Ranking of major virtual currency companies in China
China's online virtual currency category:
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game currency. In the era of stand-alone games, the protagonist accumulates money by knocking down the enemy, entering the gambling house to win money, and using these to buy Herbs and equipment, but it can only be used in his own game console. At that time, there was no "market" between players. Since the establishment of Internet portal and community, the realization of game networking, virtual currency has a "financial market", players can trade game currency
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the special currency issued by the portal website or instant messaging service provider, which is used to purchase the services in the website. The most widely used is Tencent's q-coin, which can be used to purchase membership, QQ show and other value-added services
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virtual currency on the Internet, such as bitcoin (BTC), Wright currency (LTC), etc. bitcoin is an electronic currency proced by open-source P2P software. Some people also translate bitcoin as "bitcoin", which is a kind of network virtual currency. It is mainly used for Internet financial investment, and can also be directly used in daily life as a new currency
according to the notice and announcement issued by the people's Bank of China and other departments, virtual currency is not issued by the monetary authority, does not have legal compensation and mandatory monetary attributes, is not a real currency, does not have the same legal status as currency, cannot and should not be used as currency in the market, and citizens' investment and transaction of virtual currency are not protected by law
response time: January 19, 2021. Please refer to the official website of Ping An Bank for the latest business changes
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2. Eth: smart contract and e-cash
3. BCH: Clone of bitcoin
4. XRP: enterprise transfer network
5. LTC: faster version of bitcoin
6. Dash: Clone of bitcoin with stronger privacy
7. Neo: Chinese version of Ethereum
8. NEM: Xinjing movement digital assets
9. XmR: anonymous digital cash
10 Etc: Ethereum clone
11, iota: Internet of things transfer
12, qtum: smart contract
13, OMG: banking, remittance, exchange
14, Zec: anonymous digital cash
15, BCC: Madoff like investment fund
16, lisk: distributed app written in Java
17, ADA: layered digital cash and smart contract
18, tether: US $1
19 XLM: IOU of digital cash
20, EOS: distributed app on webassembly
21, HSR: blockchain switch
22, waves: distributed exchange and crowdfunding
23, stratis: distributed app in C language
24, KMD: distributed ICO
25, ark: blockchain switch
26, ETN: cloned Monroe coin
27, BCN: anonymous digital cash
28 Steem: reddit voting with token
29, ardr: can generate the master chain of blockchain
30, BNB: compensate the transaction fee of coin security
31, augur: distributed forecast market
32, ppt: Bill financial system of blockchain
33, DCR: bitcoin with independent management mechanism
34, pay: digital currency payment card
35, Maid: rent hard disk space
36 Bitcoin disk: Clone XZC
37, BTS: distributed exchange
38, GNT: renting computer computing power
39, pivx: Clone dash without inflation
40, gas: payment of Neo transfer fee
41, TRX: payment within app
42, VTC: Clone bitcoin
43, Mona: Japanese dogcoin
44, FCT: distributed data record
45 Bat: distributed advertising network
46, salt: digital currency based mortgage network
47, KNC: distributed exchange
48, Doge: cute bitcoin clone
49, DGD: Gold digital monetization managed by the company
50, WTC: Internet of things blockchain
51, jiuzhuang bcbot
the association is just a special institution issued by the state, which is convenient for foreign currency exchange, a special commodity economy. In addition, money is not a problem of chaos. If money circulation and the country's economic imbalance account for the proportion of total output value, it may lead to one of the two consequences, one is inflation. Second, economic crisis. The annual macro-control and evaluation of GDP determine the amount of money in the next year. In order to maintain the economic balance of the country. Now, we can think about how the virtual currency in online games came from the society. The answer is very simple, most of the money in the game through killing monsters and winning virtual technology, no game will be a special currency issue. In other words, game currency can grow indefinitely. Therefore, this game is a very common case of inflation. Similarly, other virtual items in the game only need to be added in an appropriate way (such as plug-ins), or you can ignore the daily economic law and increase infinitely. If the property is suffering from these two completely different economic laws and influences, what will be the consequences?
but there is no problem, so it can not be determined
few investors and poor liquidity; Lack of supervision and serious manipulation.
compared with the investors who have just entered the market, choosing the mainstream trading platform will be more reassuring, because they always think that all aspects will be relatively trustworthy, of course, this is only one of them
for the trading platform, the most important point of the exchange is the digital currency license, which is equivalent to the formal business license for the exchange. Therefore, the control of this level is very important and can not be ignored, so we must control it well
then you can choose a suitable one according to your own conditions. For example, many people have done well in Saturn exchange of Amway recently. They also have a formal digital currency license. The biggest one is from Malaysia, and the gold content of the license is not low, So there are still a lot of people trading on the Saturn exchange.