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New rules for virtual currency

Publish: 2021-04-15 10:21:03
1.

On June 28, 2009, the Ministry of culture and the Ministry of Commerce jointly issued the "notice on strengthening the management of virtual currency in online games", which made it clear that virtual currency is expressed in the form of prepaid recharge card, prepaid amount or points of online games, but does not include game props obtained in game activities; Virtual currency shall not be used to pay for, purchase physical procts or exchange for any procts and services of other enterprises< The following is the full text of the Circular of the Ministry of culture and the Ministry of Commerce:
the Circular of the Ministry of culture and the Ministry of Commerce on strengthening the management of virtual currency in online games
the cultural departments (bureaus) and commercial departments (bureaus) of all provinces, autonomous regions and municipalities directly under the central government, the Cultural Bureau and commercial bureau of Xinjiang proction and Construction Corps, Beijing, Tianjin, Shanghai and Chongqing Ningxia Hui Autonomous Region Cultural market administrative law enforcement corps:
with the rapid development of online games, online game virtual currency is widely used in online game business services. The virtual currency of online games not only promotes the development of online game instry, but also brings new economic and social problems. Mainly reflected in: first, the lack of protection of user rights and interests; Second, market behavior lacks supervision; Third, the online game virtual currency in the use of disputes
in order to standardize the operation order of online game market, according to the spirit of Interim Provisions on Internet culture management, notice on Further Strengthening the management of Internet cafes and online games (Wen Shi Fa [2007] No. 10) and notice on standardizing the operation order of online games and banning the use of online game gambling (Gong Tong Zi [2007] No. 3), etc, With the consent of the people's Bank of China and other departments, the notice on strengthening the management of virtual currency of online games is as follows

2. Virtual property is not protected by law at present! Money in society is just a kind of special commodity to facilitate economic exchanges, which is issued by special state institutions. Moreover, money can not be issued indiscriminately. If the ratio between the currency in circulation and the country's GDP is out of balance, it may lead to one of two consequences: first, inflation. 2、 Economic crisis. Every year, the country carries out macro-control and evaluation on the gross output value of the economy, so as to determine the amount of money issued in the next year. To maintain the economic balance of the country. Now you can think about how money comes from in the virtual society of online games. The answer is very simple. Most of the money in the game is earned by killing monsters or virtual skills. No game has a special currency issuing agency. In other words, money can grow infinitely in the game. So inflation is very common in the game. Similarly, other virtual items in the game can be increased infinitely, regardless of the daily economic law, as long as they are used by appropriate means (such as plug-ins). If we link these two kinds of property completely affected by different economic laws, what will be the consequences?
3. 1. Although network virtual currency can not be completely equivalent to money and other traditional property, in specific occasions, the perpetrator can achieve the criminal purpose of illegally obtaining other people's property through the possession of virtual currency. Therefore, the fraud of virtual currency may also endanger the property safety of citizens, legal persons and other organizations, which has considerable social harmfulness and should also be punished as a crime
2, if the public security organs suspect the criminal detention, the procuratorate can not approve the arrest, they should apply for l pending trial. Bail pending trial also goes through the court
the seventy-seventh provision of the criminal procere law stipulates that the people's court, the people's Procuratorate and the public security organ shall not exceed twelve months for the suspect and defendant to be l, and the longest residence shall not exceed six months.
ring the period of l pending trial and residential surveillance, the investigation, prosecution and trial of the case shall not be interrupted. If it is found that criminal responsibility should not be investigated or the term of l pending trial or residential surveillance has expired, the l pending trial or residential surveillance shall be lifted in time. In case of cancellation of l pending trial or residential surveillance, the person who has been led pending trial or residential surveillance and the relevant units shall be informed in time.
4. It's not illegal to issue digital currency in China. It doesn't need the next three years. Now people have already issued digital currency. For example, Ruitai, bitcoin, Yuanbao and sandcoin are all digital currencies issued by domestic companies. But if not
5. First, it clarifies the scope of application of virtual currency of online games for the first time, and makes a distinction between the current virtual currency of online games and the virtual props in the game, so as to adapt to the new situation of the development of online game market and solve new problems
the second is to strengthen subject management and standardize market behavior The circular stipulates that enterprises engaged in relevant services can operate only after approval. At the same time, the use scope of online game virtual currency is strictly regulated: it shall not be used to pay for, purchase physical procts or exchange for any procts and services of other enterprises, so as to prevent the possible impact of online game virtual currency on the real financial order
the third is to effectively protect the legitimate rights and interests of users and clarify corporate responsibilities. After verifying the identity of users, online game operators should provide online game virtual currency recharge and transfer records, and handle them according to the complaint handling proceres. It has made a series of regulations and put forward strict requirements for enterprises engaged in online game virtual currency issuance and trading services< The fourth is to protect the healthy growth of minors and prohibit online game virtual currency trading service enterprises from providing services to minors
fifthly, make full use of the existing management means, put forward the establishment of online game virtual currency management coordination mechanism, strengthen department communication and coordination, standardize the market order, ensure the healthy development of online game instry, prevent financial risks, prevent and crack down on the illegal and criminal acts of using online game virtual currency.
6.

There is no law in China to ban bitcoin, so it is not illegal to mine and earn bitcoin

it is not illegal to buy bitcoin in China. In 2013, five ministries and commissions jointly issued the bitcoin risk notice, which states that although bitcoin does not belong to legal tender and is not legally compulsory, people can freely participate in bitcoin trading activities when they voluntarily undertake risks

< H2 > extended materials < H2 >

"notice" clearly defines the nature of bitcoin, and holds that bitcoin is not issued by the monetary authority, has no monetary attributes such as legal compensation and mandatory, and is not a real currency. In terms of nature, bitcoin is a specific virtual commodity, which does not have the same legal status as currency and cannot and should not be used as currency in the market

however, as a kind of commodity trading on the Internet, ordinary people have the freedom to participate in bitcoin trading at their own risk

the notice requires that at this stage, financial institutions and Payment institutions shall not price procts or services with bitcoin, buy or sell bitcoin as a central counterparties, underwrite insurance business related to bitcoin or include bitcoin in the scope of insurance liability, and provide other bitcoin related services to customers directly or indirectly, Including: providing bitcoin registration, trading, clearing, settlement and other services for customers; Accept bitcoin or use bitcoin as a payment and settlement tool; Carry out bitcoin and RMB and foreign currency exchange services; Carry out bitcoin storage, custody, mortgage and other services; Issuing financial procts related to bitcoin; Take bitcoin as the investment target of trust, fund, etc

in order to avoid over hype of virtual commodities such as bitcoin in the name of "virtual currency" and damage the public interest and the legal tender status of RMB, the circular requires financial institutions and Payment institutions to correctly use the concept of currency in their daily work, pay attention to strengthening the ecation of the public's knowledge of currency, and correctly understand the concept of currency The concept of correctly treating virtual commodity and virtual currency, rational investment, reasonable control of investment risk, and maintenance of their own property security should be included in the content of financial knowledge popularization activities, so as to guide the public to establish a correct concept of currency and investment

source of reference: People's website bitcoin network virtual currency

7. Netease game is of course in the scope of the new rules of online virtual currency
scope of use of virtual currency: it is not allowed to pay for the purchase of physical procts
the notice also clearly points out that the scope of application of virtual currency of online games is limited to the exchange of virtual services provided by the issuing enterprise itself, and shall not be used to pay for, purchase physical procts or exchange for any procts and services of other enterprises< It is worth noting that the above "notice" points out that the cultural administrative departments should strictly enforce market access, strengthen the management of the issuers and transaction service providers of online game virtual currency, and require the same enterprise not to operate online game virtual currency issuance and transaction business at the same time
of course, cryptocurrencies such as bitcoin, Leyte and decent are not in its scope.
8.

There are 78 kinds of RMB 50 yuan in 2005, The first large group is < br / < br / < br / < br / < br / < br / < br /
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there were 78 kinds of crown numbers in the first group, among which ah, AI and AJ were used as supplementary crown numbers

In order to meet the requirements of economic development and market currency circulation, on October 1, 1999, on the 50th anniversary of the founding of the people's Republic of China, the people's Bank of China successively issued the fifth set of RMB (1999 edition). The fifth set of RMB has six denominations: 1 yuan, 5 yuan, 10 yuan, 20 yuan, 50 yuan and 100 yuan, of which 1 yuan has two kinds of notes and coins

the fifth set of RMB inherits the traditional experience of China's printing technology and draws lessons from the advanced technology of foreign banknote design, which has greatly improved its anti-counterfeiting performance and currency processing modernization. The front of each denomination currency adopts the head portrait of Chairman Mao Zedong in the early days of the founding of the people's Republic of China, the background adopts the Chinese famous flower pattern, and the back main scene pattern fully shows China's long history and magnificent mountains and rivers, and carries forward China's great national culture through the selection of representative patterns with national characteristics

in the fifth set of RMB, the 10 cents, 2 cents, 5 cents and 2 yuan notes in the fourth set of RMB were cancelled, and 20 yuan notes were added

< H2 > extended materials:

50 yuan back: Potala Palace

in order to make the fifth set of 50 yuan coupons for Potala Palace, two senior artists from Shanghai banknote printing and mint came to Lhasa for investigation. They searched for a long time, and finally found the "best angle" on the top of a water plant. They first took photos and sketched here. After repeated modification and carving, they finally designed the patterns on the RMB

Potala Palace was built in the 7th century ad for Songzanganbu, the king of Tibet, who married Princess Wencheng of the Tang Dynasty in Tibet. In Lhasa, a palace with 999 houses was built on the red mountain, which is more than 3700 meters above sea level. The main building of the palace has 13 floors and is 115 meters high

< H2 > reference: Internet - the fifth set of RMB
9.

If there is a rule that RMB cannot be rejected, gold and silver commemorative coins are not legal tender and can be rejected. Legal tender is only RMB. The specific provisions are as follows:

regulations of the people's Republic of China on the administration of RMB

Article 3 the legal tender of the people's Republic of China is people's currency. No unit or indivial may refuse to pay all public and private debts within the territory of the people's Republic of China in Renminbi

Article 6 all units and indivials should take good care of RMB. It is forbidden to damage the RMB and obstruct its circulation

Article 18 the people's Bank of China may issue commemorative coins as needed

commemorative coins are limited issue RMB with specific themes, including ordinary commemorative coins and precious metal commemorative coins

Article 19 the theme, denomination, pattern, material, style, specification, issue quantity and issue time of commemorative coins shall be determined by the people's Bank of China. However, if the theme of commemorative coins involves major political and historical subjects, it shall be reported to the State Council for approval

the people's Bank of China shall announce the theme, denomination, pattern, material, style, specification, issue quantity and issue time of commemorative coins

the people's Bank of China shall not pay commemorative coins to financial institutions before the announcement of issuing commemorative coins

< H2 > extended data

circulation protection of RMB:

regulations of the people's Republic of China on the administration of RMB

Article 24 financial institutions handling the deposit and withdrawal business of RMB shall handle the adjustment business of RMB bonds according to the principle of reasonable needs

Article 25 illegal trading in and circulation of RMB is prohibited. The sale of commemorative coins shall comply with the relevant provisions of the people's Bank of China

Article 26 the following acts of damaging RMB are prohibited:

(1) intentionally damaging RMB

(2) making, ing, buying and selling RMB drawings

(3) using RMB patterns on publicity materials, publications or other commodities without the approval of the people's Bank of China

(4) other acts that damage RMB as stipulated by the people's Bank of China. The RMB patterns mentioned in the preceding paragraph include enlarged, reced and the same size RMB patterns

Article 27 the circulation of RMB sample currency is prohibited. The measures for the administration of RMB sample currency shall be formulated by the people's Bank of China

Article 28 No unit or indivial is allowed to print or sell token tickets to replace RMB in circulation on the market

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