Name of network virtual currency
Internet currency of Internet company, QQ currency of Tencent company, q-point, voucher of Shanda company, micro currency launched by Sina (used for micro games, Sina reading, etc.), chivalrous Yuanbao (used for chivalrous road game), and silver pattern (used for bixue Qingtian game)
network virtual currency can be roughly divided into:
the first category is familiar game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
the second type is the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
the third kind of virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency
extended materials
strict law enforcement:
(23) enterprises engaging in online game virtual currency issuance and trading services without permission shall be investigated and dealt with by cultural administrative departments at or above the provincial level in accordance with the Interim Provisions on Internet culture management
(24) for the online game virtual currency issuing and trading service enterprises that violate the requirements of this circular, the cultural administrative department and the competent commercial department shall notify them to rectify within a time limit. Those who fail to rectify within the time limit shall be investigated and dealt with by relevant departments according to law (25) establish a coordination mechanism for the management of virtual currency in online games, and intensify the crackdown on illegal activities such as "number theft", "private service", "plug-in", illegal profits, money laundering, etc. All departments should regularly communicate, coordinate and cooperate with each other, timely report the relevant situation, and do a good job in the management of online game virtual currency within their respective responsibilities (26) the online game virtual currency issued by the online game operation enterprise shall not coincide with the name of the props in the game. The administrative provisions for props in online games shall be formulated separately by the cultural administrative department of the State Council in conjunction with relevant departmentssource: Internet virtual currency
29 Sike is a galleon
a galleon is about... 10. A few pounds. I didn't hold it back. I suggest LZ go to the boutique post of Harbin bar to have a look. One is the Galleon and RMB exchange rate
1. From Harry Potter 1, we can know that a newspaper has five NATs, while a Chinese newspaper has five cents, so one NATs + one jiao
2. According to the currency exchange of magic world, 1 Sike = 29 NAT = 29 Jiao ≈ 3 yuan
1 galleon = 493 Jiao ≈ 50 yuan
3. A textbook is about 6 galleons = 300 yuan; Wand is 9 Garon = 450 yuan; A broom (Firebolt) = 40 gallon = 2000 yuan
let's see if the money you earn can survive in the magic world
1. Quidditch player: 300 galleons a month! Ministry of Magic: there are many departments in the Ministry of magic. I'll start with the most important one first; First, the Minister of magic, 400 galleons per month<
Minister of magic transportation, 200 galleons / month, (director of flyway Network Management Bureau, director of flybroom management and Control Bureau, and manager of door key office, 120 galleons / month each; Phantom manifesting instructor 140 galon / month.)
director of magic sports department, 150 galleons / month. The salaries of the head of the command of the British and Irish Quidditch League, the head of the gobbles club and the manager of the funny procts patent office are 80 colognes per month respectively
the director of the international cooperation in magic, 300 colognes per month. The head of the Department of international cooperation in magic is in charge of the international trade standards association, the International Office of magic law and the International Federation of magicians<
director of magical animal management and control department, 180 galleons / month, which is composed of beast, alien, ghost office, Goblin liaison office, pest advisory office and Troll security training department. The salary of each manager is 100 galleons / month
director of magic accident emergency handling department, 180 galleons / month, among which the leader of reversal incident time group, 90 galleons / month; Head of memory write off command, 80 galleons / month; Chairman of Muggle problem adjustment Committee, 80 galonggmonth
director of magic law enforcement department, 200 galonggmonth, director of prohibition of abuse of magic department, 50 galonggmonth, director of Aoluo command department, 120 galonggmonth (Aoluo is 140 galonggmonth, more than the minister ~) director of weisengamo management organization, 120 galonggmonth
director of mystery department, too mysterious, I don't know
all executive members of the Ministry of magic are paid 50 galleons per month<
3. The talisman of gulingge (other positions are held by goblins) is 100 galleons / month + traveling abroad every year
4. Press reporter, 80 galleons / month, depending on their performance + bonus.
now 8-12 teenagers should be after 90 and 00, they don't seem to play these
happy roll and happy roll should be good
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the hierarchy system is too vague. If it is the hierarchy system of the community, it will become the system of the school, such as the group leader, monitor, head teacher, grade teacher and headmaster< In addition, does your company recruit game planners?
but bitcoin is the most popular cryptocurrency at present, while dog coin, Wright coin and reborn coin are relatively popular
bitcoin is a consensus network, contributing to a new payment system and a fully digital currency. It is the first decentralized peer-to-peer payment network, which is controlled by its users without a central management organization or middleman. From the user's point of view, bitcoin is much like Internet cash. Bitcoin can also be regarded as the most outstanding three style bookkeeping system.
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think tank gold coin 2. Xuecoin 3. Xuehai coupon 4. Feitian coin 5. Growth coin
can be inquired and adopted
< / OL >
but you have to have evidence to get rid of the virtual currency
recently, the hot topic on the Internet is whether Tencent q-coin belongs to currency or not, and whether it has the property of currency in reality. The argument about whether the nature of virtual currency will "impact the RMB financial market" has been widely debated, while the argument from Internet authorities is that electronic virtual currency will not impact the financial order of RMB, And these so-called virtual currencies in the network only have the attribute of commodity, but not the attribute of currency
just when people were hot on virtual currency, CCTV's focus talk launched a program last week, which exposed the suspected gambling of "China game center". It seems that this incident is to expose the suspected gambling of the website. In fact, it is the emergence of virtual electronic currency that makes people participate in this and other, In this program directly or succinctly said China Telecom, Tencent QQ coin and other things, but as long as people who have played before know, Tencent QQ games, most of the games are related to the gambling of game currency, and these games, players will easily seek huge profits. This gambling game is very simple, the author has participated in such a similar game, as long as contact a few familiar friends, mutual understanding of each other's cards, and then wait for the automatic hook, so that one day, you can win a lot of game currency, and then converted into Q currency, at the end of the official price to find the next home, to win benefits. This is the easiest way to do it. There is another way to play it. Although I didn't participate in it personally, I learned from my friend that one of my friends once said that he used to play against landlords, and he could win hundreds of yuan each time...
on the Internet, you can buy game equipment with virtual currency, and even use it to pay for anti-virus software and vote for super girl. But these are only official channels. In private, some people use them to gamble, while others hoard them to buy and sell at a low price. Virtual currency is replacing some functions of the RMB, but it is not issued by the central bank or regulated by the government. The emergence of virtual currency is originally for the convenience of online shopping, but excessive issuance will also bring inflation in the online world. What is more difficult to prevent is the emergence of counterfeit money. Hackers need to move their fingers, which is much easier than procing counterfeit money in real life
but these are not the biggest risks. When more transactions in real life can be paid with virtual currency, the circulation speed of RMB becomes the object of its direct influence. The virtual currency is slowly going along with this trend, when the regulatory agencies set up "online banking" has become a thorny problem. In fact, the virtual currency is not a mystery, it is like the voucher of the shopping mall, but the latter has already had regulatory measures, and the virtual currency has never been. However, it is still too early to describe the impact of virtual currency on RMB as "severe shock". In the international market, online game players even set up online banking to build a financial empire with virtual currency. Compared with them, the netizens who play QQ currency are just beginning. A month out of thin air to pay more than 600 yuan of telephone charges, check the phone bill only to find that it is the children at home with the phone to buy Q coins to play games
Tencent's q-coin has brought huge economic benefits to Tencent itself, but at the same time, Lao Ma should think about how to regulate it now? As for how much economic benefits Tencent's q-coin has brought to the old horses, I don't think I need to settle this account
at present, the government has begun to study how to deal with virtual currency. Next year, it will start to supervise virtual currency. Once the supervision is over, large websites can continue to change their patterns, so what should small websites do? How much challenge does electronic virtual currency face
we are looking forward to it
satisfied
have a good time.