Xiaoniu N1 miner
the only thing we should pay attention to is that the mineral resources of the enemy province we just occupied are temporarily unavailable, and it will take some time for the guerrilla degree to decline before it will graally take effect.
X: &; Steam\ steamapPS\ common\ HeartsofIronIV\ history\ States have regional files. Find your own region. Open it. Add resources = {} to it. For example, oil 100. Write resources = {oil = 100} resource names. There are resources all over the Internet. You don't know the format. Open a few more files and you'll see them. But don't lose the provinces. If you lose them, you'll be someone else's
before the 77th anniversary of the founding of the people's Republic of China, we should first point out the national policy of attaching importance to the construction and increasing the number of scientific research slots, increase several factories, and change some steel
border friction can proce a lot of political points. If you think that the output of military instry is too tight, you can choose free trade after creating a military instry or stressing the national policy of armament, and then trade the steel for civilian workers (anyway, you only have four steels, which can only be used for the initial two military instries, so it's better to buy them directly)
military instry can proce all infantry weapons, After 77, the KMT and the Communist Party will automatically swallow up Yan Laoxi and cooperate with the headmaster. There will be books landing in Shanghai and Guangzhou to eat or block their own choices. After the puppet Mongolian parliament is finished, it will be automatically returned to you. Remember to make a wave of mplings in advance before occupying the victory point.
after the notebook is finished, it will be yours from northeast to Yan'an, and then prepare for the civil war between the Kuomintang and the Communist Party<
there is a lot of tungsten in China, but there is almost no aluminum, oil and rubber. It is unrealistic to rely on synthetic oil to proce procts. It is estimated that the aluminum proction support equipment purchased is not enough, let alone the air force. Moreover, the air force also eats rubber and IC, so it is more appropriate to take the explosive route<
establishment:
in the early stage, the establishment was just for the 8-wide regiment of 4 infantry, 10 of which were just 80 wide
later point out which army theory forget... Can - 20% army width, a little trench, you can go on four artillery five steps: 3 * 4 + 5 * 2 * 0.8 = 20, relatively expensive, and only 4 speed is very slow. But the firepower of unarmed is very high, both for the book and the headmaster. Fighting against one or two troops basically ends in one day. It's very casual to have three of these troops.
How to use the console of iron and steel ambition 4:
enter the game, press "~" to enter the console, input the following, first press the "~" key above "tab" to open the command console, then input the secret script you want to use, and finally press enter
console script:
research complete the first scientific and technological research and development completed
research complete the first scientific and technological research and development completed
manpower increased
research all all scientific and technological research and development completed
XP XXX (XXX data) plus the middle three experiences
instantconstruction building instant construction
allowdiplo diplomacy unconditional
fow remove the war fans Fog
debug_ Nuking nukes, but it doesn't work if you send a lot of nukes
tdebug displays the country code and province code where the mouse stays after input
Annex (space) (country code) directly annex the country. Example: Annex Jap annex Japan
delall (space) (country code) delete all the troops and fleets of the specified country
Add_ Core (province code) add the province as the core of our country, which can be used as the reason for declaring war
remove_ Core (province code) remove the core of the province
research complete the first R & D slot is completed
research all the R & D is completed
manpower increase 10m manpower
XP experience of the three armed forces plus 500
PP plus 999 political power
Different people have different opinions on this question, because everyone's aesthetic values are different, there are 1000 Hamlets in the hearts of 1000 readers, and everyone's ideas are different, so there are many kinds of answers to this question, and the author's statement is not necessarily right, but I will tell you my own views on this question
when it comes to games, you are not unfamiliar with them. Whether it's web games, PC games or mobile games, you will have more or less contact. What I'm going to say is this "iron ambition". I don't know if you have contacted or heard of it
this game still has a lot of game secrets, many of which can be found on the Internet, so the author will not introce it carefully here. The game is really a good game. If you are interested, you can play it by yourself
in offensive warfare, it's almost the same, but you don't need reserves, and it's useless to lean to one side, because the enemy will also respond temporarily. If you want to attack on one side, you should put mechanized troops on the second line of that side, so that the enemy can't detect. Just push as hard as you can when you go to war
in terms of troops, infantry with 7-step-2 guns (conventional) or 4-step-4 guns (offensive warfare is more suitable, and most suitable for countries with underdeveloped mechanized troops), and mechanized infantry with 4-step-4 guns (too few mechanized infantry, poor organization, too much armor).
1 training and fighting can increase army experience. However, there are losses in training, equipment and dead people will be consumed, and the losses in war are even greater. But the advantage of these two methods is that the amount of experience can be obtained is relatively large
2 the second is to select the minister with more army experience among ministers. The advantage of this method is that it doesn't need to pay any price, but the disadvantage is that the quantity is very small.
The solution of "iron and steel ambition 4" army consumption:
1. Try not to concentrate a large number of troops in one area, which is easy to cause consumption
2. Good provincial road infrastructure can increase the province's supply capacity and increase the upper limit of troops capacity
Repair the road damaged by the enemy in time, otherwise it will be difficult to supply4. The replenishment of overseas provinces is completed through seaports, so you need to have high-level ports in both local and target overseas provinces. If the port level is low, the replenishment efficiency will be low
Try not to let the troops that don't adapt to the terrain garrison. For example, the mountain division's garrison in the mountains is very effective, the infantry division's garrison in the mountains is just as good, and the armored division's garrison in the mountains is inefficient, not to mention the shortage of supplies, resulting in consumption