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Game virtual currency exchange legal system

Publish: 2021-04-19 12:55:34
1.

On June 28, 2009, the Ministry of culture and the Ministry of Commerce jointly issued the "notice on strengthening the management of virtual currency in online games", which made it clear that virtual currency is expressed in the form of prepaid recharge card, prepaid amount or points of online games, but does not include game props obtained in game activities; Virtual currency shall not be used to pay for, purchase physical procts or exchange for any procts and services of other enterprises< The following is the full text of the Circular of the Ministry of culture and the Ministry of Commerce:
the Circular of the Ministry of culture and the Ministry of Commerce on strengthening the management of virtual currency in online games
the cultural departments (bureaus) and commercial departments (bureaus) of all provinces, autonomous regions and municipalities directly under the central government, the Cultural Bureau and commercial bureau of Xinjiang proction and Construction Corps, Beijing, Tianjin, Shanghai and Chongqing Ningxia Hui Autonomous Region Cultural market administrative law enforcement corps:
with the rapid development of online games, online game virtual currency is widely used in online game business services. The virtual currency of online games not only promotes the development of online game instry, but also brings new economic and social problems. Mainly reflected in: first, the lack of protection of user rights and interests; Second, market behavior lacks supervision; Third, the online game virtual currency in the use of disputes
in order to standardize the operation order of online game market, according to the spirit of Interim Provisions on Internet culture management, notice on Further Strengthening the management of Internet cafes and online games (Wen Shi Fa [2007] No. 10) and notice on standardizing the operation order of online games and banning the use of online game gambling (Gong Tong Zi [2007] No. 3), etc, With the consent of the people's Bank of China and other departments, the notice on strengthening the management of virtual currency of online games is as follows

2. Well, my opinion is No. first of all, virtual currency in online games has no financial norms and no issuing cost. If allowed to participate in currency exchange, it is bound to disrupt the financial order (see the relationship between total social procts and money demand for details). Second, if virtual currency can be exchanged with real currency, it is bound to affect the fairness of the game, Third, virtual currency can be exchanged with real currency, which will tempt game companies to participate, which is not concive to the long-term development of game companies. Fourth, the exchange of real currency and virtual currency will lead to many legal problems (after buying with money, virtual currency will have real value. Game companies' adjustment behaviors, such as adjusting prices, issuing rewards and closing cheating accounts, will involve laws. Price adjustment will be described as "stealing money", and the issuance of rewards will be limited by the maximum amount of rewards, Sealing a cheating account is a blatant robbery. Can you be sure how much of it is legitimate income? A little price adjustment leads to many lawsuits, some rewards have to pay taxes, and cheating is rampant. But if you want to seal him up, you have to file a case for investigation. Can you play such a game? Can such a game be operated?
3. As long as it can be exchanged for something or money, it is illegal
there is no discussion about virtual currency or game currency. Whether it is illegal or not is not the focus here.
4. Although I don't know much about games, some people can make money by playing games, and it's not illegal or professional.
5. First of all, define what is money. Money is a kind of value and right. Money can be exchanged for other things in the market by virtue of the money it owns. Money is recognized because of the guarantee of national compulsion. However, if a thing is accepted by all as the medium of exchange within a certain range, then it can be recognized as money within this limited range. I always think that money is a kind of money The biggest possibility of Alipay is to establish its own sphere of influence, exclude the use of RMB in this sphere of influence, and build its own monetary system
secondly, confirm your question, you mean whether you can convert the game currency back to RMB, because if it exists in the form of RMB, it is called withdrawal, and it is impossible to withdraw if it is a virtual currency
back to your question, the reason why the app can't withdraw cash is that if the virtual currency inside can be reversed into RMB, it will impact the real monetary system, which is risky
I remember many online games in which the game currency purchased by RMB is used for gambling, For example, if the game currency (happy beans) can be reverse converted into RMB, what's the difference between this and changing chips in casinos, so in my impression, one of the keys for law enforcement agencies to determine whether it is gambling is whether the game currency can be reverse converted into RMB
hope to adopt, thank you!
6. The key information to solve the problem is "legal tender is purchased directly or indirectly in a certain proportion". Item C is obtained by players playing games, not by money, so it does not meet the definition. Item a belongs to the prepaid recharge card of online games, which meets the definition; Item B is the virtual currency purchased directly by game users using legal tender in a certain proportion, which meets the definition; Item D is a virtual exchange tool that meets the definition. The correct answer to this question is C.
7. Right now! In those games, you can exchange gold coins for RMB in private! But this kind of transaction is only the sale agreement of netizens
the game of legal exchange is impossible! Definitely can not be listed, because there will be countless people addicted to the game to make money.
8. The latest regulation of online game real name authentication, the items in the game can not be exchanged for legal tender, which should have no impact. Wechat now not only can chat and send red packets, but also has added wechat city service function, that is, it can handle all kinds of business of government departments without leaving home, such as transportation, ecation, provident fund, Yi therapy, etc., which is convenient and fast.
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