How to deal with adventure and mining
Privateer, this game has been loved by players since it was launched. Do you want to know the latest strategy and news information of privateer? Let's follow Xiaogu to learn about privateer. I hope you can have a deeper understanding of the game after you understand it
In the adventure and mining hand tour, known as & lt; Xiaopaojie & quot; The new mercenaries and the Royal looters are the new key mercenaries in this issue. How can they get them? What are the ways? Now let's take a look at the adventure and mining of the little bones. Let's introce the Royal privateer
Activity time: November 19 - November 24 (6 days)
0 Activity introction: known as & lt; Xiaopaojie & quot; My mercenary is coming! I think it's up to you to decide a few
Activity content: consume a certain amount of & lt; Cola with more Fantasy & quot; You can exchange the corresponding reward, and you can only get one reward for each file
1. Consumption & lt; Cola with more Fantasy & quot; 4 available: new mercenaries & lt; Royal privateer & quot* 1
2. Consumption & lt; Cola with more Fantasy & quot; 6 available: new mercenaries & lt; Royal privateer & quot* 1
3. Consumption & lt; Cola with more Fantasy & quot; 7 available: new mercenaries & lt; Royal privateer & quot* 1
Dianjiangtai, would you like to know more about dianjiangtai's strategies and related information? The following editor will bring you the sharing of dianjiangtai
The last five blue scorpions and two little Qiao have passed. If they can't carry the battle force, they will take another two dragon horses Scorpion Xiaoqiao, don't go to Longma nanny, just 2 Xiaoqiao and 5 scorpions, and the rest is Dui Wang. Don't be too low and steady in combat power Five scorpions, two little Joe, no fighting power, no defense 5 scorpions, 2 Little Joe, the king of the heap and the fighting power, properly
2
the positioning of Hezhan is "periodic PVE progress competition". The period is usually one week. In the period, players need to challenge a continuous . They will settle accounts at 22 o'clock every day and after the end of the period, and give corresponding rewards. Just to remind you, even if it's called Hezhan, ranking and challenges are settled according to indivial performance<
challenge level:
there are 30 levels in the cooperative combat system, which are divided into ordinary level and boss level. There will be a boss level after every four ordinary levels. The difference between the two is that ordinary level can be challenged repeatedly, boss level can only be challenged once, and the reward of boss level is more generous than general level
rules of cooperative Warfare:
in cooperative warfare, no matter how much the original combat power of your selected lineup is, it will be unified to 999999 combat power, and the four dimensions and skills will remain unchanged. However, if you have privileged mercenaries, then each privileged mercenary can provide you with an additional 35000 combat power, 10 defenses and 5 kings. This issue's privileged mercenary is the pirate class
number of challenges:
each challenge level needs to consume the number of challenges. The daily default number of challenges is 4, and additional times need to consume blood diamonds to buy. The starting price is 80 blood diamonds = 2 times (you can only buy once a day), that is to say, the maximum number of challenges per day is 6. The extra purchase price goes up 20 blood diamonds a day
pass reward:
the match point and experience can be obtained by successfully challenging the level. The match point is the key factor to determine the ranking, and it can also be used to exchange rewards after the joint battle. The main function of experience is to exchange for the aura of joint battle, which can provide additional four dimensions for players in the current joint battle
ranking rules:
reward will be given according to the current match point ranking at 22 o'clock every day (only for the top 50), and reward will be given according to the total match point (only for the top 50) after the end of the whole match Editor's note: at present, it has been expanded to the top 500) at present, the same integral is calculated according to the first to the top
exchange rewards:
after the end of the whole joint battle, you can exchange rewards of all levels by consuming match points. Except for glory fragments, other rewards can only be exchanged once
consumption mechanism:
win a battle and consume the times of a joint battle; After the battle fails, you can consume the blood diamond to revive, otherwise you will consume a number of combined battles
note: the privileged mercenaries in each phase of cooperative warfare are different
that is to say, cooperative warfare is a that only looks at attributes and skills, not combat power. Bao has opened more than half of the home team for some privileges, in this joint battle can generally directly play to 12 levels
in addition to the first and second level, there are four kinds of monsters in Hezhan ordinary level, one boss for every five levels. The following is the combat power and attributes of each level.
all the way to difficulty 5
ten instant turn, only despise the soul, sweet heart, abandon perplexity.
59-2 (ordinary) gold 2543400, intermediate ore pack 5 16 million 1000 110 King
59-3 (ordinary) experience 2435400, gold 2543400, advanced ore Pack 4 16 million 1000 140 King
59-4 (ordinary) combat power increased by 300, Detonator 5 17000000 1000 170 King
59-5 (ordinary) intermediate hero Pack 1, miner pack 20 17800000 1000 200 King
59-1 (difficult) experience 2606400, primary ore pack 15 1560000 1000 230 King
59-2 (difficult) gold 2721600, intermediate ore pack 10 16000000 1000 260 King
59-3 (difficult) experience 2606400, gold 2721600, Advanced ore pack 5 16.4 million 1000 290 King
59-4 (difficulty) combat power increased by 500, detonator 10 17 million 1000 320 King
59-5 (difficulty) intermediate hero Pack 2, miner pack 40 17.8 million 1000 350 King
specific skills are: first attack, 50% pureness, seal less than 100% skills, the latter 100% pureness
no extra skills, Test the fighting power and the king. Don't make complaints about it.
If I tell you that difficulty 5 is the difficulty of difficulty 3 before, it's funny
what we have to do is to get rid of difficulty 2. We can hang up in difficulty 1, 2 and 3< The four dimensions of difficulty 2 are 16m combat power and 260 king
all you need is the king of 16m and 290 or the king of 17m and 255
Adventure and mining how to fast clearance, adventure and mining in the hand game players in the fast clearance on what tips, how to do to fast clearance. Today, I'd like to introce the skills of adventure and mining fast clearance{ RRRRR}
< fast customs clearance skills:
1 The general strategy is high defense with pure play. High flash hit with a slam
If your blood volume is many times higher, you'll take a hit according to the opponent's blood volume
High first attack look at the damage, 80 first attack below the heap first attack
The most simple thing is to attack first. I know all about that. But unfortunately, the child can not take the initiative to do? You can also stack Dodge, 7 ordinary skills, although the second kill, but not necessarily hit
8 can only use critical hit basically, but because you only have 150% critical hit in the early stage. So 85 may stick you for a long time. If you want to be early. Here are two methods for reference. 1. Because the boss has a certain chance to attack. So you can try dozens of times on a bunch of critical hits, and wait for him to attack you for the first time
2. Because high flash is not necessary, you can use 200% damage to hit dozens of times, which may be over
2 The last 10 years are just better. Why don't you wait until you're crushed
11 needs a heap defense. About 30 or so
12 is deceptive. The first level is first attack, the second level is Dodge, and then the third level becomes defense rarr_& rarr; And then defense. But by 12-5, it's the first attack.. In addition, 55 points of defense can be hard shouldered once. It's no use building combat power
13 normal and dodge pass. It's up to you to attack the critical stream first. In the sixth round, he'll play second kill. So be sure to win before that. In the first few levels, because Dodge is only a few hundred, you can also rely on high damage skills. I'll forget about the back. In addition, this boss's second kill skill can also be dodged
The difficulty is by far the most difficult. Boss high flash high blood. You need to have a certain dodge to dodge its blood sucking skill, and then hit him severely, otherwise there is no solution. In addition, second kill in the sixth round can also flash
14 of the common is high defense off. However, this boss has the second kill effect of the sixth round. Don't think you can grind it a little bit. Come back when you're ready
14 difficulties are still high defense, the same third attack second kill. But the boss comes back with blood. Although not many back, and the boss has the initiative & hellip; So the difficulty soared
1516 used to be very good. Now it's said that the key is to bring back blood to fight. Besides, your combat power should not be too high. It's only about 500000
Ordinary difficulties are simple. Shangchenma / Gaia / kuangsan / arielmia. The rest of the pile flashed. Boss's skill is good. You can also stack more than 100 defense blocks once 175)
1 185. You need to stack more than 100 points of defense. It's difficult to pile up more than 150 points. Plus Chen MA / Gaia / Kuang San / Ariel mia, it will be easier to play with percentage or high injury, and you can pass without it
On 19-23, because of my high fighting power, I basically killed myself with two knives, so I didn't know any strategy
More than 5% of 24 skills are too troublesome. If you have to fight, it's better to use gun sister, weasel and black rock
[you need to know more about boss]:
[1]. Boss has a time limit. If you can't finish playing within the time limit, it will disappear automatically, and there is a chance that it will reappear before the next boss refreshes
[2]. A boss can only win once in each cycle
[3]. If the boss can't be knocked out, it won't increase the consumption of pickaxe, so you can continue to beat xiaohuangren in the future
if you want to recharge, Qiguo has a discount. I hope it can help you