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Setting up network virtual currency

Publish: 2021-04-21 02:46:53
1. The conditions for applying for the issuance service of game virtual currency are as follows. Conditions for application of online game virtual currency issuing Enterprises: (1) "online game virtual currency issuing enterprises" refer to online game operation enterprises that issue and provide virtual currency use services“ "Online game virtual currency transaction service enterprise" refers to the enterprise that provides platform service for online game virtual currency transaction among users. The same enterprise shall not operate the above two businesses at the same time 3 "Internet game virtual currency trading service enterprise" shall meet the relevant conditions for establishing an operating Internet cultural unit and the relevant provisions of the competent department of Commerce on e-commerce (platform) services.
2. In the future, the virtual currency of the network may be equivalent to the real currency, and even online shopping can be paid with virtual currency to obtain goods< At present, the types of virtual currency can be divided into three categories, as follows:
game currency:
game currency is the currency circulating in online games, which is used to purchase various virtual props and services in the game. In the virtual game world, players can trade game currency in the virtual "financial market"
integral gold coin
this kind of network virtual currency is used in the marketing of website business, which is a kind of "incentive measure" launched by the website in order to attract netizens and lock customers. The integral gold coin is mainly used for the consumption of various virtual goods in the website. It is used to price and purchase various virtual procts and services
Internet consumer currency
for example, PayPal coin issued by PayPal in the United States is mainly used for online shopping. It seems that the emergence of this virtual currency is to compete with real currency for territory. Consumers can turn the money in their bank account into PayPal coin when they apply to the company - which is equivalent to bank card payment, but the service charge is much lower, And exchange rates don't have to be taken into account in international transactions.
3. If we do not include the electronic currency of the banking system, the network virtual currency can be roughly divided into:
the first category is the familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. Tencent is the most widely used company, which can be used to purchase membership, QQ show and other value-added services
4.

In a narrow sense, virtual currency refers to the substitute currency circulating in the network virtual world. In addition to the virtual currencies issued by major online game companies with various names, Tencent Q currency is also widely used. At present, the network transaction of the virtual world has greatly exceeded people's imagination, and has formed a huge online transaction market of proction, supply and marketing. Moreover, a group of professional workers specialized in "coin printing" came into being; There are also special exchange shops for various game currencies

5. Virtual currency can be divided into game currency and network token
game currency is mainly circulated by game companies and professional gamers through online tasks and ground sales
network token: it is a kind of virtual currency equivalent to normal currency that can circulate on the network. Such as the common Q coin. This is mainly to facilitate users in a variety of consumer activities on the network. In the early stage, free quantitative distribution is used to guide consumers to a virtual consumption habit. In the later stage, special sales channels are set up.
6. Connecting with the wallet on the first floor is equivalent to calling LTC to him. It's really bad. It's a cheat for novices
please accept if you are satisfied
7. It should be Zhengtong building
8. It's a new project, just one
9.

It's Qianji mine. I'll give you a

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