Adventure and mining nightmare LV1
Lord of the last, want to know more about the Lord of the last strategy and related information, the following small series to bring you the Lord of the last to share
What is the ultimate boss of adventure and mining? How to play the final boss of adventure and mining? Interested players come to see the final boss of adventure and mining with iron bone Xiaobian
First of all, let's take a look at the skill of doomsday Lord. It has only two skills. It has a low probability of general attack (very low)
ability One is to deal 150% of your health damage on the first shot, which can be dodged. This normal person can resist and ignore it
Another skill is 300% must hit. The output is very explosive. You can see that my defense has been damaged by more than 10 million
The reason why the Lord of doomsday is abnormal is that he restrains almost all his playing methods...
he can't control all his playing methods Mining team's recovery flow: Unfortunately, the doomsday Lord's HP is very embarrassing. 25 million is too little for the recovery flow. My 100 plus dodge nine section deformation can only return a little more than 8 million points, which is not enough to be blasted. The HP can't be stacked, and the recovery skills can't hit him, so the recovery flow GG
is not enough Attack critical stream first: considering the crisp defense of critical stream, the damage from the second skill may exceed 15 million, so you only have two shots
When the defense reaches about one hundred and nine, it will take more than nine million damage, or it won't work... In the final analysis, it's because the amount of recovery is the most, barely equal to the damage, and you can't hit him. When the skill is used up, you still have to GG
after all All kinds of pure flow: since the father of doomsday is sitting on the defense of 600, and he can't even blow through the gun sister, should he use pure attack? I have to admit that this is the most promising of the three schools. However, the ideal is beautiful, and the reality is... Even if you work hard for the King flow and pull the first attack to 90, even if your face dodges for the first time, your face super good for the second time, and your face explodes to dodge the general attack, you still have to face the reality of 25 million blood per second for three times
How to fight the nightmare of adventure and mining? In the adventure and mining mobile game, many players say that the nightmare boss level is difficult. What are the tips in the nightmare boss level? Today I'll introce how to fight the nightmare boss of adventure and mining{ RRRRR}
< level introction:
1 The range of occurrence is about 100-225m. The maximum level of nightmare is 20
Because about 100 meters there are silver mines, dig more, determined to appear. There are too many zijinyan and diamonds at 150-200m. I have only seen them once. I'm used to digging 215 meters to find nightmare. If there is a nightmare after level 20, it will no longer increase at level 20
In addition to opening the advanced miner's bag, nightmare is the only way to obtain the sulfur from hell, and it has been confirmed that it needs a lot of sulfur in the later stage of strengthening. So, if you see the nightmare devil, don't miss it when you pass by. It's a good idea to earn more sulfur
< note:
Level 1-17 nightmares drop only one bonus, that is, one bonus out of three badges or 1-3 sulfur or 110-160 basic combat power
Level 18-19 nightmare drops 2 rewards, 1 for 3 badges or 3 sulfur or 180 combat power, level 20 nightmare drops 3 rewards, and the rewards can be repeated
Nightmare magic skills are basically the same: return to blood, pure, high damage, and universal attack, but the awesome skill of advanced nightmare is more powerful. p>
Adventure and mining how to challenge the nightmare devil to defeat the nightmare devil skills introction, in the adventure and mining hand tour how to defeat the nightmare devil, Xiaobian to introce the skills of fighting nightmare devil, hope to help you{ RRRRR}
< skill introction:
1 I feel that the nightmare of lv20 is harder to fight than the Lord of doomsday. It's too facial
1. The range of occurrence is about 100-225m. The maximum level of nightmare is 20
Because about 100 meters there are silver mines, dig more, determined to appear. There are too many zijinyan and diamonds at 150-200m. I have only seen them once. I'm used to digging 215 meters to find nightmare. If there is a nightmare after level 20, it will no longer increase at level 20 Similar to xiaohuangren's 400 level capping)
1 2. In addition to opening the advanced miner's bag, nightmare is the only way to obtain the sulfur of hell, and some people have confirmed that it needs a lot of sulfur to strengthen it in the later stage. So, if you see the nightmare devil, don't miss it when you pass by. It's a good idea to earn more sulfur
In particular, level 1-17 nightmares only lose one bonus, that is, 3 badges or 1-3 sulfur or 110-160 basic combat power
Level 18-19 nightmare drops 2 rewards, 1 for 3 badges or 3 sulfur or 180 combat power, and level 20 nightmare drops 3 rewards, which can be repeated
The awesome skills of 3. nightmare are: return to blood, pure, high damage, and universal attack, but the skill of advanced nightmare is more powerful. p>
So far, I haven't found a good way to fight nightmares. I have to work hard to improve my fighting power and the king, and the rest is looking at my face & hellip& hellip; But the level 18-20 nightmare devil has passed, it's still good to drop. If you have confidence in your fighting power and face, it's worth a try
Mu is the unit of area, cubic is the unit of volume, the two can not be converted
1 mu = 666.667 m2
Mu is the unit of land area in China's municipal system, one mu is equal to 60 square feet, and 15 mu is equal to one hectare
60 square feet is selected because of the counting method in ancient China. Nowadays, most counts are carried by ten units, while in ancient times, most counts are carried by & quot; 60 "is a unit carry
Unit conversion:1 mu = 10 points = 60 square feet = 6000 square feet
1 m = 3 feet; 1 square meter = 9 square feet; On the other hand, 1 square foot = 1 / 9 square meter
Therefore, 1 mu = 6000 / 9 m2; 1 point = 600 / 9 square meters = 66.67 square meters
extended data:
there are three land area units stipulated in China: square kilometers (km & # 178;),
, Ha, Square meters (M & # 178;). Mu, mu (a) should be avoided. The symbol of hectare is HM & # 178;, Ha is not recommended in China
unit conversion
1 mu = 10 points
1 mu = 60 square feet = 6000 square feet
1 m = 3 feet; 1 square meter = 9 square feet; On the other hand, 1 square foot = 1 / 9 square meter
So 1 mu = 6000 / 9 m21 point = 600 / 9 square meters = 66.67 square meters
the formula of changing square meters into Mu is "add half and move left three". 1 square meter = 0.0015 mu, for example, convert 128 square meters into mu
the calculation method is: first use 128 plus half of 128: 128 + 64 = 192, and then move the decimal point to the left by 3 places, that is, the mu of 128 square meters is 0.192
How to play the doomsday master of adventure and mining boss? What are the ways to play the doomsday master in the adventure and mining tour? Xiaobian will introce the ways to play the doomsday master, hoping to help you{ RRRRR}
< Introction to playing method:
First of all, let's take a look at the skill of doomsday Lord. It has only two skills. It has a low probability of general attack (very low)
ability One is to deal 150% of your health damage on the first shot, which can be dodged. This normal person can resist and ignore it
Another skill is 300% must hit. The output is very explosive. You can see that my defense has been damaged by more than 10 million
The reason why the Lord of doomsday is abnormal is that he restrains almost all his playing methods...
he can't control all his playing methods Mining team's recovery flow: Unfortunately, the doomsday Lord's HP is very embarrassing. 25 million is too little for the recovery flow. My 100 plus dodge nine section deformation can only return a little more than 8 million points, which is not enough to be blasted. The HP can't be stacked, and the recovery skills can't hit him, so the recovery flow GG
is not enough Attack critical stream first: considering the crisp defense of critical stream, the damage from the second skill may exceed 15 million, so you only have two shots
When the defense reaches about one hundred and nine, it will take more than nine million damage, or it won't work... In the final analysis, it's because the amount of recovery is the most, barely equal to the damage, and you can't hit him. When the skill is used up, you still have to GG
after all All kinds of pure flow: since the father of doomsday is sitting on the defense of 600, and he can't even blow through the gun sister, should he use pure attack? I have to admit that this is the most promising of the three schools. However, the ideal is beautiful, the reality is... Even if you struggle for the king's flow and pull the first attack to 90, even if you dodge for the first time with a good face, and dodge for the second time with a super good face, you still have to face the reality of 25 million blood per second with three shots