Rewards for adventure and mining proficiency
2, 60
3, 50
6, 100
7, 300
10, 200
12, 500
16, 450
17, 400
19, 400
21, 200
22, 1190
25, 750
27, 800
28, 150
29, 1000
33, 1800
38, 900
40, 1050
41, 2500
45, 900
48, 600
50, 3000
a total of 17300 blood drills can be taken
How important is the protagonist of adventure and mining? How important is the protagonist in the adventure and mining tour? I'd like to introce the importance of the protagonist. I hope it can help you{ RRRRR}
From the full 25 people, basically entered the late. At this time, some treasures have been opened, and their properties have been greatly improved. The last three fatalistic weapons are also available
Sword of fatalistic courage (12 first attack): it's similar to 13 defense. If you have to choose one of them, I can only choose one of them according to my own actual situation. In addition, a big use of this weapon is to hit the Earth Angel (after the little yellow man's 179 level). This boss needs you to have 150 first attacks to take the lead. This is if you're not a critical hit stream, it's good to take it as a first attack
Weapon of victory contract (when the combat round is higher than 6, it has a 50% probability to trigger a pure attack, which can't be dodged and can't rece the damage): the only purpose of this weapon is to hit the mining area. If the pure attack of the mining team is not enough, you can take it with you
There's also a big axe, the champion of fate. I can only say that it's useless
From the protagonist to strengthen the full 10, the real sense of growth has reached the peak. Indeed, low growth is a hard injury. But don't you wonder how this low growth scum has such high combat power
Here: all the extra combat power is added to the protagonist! Those who pass the test, use props, achievement rewards, and the additional promotion of mining area soldiers are all on your own! Well, having said so much, the protagonist here is still very ordinary. The extra combat power is very limited, and the fact that the players are still using the protagonist in the later stage tells every player: isn't it an idiot to play the protagonist
After the overall level of 35, the growth of combat power is greatly reced, and only 2-3W experience can be added every day. If the overall growth is low, it is only about 1.5W. However, the profits between graphs are basically the same, and the advantages gained by fighting power in the early days no longer exist. Let's take a look at the comparison of 43 difficulties and 48 difficulties in on-line Revenue:
1 43% 1370 / s experience 1321 / s
0 48 / s 1486 / s experience 1428 / s
1 So it's all like this. Is it necessary to play the leading role
Actually, let's settle another account first. That's how to gain combat power in mining areas: the little yellow people behind can only proce combat power or statues, and each combat power can be increased by 100. According to my estimation, there is a 20% - 30% probability of procing combat power. With 150% bonus, you can increase your combat power by 250 at a time. And a high-level nightmare devil has 180 & times; 2.5 = 450. I'm now a general brush 400 soldiers and 20 demons (of course, the premise is that you have to have a mining team that can fight, which is very difficult for critical strike stream). My mining team is as follows (some will only use weapons):
< p PS: a mistake is that many people think that each dragon and horse can only launch 5 skills per set, actually 4 times. It's easier to bring 6 skills to fight 20 nightmare demons. The king's words are only piled up to nearly 100 in order to fight 20 nightmare demons, otherwise they can be reced to defense and dodge. The lineup of time messengers will be adjusted. Well, that's all, or it's off topicWell, to get back to the point, what if one could use most of the pickaxes in a day to fight the soldiers and demons? It is preliminarily estimated that there will be more than 3500-6000 combat power increases. 10-18w in a month. In fact, the number is very average, and it takes a lot of time to do the complicated and monotonous work. But is that true
Take 8m as an example. When a player who insists on digging up the combat power and using the main character every day reaches 8m, the combat power of another player who changes the main character is estimated to be only 7.5m or even lower. PS: this estimate is quite general. It's impossible to have such a big gap for the high strength and high growth lineup of big local tyrants. What I'm talking about is just for ordinary players. If these two people fight each other, according to the calculation of the small tool developed by nazguwang (a Gao WAN), it has a great impact on the winning rate, generally affecting about 10% - 30%. In fact, intuitive can also feel
It can be seen that the real hero, the real king is the protagonist!! Let's analyze the feasibility for different groups of players
First of all, if you don't have time to insist on mining, and have a good card to replace the protagonist, then decisively change the protagonist. If you are patient and persevere, please look down:
1 For 0 krypton / monthly card / small R players, a good way for you to open the gap with players of the same level is to dig up combat power. However, the premise is that you need to drive the pickaxe to 240 (full recovery in 8 hours), which is not a small expense (increasing the upper limit of one hour requires 600 blood drills). And because there are not many pieces, the time of full breakthrough will be relatively late, and the time to gather a good mining team will be relatively late. It will take more than five months to show the initial effect! Whether you can stick to it depends on your mentality and perseverance. In addition, it's not easy to find a mercenary who can replace the protagonist. So my general suggestion is to take the lead
For medium R, it's not difficult to drive to 240 pickaxes, and players at your same level will make relatively fast progress. You can officially enter the digging combat mode in 2 months without any accident, and the effect can be reflected in about 4-6 months. So my suggestion is to take the lead
For big R, the game progress bar is far more than ordinary players, and it doesn't take long to reach 7m. After that, some of them chose to abandon the pit, and a few of them could stick to it. If you go all out to mine (even unlimited mining), the effect will be greatly improved. Refer to Yang Daniu for specific examples!! The premise is that the enhancement of mercenaries cannot be left behind. My suggestion is: if you are ready, take the leading role. If you are not ready, you don't need to take it
After so much talk, I believe you have a certain understanding of the growth potential of the protagonist's combat power. I hope you can have a clear positioning for yourself and choose rationally whether to take the protagonist to the end
In this face game, we should realize that relying on liver can change something
1. White general:
1) spirit power transfer: ordinary people who work hard, egg generals, white generals who can feel five senses, spirit power transfer only needs 10 drills, if you want to change the lineup and wash something before opening the treasure, you can use him as the intermediary. But don't use it after opening it!! Otherwise you will lose your treasure<
2) passing the map:
skill Generals: unimportant youth
four Generals: maids, with high combat power in the later stage, 20 maids beat down the earth emissary, and remember to call a few make-up for the first attack, which is the cheapest one
2. Green general:
1) four dimensional general with initiative: when purple general is insufficient, it can be supplemented
2) chicken leader: feelings will, gather 20 summoning dragon, fitness skills can also see the zoo performance...
3, blue will:
1) among the main team, I recommend only Merlin, and real Arthur's fitness skills of 8-defense and 8-flash are quite practical in the early stage, if they happen to have both, they can still play, But it will soon be replaced by something else
2) scorpion or dalomia (4, one less with Satan), Little Joe (4), sir Kay (mining without fumigation), Mechanical Engineer B (3-4)
3) don't change the floor sweeper: you will be surprised by his price and skills. Although he does have the growth and skills of flash gold, if you put it in flash gold, you will be a chicken. Far less than the knight king<
4. Purple Generals: most of them have 15 chances to win in a row, except zunbao...
1) these purple generals can be exchanged in the temple in the early stage:
zunbao: attack the current generals first and defeat most of the golden generals completely. It is suspected that the planner shakes the wrong color. Because the early competition field ranking is generally used to attack the stream, so the starting index is quite high. If you are going to attack the flow to the end, zunbao must be the last purple general to be replaced. Besides, it seems very difficult to get the goods except for the temple
Jinjin: let's attack first. 8-flash is not a big problem. If you critically hit the stream, you can use death
five tiger Generals: it's good to attack the current in the early stage
Alan: when there are three masters, the starting index is equivalent to the supreme treasure, whether it is awesome or technical. It can also be used in the medium term
Diao Chan and Lv Bu: they are also the first attack generals. If they are overused, Lv Bu is extremely difficult to get<
2) don't decompose these, save the map, or you will have to call them out later:
Longma: the first God General in the mining area, many difficulties will also be used, save slowly, and need 5-6 in the later stage<
Guo Jia: keep two. Some of the pictures are useful
it's not a lack of fragments for all kinds of girth, so it's recommended to keep some< If you can make do with it in the early stage, you can use it:
danielis: you can use it when you don't have pure generals. It's better to fit with Ma Wang<
liangbingwei: when the opponent is under 30 flashes, the most powerful skill is the combination of returning blood. If I don't eat Dodge, I will take it to my old age. But if the mainstream is more than 50, they will no longer be honored...
Ning Ning: if you plan to recover (not recommended) at the beginning, you can also use it<
third younger martial brother: in fact, sincerity is useless, but it's extremely difficult to get out. Youhao, a post bar, has broadcast the process of drawing third younger martial brother live
all kinds of other critical attacks can be used in the early stage of black dragon and Obama
finally, Mr. Cang: feelings will, you know
5. Gold and flash Gold: each school has a very detailed strategy, which I will add here
1) customer service: Although gold can build up combat power, it's better to divide it up...
2) general: When Satan and Sakata are not short of fragments, it's suggested to keep one each. Although there are also flash gold, I don't mention it. It's too luxurious
3) versatile generals of various schools: change when you see them! The more you come, the more you miss the moment when you first meet...
Liu Guan, Zhang sanjiyou: there must be in the later stage, there is no substitute
zero, pizza Witch: to restore the first God combination, zero is better than Arthur because of his high growth
Arthur: the number one defense general, although his growth is low, he still has to bring one
Knight King: no matter what kind of flow, there must be two or so, but the early king is low, which is useless, so it is not recommended to change except big R<
4) king general:
Putin: before Luffy, he was the first civilian God General in his later period. There was no Luffy at the deadline, but I feel that Luffy's cost performance is not as good as Putin's
Pang Mailang: the first to attack the stream and the second to attack the king
5) others:
pi Shen, Lao Tzu and master: they can be regarded as four-dimensional generals. Some words can be used to supplement the skill mobilization rate, but they don't need to be changed. Maybe we can consider changing the Pishen temple
the skills of each genre will be improved. Please refer to the genre strategy.
Privateer, this game has been loved by players since it was launched. Do you want to know the latest strategy and news information of privateer? Let's follow Xiaogu to learn about privateer. I hope you can have a deeper understanding of the game after you understand it
In the adventure and mining hand tour, known as & lt; Xiaopaojie & quot; The new mercenaries and the Royal looters are the new key mercenaries in this issue. How can they get them? What are the ways? Now let's take a look at the adventure and mining of the little bones. Let's introce the Royal privateer
Activity time: November 19 - November 24 (6 days)
0 Activity introction: known as & lt; Xiaopaojie & quot; My mercenary is coming! I think it's up to you to decide a few
Activity content: consume a certain amount of & lt; Cola with more Fantasy & quot; You can exchange the corresponding reward, and you can only get one reward for each file
1. Consumption & lt; Cola with more Fantasy & quot; 4 available: new mercenaries & lt; Royal privateer & quot* 1
2. Consumption & lt; Cola with more Fantasy & quot; 6 available: new mercenaries & lt; Royal privateer & quot* 1
3. Consumption & lt; Cola with more Fantasy & quot; 7 available: new mercenaries & lt; Royal privateer & quot* 1
the second level 1000 match point is used for the flash gold. This flash gold is a privateer, which can be used for the first attack, but it's not as good as gun sister...
for anti flash and pure, it's 6000 pieces
when the cumulative consumption reaches a certain level, we will get extra rewards. Although we can't get the things in the back, we can still ask for the things in the front. Next, let's look at the reward of cumulative consumption<
the total consumption of blood diamonds is 300: 50 copper, 2 Troll statues and 5 miner bags
a total of 600 blood diamonds were consumed: 50 tin, 3 detonators and 5 miner bags
the cumulative consumption of blood diamonds is 1000: 30 ruby, 4 Troll statues and 2 Blue hero bags
the cumulative consumption of blood diamonds is 2000: 50 emeralds, 10 detonators and 15 miner bags
a total of 5000 blood diamonds were consumed: 80 rubies, 10 Troll statues, 3 purple hero bags and 500 blood diamonds
a total of 8000 blood diamonds were consumed: 25 diamonds, 20 detonators, 50 miners' bags and 800 pieces of honor
the cumulative consumption of blood diamonds is 15000: 20 Titan iron, 3 Soul Crystal gift bags, 1 Golden hero bag, 2000 glory fragments, and + 20 mercenary maximum
a total of 25000 blood diamonds were consumed: 48 diamonds, 40 detonators, 100 miners' bags and 1000 blood diamonds<
the cumulative consumption of blood diamonds is 45000: Titan iron 30, Soul Crystal complete gift pack 5, flash gold hero Pack 1, blood diamond 1000, Joan of arc one (hero)
the cumulative consumption of blood diamonds is 70000: 60 diamonds, 80 detonators, 150 miner bags, 8000 honor fragments, and + 20 mercenary limit<
a total of 110000 blood diamonds were consumed: 40 Titan iron, 8 Soul Crystal gift packs, 2 Flash gold hero packs, 1500 blood diamonds, and one magic Lv Bu (hero)
the cumulative consumption of blood diamonds is 170000: 120 diamonds, 100 detonators, 300 miner bags, 2000 blood diamonds, the upper limit of mercenary is + 20, and one belfiguer (hero)
the cumulative consumption of blood diamonds is 250000: 40 Sands of time, 15 gift packages of soul crystal, 500 miner packages, 5000 blood diamonds, 2W pieces of glory, and one Hades (hero)
a total of 350000 blood diamonds are consumed: 100 hell sulfur, 200 detonators, 3 flash gold hero bags, 1W blood diamonds, 3W glory fragments, and + 30 maximum mercenary<
the cumulative consumption of blood diamonds is 500000: 100 Sands of time, 20 gift bags of soul crystal, 800 miners' bags, 2W blood diamonds, 5W glory fragments, and one golden Titan (hero)
the cumulative consumption of blood diamonds is 750000: Titan iron 100, miner bag 800, miner bag 500, blood diamond 2W, glory fragment 5W, contract stone 1, Ares 1 (hero)
the cumulative consumption of blood diamonds is 1000000: 100 hell sulfur, 900 miner bags, 2W blood diamonds, 6W glory fragments, 2 contract stones, and one Apollo (hero)
the cumulative consumption of blood diamonds is 1500000: 150 Sands of time, 1000 miners' bags, 3W blood diamonds, 7W glory fragments, 3 contract stones and one Athena (hero)
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