relationship between total social procts and money demand for details). Second, if virtual currency can be exchanged with real currency, it is bound to affect the fairness of the game, Third, virtual currency can be exchanged with real currency, which will tempt game companies to participate, which is not concive to the long-term development of game companies. Fourth, the exchange of real currency and virtual currency will lead to many legal problems (after buying with money, virtual currency will have real value. Game companies' adjustment behaviors, such as adjusting prices, issuing rewards and closing cheating accounts, will involve laws. Price adjustment will be described as "stealing money", and the issuance of rewards will be limited by the maximum amount of rewards, Sealing a cheating account is a blatant robbery. Can you be sure how much of it is legitimate income? A little price adjustment leads to many lawsuits, some rewards have to pay taxes, and cheating is rampant. But if you want to seal him up, you have to file a case for investigation. Can you play such a game? Can such a game be operated?
4.

There are two reasons for the prohibition of virtual currency trading by the state:

1. The price fluctuates violently and the consumer protection is lacking:

virtual currency is the proct of network, and the digital information flowing in the network is beyond everyone's control. The code of cyberspace is the basis of the operation of virtual currency, investors can only operate through the front-end interface, seemingly "control" the virtual currency. The operator of the virtual currency service organization may become the actual controller of the virtual currency through the control code

bitcoin and other so-called "virtual currencies" lack a clear value basis, the market is full of speculative atmosphere, the price fluctuates violently, and investors blindly follow suit, which is easy to cause capital losses

2. Evade supervision and become the "accomplice" of criminal activities:

bitcoin is popular as a payment tool in the so-called "dark web" world“ The "dark net" is full of all kinds of serious criminal activities. One of the original intentions of the invention of bitcoin is to evade regulation. It has the characteristics of anonymity and convenient cross-border flow, and has become the preferred tool of "underground economy"

the existence of bitcoin and exchanges and other instrial chains has constructed a illegal financial market for asset transfer and financing in addition to legal currency, increased the difficulty of regulatory authorities in managing financial security and stability, and promoted regulatory arbitrage and financial crimes. The risks and social security risks it brings to the financial market are far higher than its innovative value

extended information

virtual currency transactions are not protected by law:

according to the notice on preventing bitcoin risks issued by the people's Bank of China and other departments on December 3, 2013 and the announcement on preventing financing risks of token issuance issued by seven ministries and commissions including the people's Bank of China on September 4, 2017, virtual currency is not issued by monetary authorities, It is not a real currency because it does not have the monetary attributes of legal compensation and compulsion

in terms of nature, virtual currency should be a specific virtual commodity, which does not have the same legal status as currency, and can not and should not be used as currency in the market. Although citizens' investment and trading in other virtual currencies are personal freedom, they can not be protected by law

5. It's not easy to control, but it's not enough without control. China's economy is at the end of the run. To put it mildly, there are too many false elements. Judging from the current situation, there are many problems in the living standard of the Chinese people. There is a big gap between China and the western developed countries, not to mention in terms of capital. If we engage in virtual currency on the Internet, then China will definitely, It's hard to deal with it. Although it's not easy to implement, we must support the development of virtual currency.
6.

Fake. It's not safe to invest in AMBC

through inquiry, AMBC international instrial group in Africa shows that it can not be inquired in China

it is reported that with the upsurge of blockchain, the most serious chaos appears in digital currency. These projects confuse the concept of blockchain with financial knowledge and monetary knowledge, and fish in troubled waters. It is difficult for ordinary people to distinguish them, which is extremely deceptive. According to the data provided by the relevant departments of the national Internet Emergency Center, 755 kinds of return to zero currency or air currency and 102 kinds of pyramid selling currency can be detected at present

extended data:

"non China mining investment fund" actual controller is Sun Peng, born in Tai'an City, Shandong Province. Sun PENGYUAN was the principal of Taian Jincheng Taishan Jasper Instry Co., Ltd. and a member of the second Taian CPPCC Committee. However, Sun Peng started to organize and plan MLM activities as early as ten years ago

According to the open judgment of Jinan Intermediate People's court in Shandong Province, Sun Peng established Taishan jade company on May 26, 2011 to engage in the research, development, design and sales of Taishan jade

in the middle of June, with the consent of Sun Peng, we modified the company's MLM model and added two-level agents, namely, county-level brand stores and municipal flagship stores. By August 20 of the same year, Sun Peng had developed more than 3000 offline agents by adopting the network pyramid selling mode, and collected more than 60 million yuan of pyramid selling funds

7.

Recently, after a sharp correction in the A-share market, the number of stocks breaking the net and breaking the market in Shanghai and Shenzhen has increased According to the statistics of Securities Daily, as of yesterday, 19 stocks in Shanghai and Shenzhen stock markets had fallen below the fixed price, 70 stocks had fallen below the net assets per share, and 220 stocks had fallen below the listing price. In this regard, analysts believe that just as the so-called "do not break, do not stand", the large number of "three broken" stocks is often a sign of the rebound of the market bottom, and there are greater investment opportunities in the "three broken" stocks

At the same time, there are more broken net stocks in the banking instry. As of last Friday, there were 11 broken net stocks, accounting for 15.71% of the broken net stocks. The 11 net breaking bank stocks are: Huaxia Bank, Bank of communications, Minsheng Bank, Bank of China, China CITIC Bank, Bank of Shanghai, instrial bank, Everbright Bank, Shanghai Pudong Development Bank, Bank of Jiangsu and Bank of Beijing

but different from the public utility stocks that broke the net, the performance of listed banks in 2017 is generally expected to be good. Zhongyuan Securities pointed out that in 2017, the operating revenue and asset quality of banks improved in a large area on a month on month basis, and the optimistic expectation was graally realized. It also insisted that the scope of bank performance and asset quality improvement in 2018 will graally expand, from large banks to small and medium-sized banks

According to statistics, the market research center of Securities Daily found that, compared with the IPO price, the latest closing price of the last Friday, the share prices of 220 companies in Shanghai and Shenzhen stock markets fell below the IPO price, of which 127 shares broke more than 20%, while Jinbei Automobile, * ST Ruidian, Huayi Group, magic pharmaceutical, Dahua Group Bainmei, Jixin technology and other stocks were broken by more than 70%

from the perspective of performance, among the 220 companies whose share prices have fallen below the issue price, 181 companies have disclosed the performance forecast of 2017 annual report, and 113 companies have made performance forecast, accounting for 62.43%. From the perspective of the largest year-on-year increase in net profit, 23 companies are expected to double their net profit in 2017, including Fenghua (1058.32%), Shandong mining machinery (601.76%), Jingyi (575.07%), Yisheng Pharmaceutical (400.00%), zhengmeiji (374.20%), Qianzhao Optoelectronics (342.31%), COSCO Haifa (252.00%), Hongda new materials (217.07%) The net profit of PetroChina (203.00%) and other companies in 2017 increased more than 2 times year on year. And 26 companies, including Haohua energy, Linzhou heavy machinery, GCL integration, chlor alkali chemical, Tianlong optoelectronics, tianwo technology, Jinbei Automobile, Huadian heavy instry, are expected to turn losses into profits in 2017

from the perspective of market performance, among the breaking stocks predicted in the 2017 annual report, 31 stocks have declined by more than 20% since January 29. Among them, Kerong environment, Tongda Power, HNA innovation, Jingyi shares, Hainan mining, Shenke shares, lei technology and other stocks have declined by more than 25% ring the period

8. The virtual currency only disappears automatically, because the virtual currency of online games is issued and operated by the game companies, and they have the final right to explain. Now that the games have stopped operating, there is no doubt that the relevant service instry will stop

bitcoin is not the same. Bitcoin is a consensus network, contributing to a new payment system and a fully digital currency. It is the first decentralized peer-to-peer payment network, which is controlled by its users without a central management organization or middleman. From the user's point of view, bitcoin is much like Internet cash. Bitcoin can also be regarded as the most outstanding three style bookkeeping system.
9. That is to say, the point cards and the points you buy, such as the QB recharge card or the QB that you recharge with online banking, are virtual game currencies. These virtual currencies prohibit the purchase of real goods. For example, QB can only purchase various paid services and virtual goods in the game provided by Tencent, It is not allowed to use QB and other similar virtual currencies to buy mobile phones, steamed stuffed buns and other real things. In fact, this rule is very correct. Why do you need RMB to buy things with virtual currencies? If we allow the purchase of real objects, it will have a very serious impact on the real financial order, which is equal to increasing the supply of real money. This is not a joke! It's dangerous! I strongly support this rule!! However, it should be noted that the gold coins or similar in-game money that can only be obtained by playing monsters in the game or through other ways can be regarded as game props, not virtual game coins.
10. Now you can still trade, from Taobao. 5173, we can see that what kind of document is important, and it is meaningless not to implement it. On January 1 of this year, it was announced that the electric vehicle with a weight of more than 40kg would take the motorway. Later, it was postponed indefinitely. Business is different from politics. Game studios, game players and online game trading platforms are also an instrial chain. Under the premise of ensuring the economy and promoting domestic demand, how can such emerging instries be suppressed. You can make your studio at ease.
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