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Online game enterprises need to make online game virtual currenc

Publish: 2021-04-15 15:33:39
1.

1、 (1) the virtual currency of online games mentioned in this Notice refers to the virtual currency issued by online game operators, which is purchased directly or indirectly by game users using legal tender in a certain proportion, and exists outside the game program and stored in the server provided by online game operators in the form of electromagnetic recording, And a virtual exchange tool expressed in specific digital units. Online game virtual currency is used to exchange the online game services provided by the issuing enterprise within a specified scope and within a specified time. It is expressed in the form of prepaid recharge card, prepaid amount or points, but does not include the game props obtained in the game activities
(2) cultural administrative departments should strictly enforce market access and strengthen the management of online game virtual currency issuers and online game virtual currency trading service providers. Those engaged in the business of "online game virtual currency issuing service" and "online game virtual currency trading service" shall be managed in accordance with the "decision of the State Council on Setting Administrative License for administrative examination and approval items that really need to be retained" (Order No. 412 of the State Council) and the "Interim Provisions on the administration of Internet culture". All enterprises providing the above two services must meet the relevant conditions for the establishment of operational Internet cultural units, apply to the provincial cultural administrative department where the enterprises are located, and report to the Ministry of culture for examination and approval after the initial examination by the provincial cultural administrative department“ Online game virtual currency issuing enterprises refer to online game operation enterprises that issue and provide virtual currency service“ "Online game virtual currency transaction service enterprise" refers to the enterprise that provides platform service for online game virtual currency transaction among users. The same enterprise shall not operate the above two businesses at the same time
(3) in addition to submitting relevant materials in accordance with the law, enterprises applying to engage in the business of "online game virtual currency issuance service" must submit the form of virtual currency expression, scope of issuance, unit purchase price, return method at the time of service termination, user purchase method (including cash, bank card, online payment, etc.) in the business development report User rights protection measures, technical security measures, etc< (4) engaging in the business of "online game virtual currency trading service" must comply with the relevant provisions of the competent department of Commerce on e-commerce (platform) services. In addition to the materials submitted in accordance with the law, such enterprises should submit the service (platform) mode, user purchase method (including cash, bank card, online payment and other purchase methods), user rights protection measures, user account binding with real name bank account, technical security measures, etc. in the business development report< (5) enterprises that have engaged in online game virtual currency issuing or trading services shall apply to the cultural administration department for relevant business operations within three months from the date of printing and distributing this circular. Those who fail to apply within the time limit shall be investigated and dealt with by the cultural administrative department in accordance with the Interim Provisions on the administration of Internet culture. A of the approval document from the cultural administration department shall be sent to the Ministry of Commerce and the people's Bank of China< (6) online game operators should issue appropriate amount of online game virtual currency according to their own business conditions and proct operations. Malicious issuance for the purpose of occupying prepaid funds is strictly prohibited. The total amount of virtual currency issued by online game operation enterprises shall be submitted to the provincial cultural administrative department of the place where the enterprise is located on a quarterly basis
(7) except for legal currency purchase, online game operators shall not provide online game virtual currency to users in any other way. When issuing online game virtual currency, online game operators must keep users' recharge records. The storage period of the record shall not be less than 180 days from the date of user recharge< (8) the use of online game virtual currency is limited to the virtual services provided by the issuing enterprise itself, and shall not be used to pay for or purchase physical procts or exchange for any procts or services of other enterprises< (9) online game operators should take necessary measures and complaint handling proceres to protect the legitimate rights and interests of users, and explain them in a prominent position on the website where the enterprise provides services to users
(x) in case of disputes in the use of virtual currency in online games, the user shall present a valid personal identity card consistent with the registered identity information. After verifying the identity of users, online game operators should provide virtual currency recharge and transfer records, and handle them according to the complaint handling proceres. When the legitimate rights and interests of users are infringed, online game operators should actively assist in obtaining evidence and coordinating solutions< (11) if an online game operator plans to terminate the provision of its procts and services, it shall make an announcement 60 days in advance. When the service is terminated, for the virtual currency that the user has purchased but has not used, the online game operator must return it to the user in legal currency or other ways accepted by the user
if the online game service is interrupted continuously for 30 days e to the stop of service access, technical failure and other reasons of the online game operation enterprise, it shall be deemed to be terminated
(12) online game operation enterprises shall not change the unit purchase price of online game virtual currency. When new types of virtual currency are issued, they shall report to the cultural administration department for record according to the materials listed in Article 3 of this circular
(XIII) if online game operators do not support online game virtual currency transactions, they should take technical measures to prohibit the transfer function of online game virtual currency between user accounts
(14) when providing online game virtual currency related transaction services, online game virtual currency transaction service enterprises must require sellers to register with their real names by using valid identity documents, and require them to bind domestic bank accounts consistent with the real name registration information. Online game virtual currency transaction service enterprises must keep relevant transaction records and accounting records among users, and the retention period shall not be less than 180 days from the date of transaction< (15) online game virtual currency trading service enterprises should establish accountability system and technical measures for illegal transactions, strictly screen the authenticity of trading information, and prohibit illegal transactions. Knowing that the virtual currency of online games is illegally obtained or reported and verified, the false transaction information should be deleted and the transaction service should be terminated in time< (16) online game virtual currency trading service enterprises shall not provide trading services for minors
(17) online game virtual currency issuing enterprises and transaction service enterprises should actively take measures to protect personal information security. When relevant departments investigate according to law, they must actively cooperate and provide relevant records
(18) if online game operators provide virtual currency transfer services between users, they should take technical measures to keep the transfer records, and the relevant records should be kept for no less than 180 days< (19) all localities should cooperate with the public security organs to strictly punish online games with gambling color in accordance with the requirements of the notice on regulating the operation order of online games and banning gambling with online games (GTZ [2007] No. 3) issued by the Ministry of public security, the Ministry of culture and other departments, We will severely crack down on the illegal and criminal activities of gambling by using the virtual currency of online games
(20) online game operators are not allowed to allocate game props or virtual currency by drawing lots, betting, random selection and other accidental means on the premise that users directly invest cash or virtual currency
(21) online game virtual currency issuing and trading service enterprises should actively cooperate with the management department and take technical measures to crack down on "number theft", "private service" and "plug-in"
(22) the Ministry of culture shall notify the people's Bank of China of online payment services provided on the "private service" and "plug-in" websites of online games recognized by the Ministry of culture< (23) the cultural administrative departments at or above the provincial level shall investigate and deal with the enterprises that engage in the issuance and trading services of online game virtual currency without permission in accordance with the Interim Provisions on the administration of Internet culture
(24) for the online game virtual currency issuing and trading service enterprises that violate the requirements of this circular, the cultural administrative department and the competent commercial department shall notify them to rectify within a time limit. Those who fail to rectify within the time limit shall be investigated and dealt with by relevant departments according to law
(25) establish a coordination mechanism for the management of virtual currency in online games, and intensify the crackdown on illegal activities such as "number theft", "private service", "plug-in", illegal profits, money laundering, etc. All departments should regularly communicate, coordinate and cooperate with each other, timely report the relevant situation, and do a good job in the management of online game virtual currency within their respective responsibilities
(26) the online game virtual currency issued by the online game operation enterprise shall not coincide with the name of the props in the game. The administrative provisions for props in online games shall be formulated separately by the cultural administrative department of the State Council in conjunction with relevant departments
notice is hereby given<
Ministry of culture
Ministry of Commerce
June 4, 2009

2. Online game virtual currency trading service enterprises shall abide by the following provisions:
(1) they shall not provide trading services for minors
(2) it is not allowed to provide transaction services for online games that have not been reviewed or filed
(3) when providing services, it is necessary to ensure that the user registers with a valid ID card and bind a bank account consistent with the user's registration information
(4) after receiving the notice from interested parties, government departments and judicial organs, they should assist in verifying the legitimacy of the transaction. If the transaction is verified to be illegal, measures shall be taken immediately to terminate the transaction service and relevant records shall be kept
(5) the transaction records and accounting records among users should be kept for no less than 180 days.
3. Game operators need to declare the issuance of network virtual currency. When they apply for text, they can write in the issuance of virtual currency. I don't know where your company is. If you haven't handled it yourself, you won't be able to write it. Now there are many agency companies. You can ask them to handle it. They are responsible for writing materials. Beijing Golden three consulting is good. I'll recommend it to you. Please contact me for details.
4. Online game operators without game virtual currency also need to deal with text

Business Internet cultural units refer to Internet information service providers engaged in business Internet cultural activities with the approval of cultural administrative departments and telecommunications regulatory agencies, among which business Internet cultural activities refer to profit-making activities, which obtain benefits by charging Internet users or by means of e-commerce, advertising, sponsorship, etc, Activities to provide Internet cultural procts and services. Those who engage in commercial Internet cultural activities within the territory of the people's Republic of China shall apply for the establishment of commercial Internet cultural units
we are honored to answer your questions. If you have any questions, please ask. If you are satisfied, please accept them
5. Generally speaking, the scope of online game currency is very limited and fixed within a certain range. Price fluctuation can not be changed at will. The prices of cryptocurrencies such as bitcoin, Ruitai and Laite are not fixed. The fluctuation is very large and the risk is also very large.
6. A few words, that is to standardize the online game virtual currency issue transactions
only in a few dozen words can we make it clear, to the effect that it is the first time to define the virtual currency of online games; Engaging in online game virtual currency business needs approval; The issuance and transaction of virtual currency in online games are standardized; Make it clear that virtual currency shall not pay for physical goods; When the service is terminated, the virtual currency must be returned to the user; Severely crack down on the use of virtual currency in gambling and other activities
7.

In recent years, with the rapid development of online games, the cultural departments (bureaus) and commercial departments (bureaus) of all provinces, autonomous regions and municipalities directly under the central government, the cultural bureaus and commercial bureaus of Xinjiang proction and Construction Corps, and the administrative law enforcement corps of cultural markets in Beijing, Tianjin, Shanghai, Chongqing and Ningxia Hui Autonomous Region have been developing rapidly, Online game virtual currency is widely used in online game business services. The virtual currency of online games not only promotes the development of online game instry, but also brings new economic and social problems. Mainly reflected in: first, the lack of protection of user rights and interests; Second, market behavior lacks supervision; Third, the online game virtual currency in the use of disputes

8. French scholarships are further divided into three categories:
the first category is scholarships for doctoral research institutes. Students will be involved in the graate stage. The number of such scholarships is relatively small, generally one laboratory a year. For example, there are 17 laboratories in the 7 universities in Paris, and this year there are 17 scholarships. This scholarship requires students to rank in the top of their class for their postgraate grades before they can get it. In the past, it was mainly for French students, but now foreigners can get it, mainly depending on their grades and the laboratory conditions

in the second category, the scholarships granted by the French government, especially the embassies, to Chinese students are mainly for CO trained doctors. At first, there were only dozens of such scholarships, but now the number has increased greatly. This year, there are more than 100

the third category is the Eiffel scholarship. Students all over the world can apply for Eiffel scholarship, and Chinese students account for a large proportion. It is mainly aimed at students who study law, economics and engineer, and the younger the applicant, the better, mainly through school application

about how to apply, there are three points you need to pay attention to: first, I need to be excellent; Second, there are good research topics. Research topics can change with the scholarship. For example, if you want to apply for a doctoral scholarship jointly trained by the French government and the Chinese government, you need to make both parties interested in your topic. If only one party is interested and the other party is not very concerned, it is difficult to apply for a scholarship; Third, we should choose good tutors and laboratories. The general proportion is that 50% of them are self factors, 30% are topics, and 20% are tutors and laboratories. If all three are suitable, the chances of successful scholarship application will be greater. In addition, there are two important points, that is, there must be an agreement between the two organizations you apply for, which is a key point; The other is to make it clear that joint training is needed. If the above conditions are met, the chances of successful application will be great. If I am in France, I can also apply. For example, one of my students came from China Laboratory, and it happened that there was an agreement between China and France laboratories. He applied jointly in our laboratory and China Laboratory. Although the program is a little bit cumbersome, you can still try it

scholarships from the Chinese government. There used to be scholarships for graate students, but they stopped. Now there are some subsidies for further ecation personnel. At the beginning of this year, the scholarship for thesis has been restarted. I hope you can apply to the overseas study Fund Committee of the ecation department before March every year. If you apply for joint training, the insurance coefficient will be larger. In addition, the Sino French joint training doctoral school has just been established this year, with 30 scholarships. However, it has not yet been implemented, and the specific method is not clear

France also has a scholarship that is often ignored, that is, the scholarship of the French National Research Center, which is called the doctor of engineers scholarship. If you are in a laboratory of the French National Research Center, you can apply

some special scholarships. For example, the Paris region has scholarships every year. Generally, they are available in various regions. Paris municipal government has it every year, but it is very regional, mainly for international students from universities and research institutions in Shanghai and Beijing. You need to apply before May every year. Including doctoral and postdoctoral scholarship, know less students. For another example, among the scholarships of UNESCO, there are also scholarships specially for female students

some schools in France, such as science politics, and enterprises also give scholarships. But corporate scholarships are rarely given to foreigners because they involve a French interest

all of the above are scholarships for thesis. If you don't try, you will get 0 chance. If you try, your chance will be at least equal to or greater than 0. When applying, we should master the three elements mentioned above and have good tutors and laboratories<

postdoctoral scholarship:
there are postdoctoral scholarships from the National Research Center. The postdoctoral scholarship of the national scientific research center is to be named, that is to say, it is applied in the name of the laboratory, and after the application, it will be submitted to the tender. Some laboratories have applicants and some do not, so you can go to the laboratories without applicants after May every year

there are also ministries and commissions that apply before March, which is also a naming system. According to the head, the application must have the name of the applicant, and the doctoral stage must not be completed in France

all the universities. Every school should put forward a four-year plan to the Ministry of ecation. After it is approved, the school has a certain number of postdoctoral scholarships every four years, but the number is very small. There are only a few in a year, so we should strive for them

scholarships in Paris are mainly for research beneficial to both China and France, such as applied disciplines such as environment and urban construction

there is also a postdoctoral scholarship called Wang Pan Cheng, which is from Hong Kong. The number is very high, and it needs to be jointly trained students< How to apply for scholarship? In addition to the above three elements, we need to apply more. We can't hang ourselves from a tree. The specific operation of applying for scholarships should be based on the nature of scholarships and indivial conditions. It is difficult to generalize. For example, students studying economics and law should apply for Eiffel scholarship, while students studying science can apply for scholarship from the French embassy.
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