How to pass the 30 pass of adventure and mining
challenge level: there are 30 levels in the cooperative combat system, which are divided into ordinary level and boss level. There is a boss level after every four ordinary levels. The difference between the two levels is that ordinary level can be challenged repeatedly, and boss level can only be challenged once. The reward of boss level is more generous than ordinary level
· rules of cooperative Warfare: in cooperative warfare, no matter how much the original combat power of your selected lineup is, it will be unified to 999999 combat power, with four dimensions and skills unchanged. However, if you have privileged mercenaries, then each privileged mercenary can provide you with an additional 35000 combat power, 10 defenses and 5 kings. This issue's privileged mercenary is the pirate class
· number of challenges: each challenge level needs to consume the number of challenges. The daily default number of challenges is 4, and additional times need to consume blood diamonds to buy. The starting price is 80 blood diamonds = 2 (you can only buy once a day), that is to say, the maximum number of challenges per day is 6. The extra purchase price goes up 20 blood diamonds a day< br /></ p>& lt; p>& lt; img>& lt; 92;/ img>& lt;/ p>
the positioning of Hezhan is "periodic PVE progress competition". The period is usually one week. In the period, players need to challenge a continuous . They will settle accounts at 22 o'clock every day and after the end of the period, and give corresponding rewards. Just to remind you, even if it's called Hezhan, ranking and challenges are settled according to indivial performance<
challenge level:
there are 30 levels in the cooperative combat system, which are divided into ordinary level and boss level. There will be a boss level after every four ordinary levels. The difference between the two is that ordinary level can be challenged repeatedly, boss level can only be challenged once, and the reward of boss level is more generous than general level
rules of cooperative Warfare:
in cooperative warfare, no matter how much the original combat power of your selected lineup is, it will be unified to 999999 combat power, and the four dimensions and skills will remain unchanged. However, if you have privileged mercenaries, then each privileged mercenary can provide you with an additional 35000 combat power, 10 defenses and 5 kings. This issue's privileged mercenary is the pirate class
number of challenges:
each challenge level needs to consume the number of challenges. The daily default number of challenges is 4, and additional times need to consume blood diamonds to buy. The starting price is 80 blood diamonds = 2 times (you can only buy once a day), that is to say, the maximum number of challenges per day is 6. The extra purchase price goes up 20 blood diamonds a day
pass reward:
the match point and experience can be obtained by successfully challenging the level. The match point is the key factor to determine the ranking, and it can also be used to exchange rewards after the joint battle. The main function of experience is to exchange for the aura of joint battle, which can provide additional four dimensions for players in the current joint battle
ranking rules:
reward will be given according to the current match point ranking at 22 o'clock every day (only for the top 50), and reward will be given according to the total match point (only for the top 50) after the end of the whole match Editor's note: at present, it has been expanded to the top 500) at present, the same integral is calculated according to the first to the top
exchange rewards:
after the end of the whole joint battle, you can exchange rewards of all levels by consuming match points. Except for glory fragments, other rewards can only be exchanged once
consumption mechanism:
win a battle and consume the times of a joint battle; After the battle fails, you can consume the blood diamond to revive, otherwise you will consume a number of combined battles
note: the privileged mercenaries in each phase of cooperative warfare are different
that is to say, cooperative warfare is a that only looks at attributes and skills, not combat power. Bao has opened more than half of the home team for some privileges, in this joint battle can generally directly play to 12 levels
in addition to the first and second level, there are four kinds of monsters in Hezhan ordinary level, one boss for every five levels. The following is the combat power and attributes of each level.
the lineup is as follows. PS; You don't have to wait all the time. You can just skip the five rounds as soon as they arrive. The victory or defeat is determined as soon as the battle begins. There's no need to watch the whole battle process.
Adventure and mining how to fast clearance, adventure and mining in the hand game players in the fast clearance on what tips, how to do to fast clearance. Today, I'd like to introce the skills of adventure and mining fast clearance{ RRRRR}
< fast customs clearance skills:
1 The general strategy is high defense with pure play. High flash hit with a slam
If your blood volume is many times higher, you'll take a hit according to the opponent's blood volume
High first attack look at the damage, 80 first attack below the heap first attack
The most simple thing is to attack first. I know all about that. But unfortunately, the child can not take the initiative to do? You can also stack Dodge, 7 ordinary skills, although the second kill, but not necessarily hit
8 can only use critical hit basically, but because you only have 150% critical hit in the early stage. So 85 may stick you for a long time. If you want to be early. Here are two methods for reference. 1. Because the boss has a certain chance to attack. So you can try dozens of times on a bunch of critical hits, and wait for him to attack you for the first time
2. Because high flash is not necessary, you can use 200% damage to hit dozens of times, which may be over
2 The last 10 years are just better. Why don't you wait until you're crushed
11 needs a heap defense. About 30 or so
12 is deceptive. The first level is first attack, the second level is Dodge, and then the third level becomes defense rarr_& rarr; And then defense. But by 12-5, it's the first attack.. In addition, 55 points of defense can be hard shouldered once. It's no use building combat power
13 normal and dodge pass. It's up to you to attack the critical stream first. In the sixth round, he'll play second kill. So be sure to win before that. In the first few levels, because Dodge is only a few hundred, you can also rely on high damage skills. I'll forget about the back. In addition, this boss's second kill skill can also be dodged
The difficulty is by far the most difficult. Boss high flash high blood. You need to have a certain dodge to dodge its blood sucking skill, and then hit him severely, otherwise there is no solution. In addition, second kill in the sixth round can also flash
14 of the common is high defense off. However, this boss has the second kill effect of the sixth round. Don't think you can grind it a little bit. Come back when you're ready
14 difficulties are still high defense, the same third attack second kill. But the boss comes back with blood. Although not many back, and the boss has the initiative & hellip; So the difficulty soared
1516 used to be very good. Now it's said that the key is to bring back blood to fight. Besides, your combat power should not be too high. It's only about 500000
Ordinary difficulties are simple. Shangchenma / Gaia / kuangsan / arielmia. The rest of the pile flashed. Boss's skill is good. You can also stack more than 100 defense blocks once 175)
1 185. You need to stack more than 100 points of defense. It's difficult to pile up more than 150 points. Plus Chen MA / Gaia / Kuang San / Ariel mia, it will be easier to play with percentage or high injury, and you can pass without it
On 19-23, because of my high fighting power, I basically killed myself with two knives, so I didn't know any strategy
More than 5% of 24 skills are too troublesome. If you have to fight, it's better to use gun sister, weasel and black rock
A:
if he returns blood in the last 20 rounds, he will beat you three times, just teach him to be a man after 20 rounds
you can input the activation code manually
gvav6823
gvaq7221
gvak9832
activation mode: ① after receiving the serial number, you can log in
② click the menu on the right side of the interface and click "... & quot; Select "Settings" to activate the invitation code.
2. Look at other people's teaching designs on the Internet and sort out the class proceres. Having a leader to listen to you is actually to see if there are any problems in your class proceres, whether the key points are outstanding, and whether the dolls can be promoted. Therefore, the main characteristics of children's English are active, passionate, and repeated teaching objectives
3. Make good use of the equipment in the classroom, including audio-visual equipment and musical instruments (organ, piano). I used to play the organ in preschool, but now I'm learning and using it. Children are very active, very good to mobilize enthusiasm. When you sing, they sing with you. When you sing well, they sing with you. When you hear the sound of the organ, they can also sing. I believe you will be very happy< br />
this level is easy! Connect the first drainage pipe on the left, and then the water will submerge the people inside, so you can pass.