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Virtual currency on game website

Publish: 2021-04-17 07:13:45
1.

virtual currency is the currency used for electronic circulation. Now the scope of virtual currency is very large, including q-coin, bitcoin and so on. With the development of digital currency, virtual currency is becoming more and more abundant, which may become the mainstream in the future. For example, BTC, EOS, bcbot and so on are not only virtual currencies, but also algorithms, landing projects and technologies

virtual currency is mainly issued by online game service providers to purchase game props, such as equipment, clothing, etc. But at present, the use of virtual currency has gone far beyond this category. Virtual currency can be used to buy game cards, physical objects and download services of some movies and software

extended data:

real risk

as the proct of e-commerce, virtual currency has begun to play an increasingly important role, and it is more and more connected with the real world. However, with the growth of virtual currency, the relevant laws and regulations are lagging behind, which has laid many hidden dangers

fraud

the private transaction of online virtual currency has realized the two-way circulation between virtual currency and RMB to a certain extent. The activity of these traders is to buy all kinds of virtual currencies and procts at a low price, and then sell them at a high price to earn profits. With the increase of such transactions, there are even virtual mints. In addition to the virtual currency provided by the main company, there are also some people who specialize in "virtual coin making" to obtain virtual currency by playing games and then resell it to other players

Taking Wenzhou as an example, there are about seven or eight such "virtual mints" with four or five hundred practitioners. This not only creates a bubble for the price of the virtual currency itself, but also causes trouble for the normal sale of the issuing company. It also provides a platform for selling and collecting money and money laundering for various cyber crimes. p>

impact system

in modern financial system, the issuers of money are generally central banks, which are responsible for the management and supervision of money operation. As the equivalent exchange goods used to replace the real currency circulation on the Internet, the virtual currency on the Internet is essentially the same as the real currency. The difference is that the issuers are no longer central banks, but Internet companies

if the development of virtual currency makes it form a unified market, each company can exchange with each other, or virtual currency is integrated and unified, and all of them are based on the same standard and price, then in a sense, virtual currency is currency, which is likely to form a threat impact on the traditional financial system or economic operation

reference: network virtual currency

2. For the issuance of game currency, you need to apply for the "network culture business license" (hereinafter referred to as "Wen Wang Wen")
the materials to be submitted are:
1. Copy of the business license (the original must be provided for verification and returned after verification)
2. The transfer of articles of association must be stamped with the material certification seal of the Administration for Instry and Commerce (Note: bring the original of the company's license and official seal, and the original ID card of the file checker to the Bureau for Instry and Commerce of the place where the company is registered)
3. A of the ID card of the legal representative of the company (the original must be provided for verification when submitting materials, and returned after verification)
4. Copy of the ID card of the natural person shareholder of the company (if there are shareholders in the form of enterprise in the company's equity structure, the of the business license of the enterprise, the of the articles of association, and the of the ID card of the legal person and shareholder of the enterprise shall also be provided. If there are shareholders in the form of enterprise in the company, it shall be traced down to the ultimate natural person shareholder according to the above materials When submitting the materials, the original of the shareholder's ID card or license shall be provided for verification and returned after verification. Second class or below indirect controlling shareholders can provide a .)
5. A of the website domain name certificate (the domain name must be recorded in the name of the applicant company)
6. The webpage should be accessible normally, with user registration, guardianship of minor parents, anti addiction and other necessary sections
3. Well, my opinion is No. first of all, virtual currency in online games has no financial norms and no issuing cost. If allowed to participate in currency exchange, it is bound to disrupt the financial order (see the relationship between total social procts and money demand for details). Second, if virtual currency can be exchanged with real currency, it is bound to affect the fairness of the game, Third, virtual currency can be exchanged with real currency, which will tempt game companies to participate, which is not concive to the long-term development of game companies. Fourth, the exchange of real currency and virtual currency will lead to many legal problems (after buying with money, virtual currency will have real value. Game companies' adjustment behaviors, such as adjusting prices, issuing rewards and closing cheating accounts, will involve laws. Price adjustment will be described as "stealing money", and the issuance of rewards will be limited by the maximum amount of rewards, Sealing a cheating account is a blatant robbery. Can you be sure how much of it is legitimate income? A little price adjustment leads to many lawsuits, some rewards have to pay taxes, and cheating is rampant. But if you want to seal him up, you have to file a case for investigation. Can you play such a game? Can such a game be operated?
4. Right now! In those games, you can exchange gold coins for RMB in private! But this kind of transaction is only the sale agreement of netizens
the game of legal exchange is impossible! Definitely can not be listed, because there will be countless people addicted to the game to make money.
5. Bitcoin is a decentralized virtual currency. You can get bitcoin with a mining software on your own computer. If the central bank does not recognize bitcoin, it is a kind of ban
6.

AMBC Africa China mining instry crash! Ten years ago, the pyramid schemes cheated another wave of people

2020-06-09 15:00

"if you invest 700 yuan and return 21 yuan a day, you can make 1400 yuan in the end. If you develop offline, you still have commission". Will you be excited in the face of such a high rate of return? Don't get excited. In fact, it's illegal fund-raising and pyramid schemes. It is understood that the operator of the platform is a recidivist of pyramid selling, who was punished by law for organizing and leading pyramid selling six years ago

on June 6, a platform called "African China mining investment fund" (also known as "African mining") suddenly announced that there were many technical loopholes and security risks in the AMBC system. Unable to connect with the top ten digital asset exchanges in the world, the group decided to upgrade and maintain the system, which will take about 10 days. During this period, all members are unable to use all functions such as registration, recharge, currency transfer and cash withdrawal

please click to enter the picture description

it only costs tens of thousands of yuan for the display billboard listed on NASDAQ

according to the anti fraud hotline, the actual controller of "non China Mining investment fund" is Sun Peng, who was born in Tai'an City, Shandong Province. Sun PENGYUAN was the principal of Taian Jincheng Taishan Jasper Instry Co., Ltd. and a member of the second Taian CPPCC Committee. However, Sun Peng started to organize and plan MLM activities as early as ten years ago

according to the open judgment of Jinan Intermediate People's court in Shandong Province, Sun Peng established Taishan jade company on May 26, 2011 to engage in the research, development, design and sales of Taishan jade

in March 2012, Sun Peng, Pei Mou Dong, Cao Mou Hua and Liu Mou Zhou agreed that the investors should pay the franchise fee ranging from 10000 yuan to 90000 yuan to the company in the name of subscribing for jade, and they can become the junior, middle and senior three-level agents of the company respectively. The three-level agents can obtain the alliance fee from the company each month, It can also get a certain proportion of reward as "allowance" from the franchise fees of its new agents, forming a multi-level Internet MLM model based on the number of development personnel

in the middle of June, with the consent of Sun Peng, we modified the company's MLM model and added two-level agents, namely, county-level brand stores and municipal flagship stores. By August 20 of the same year, Sun Peng had developed more than 3000 offline agents by adopting the network pyramid selling mode, and collected more than 60 million yuan of pyramid selling funds

On December 10, 2013, the people's Court of Jiyang County held that Sun Peng's behavior constituted the crime of organizing and leading pyramid selling activities. Sun Peng was sentenced to six years and six months' imprisonment and a fine of 500000 yuan according to the relevant laws

in addition, it is also reported that Sun Peng has not only gone abroad, but also transferred 10 million usdt coins through BBX digital currency exchange. According to the calculation on June 8, the capital involved is as high as 70 million yuan. On the "non China mining" scam, anti fraud news will continue to pay attention

7. At present, in terms of dream, only Netease's official trading platform is CBG, but the trading is more complicated and needs to be reviewed
I think 5173 is a good trading platform, with good service and security. The only bad thing is that the fees are generally expensive. I hope you can adopt it
8. They are also protected by law
9. First of all, you mentioned the operation of the game website. This is to apply for the network culture business license and ICP license. There is no "virtual currency license". This is the content of the article on wenwangwen. You can also send me a private message from your company's website, and I'll check it for you
10. Well, the future online games have this development trend, but there will be less computer games in the future. Its development trend is information, and the future game platforms have their own game platforms. And machines.
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