My world brush principle
is a bug in my world
the server may not be able to use.
to be exact, it is to create favorable conditions for monsters to generate!
My world brush tower tutorial principle:
my world is a very classic sandbox game. In this game, players can build game tools through various props. Recently, many players are more interested in brush tower. The following is the brush tower principle analysis and simple tutorial. Players in need can refer to it<
the principle of the course of painting strange tower
look at the picture:
the middle large box is 160x160 grid, about 160x160 meters (the following are in grid, not in meter)
the middle is 40x40
it can be seen from the figure that the player is the center. In the same plane, the area between 20-80 grids is the brush monster area, rather than the popular 42-72
let's take a look at the Zongxiang brush monster
starting from the ground, starting from 5 grids in flat mode, making a 7x7 platform for every 10 grids, and the last one for 255 grids The height here is the fir coordinate in the game
for the first time, the 185 grid high platform is used as a screen to enter the night for about 5 minutes. In order not to let the game brush monsters any more, it will enter the day. It's strange to come down
there are monsters in the 168th grid
until there are monsters in the 65th grid, there are no more monsters below
the second time: in 175 grids, there will be monsters in 145 grids, and there will be no monsters below 55 grids
the player's head direction is no surprise in these two times< The third time: in 370 grids,
only 255 grids (the highest platform) are strange
three times, in the fir direction: player centered, down 20-120 squares
the player's head direction brush monster may only be around 65 grid or down on the horizontal plane (try this one again, because the head direction is almost no strange in the flat map)
everyone knows the above theory of painting monsters, so we'll start to make the painting monsters tower
from the above theory, plus that monsters can't brush in the water, the tower is built on the water
find a pool with more than 80 spaces on all sides of the shore. Of course, the depth should be more than 5 spaces. Dive down and pile up the blocks. If the water is too deep, you can put the blocks from the shore to the place you want to do. Pile up from the surface to about 80 squares
first, make 2x2 platform. In order to recognize the center position, use wooden board
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however, I haven't built a wood brushing machine myself. This principle is explained in Juju's post. The detailed explanation is to use the delay circuit to keep the action interval between the two pistons at half a moment. This action interval leads to a wood brushing bug. Because it is a bug, it seems that it was changed after 1.6, and this mechanism has failed.
