Mining Hongwen ore in cold water
after the revision, you can dig at home. Just go back to the manor, find the vein dealer at the gate, and you can enter the ore
mining has a great chance to get associated minerals. The associated minerals below grade 10 (fluorite) are not worth money. The associated minerals above grade 10, such as the iceberg stone that can be excavated at grade 11, each at least 2500 copper coins "Wulin Tianjiao" suit, let alone other associated minerals, such as malachite and hongwenshi
so what is associated ore? When you dig a kind of mine, another kind of mine you have a chance to proce is associated mine
roughly speaking, if you are full of energy and energy, you can dig out about 50 associated minerals in one day. According to the example of Iceland spar, 50 * 2000 = 12.5W makes more money than escorting
3v3 or daily cost will be increased for physical and energetic work
What are you waiting for? Come and make money
it's better to make money for one person than for everyone. Let's do it together. Even if there are ten icebergs a day, 2500 for each, even if they are 2000, there will be 20000
20000 copper coins = 96 binding Yuanbao = 16 hours of game time.
mining has a great chance to get associated minerals. The associated minerals below level 10 (fluorite) are not worth money. The associated minerals above level 10, such as the iceberg stone that can be excavated at level 11, each at least 2500 copper coins "Wulin Tianjiao" suit, not to mention other associated minerals, such as malachite and hongwenshi
so what is associated ore? When you dig a kind of mine, another kind of mine you have a chance to proce is associated mine
roughly speaking, if you are full of energy and energy, you can dig out about 50 associated minerals in one day. According to the example of Iceland spar, 50 * 2000 = 12.5W makes more money than escorting
3v3 or daily cost will be increased for physical and energetic work
What are you waiting for? Come and make money
it's better to make money for one person than for everyone. Let's do it together. Even if there are ten icebergs a day, 2500 for each, even if they are 2000, there will be 20000
20000 copper coins = 96 binding Yuanbao = 16 hours of game time.
how to invest in digital currency
first of all, we should correctly recognize its risks and determine whether we can bear them. It's better to invest in spare money
secondly, there are many kinds of digital currencies in the market, and you can configure 1-3 kinds of digital currencies at the beginning of new entrants' admission, not too many. It is suggested that the main funds should be invested in bitcoin. Bitcoin is the most stable and the most powerful among all digital currencies. It will increase a lot in the future. The risk of buying bitcoin is much smaller than that of other digital currencies; A small part of the remaining funds can be allocated to other currencies
once again, choose a safe and reliable exchange to register and open an account, and you can trade. If you buy well and leave, hold the money and wait for it to rise. If you reach the psychological expectation, you can sell it to make a profit.
"Cold water" game requires a higher configuration requirements
when the special effects of the game are fully open, it needs at least gtx1070 or gtx1070ti to be able to move. The official memory only gives 8g memory requirements, 8g will block the computer, and at least 16g can guarantee fluency. There is also a large demand for hard disk installation. In addition to the 60g required for installation, enough memory should be reserved to store data, etc. at least, it should be placed in the partition of solid-state hard disk above 100g
notebook 1050ti graphics card has high special effect image quality, which can be stable at more than 60 frames in the whole process, without feeling stuck. It can be said that the official super optimizes such a game previously known as "graphics card killer" into what it is now, and most other domestic online game manufacturers are willing to bow to this effect
"against the cold water" has a better picture effect and a more real "river lake" atmosphere. In terms of physical performance, havok engine is used in this work; In terms of lighting performance, it is the first domestic game adopting enlighten global lighting technology; Tressfx hair technology, Vicon motion capture technology, Habo + ambient light shielding technology and subsurface scattering technology are also introced
cold against the water is based on three series of novels by Wen Ruian, namely "four famous catchers", "who is a hero" and "Chinese chivalrous swordsman". It tells about a fierce chase in the late Northern Song Dynasty, and involves in the North Song Dynasty's life, such as the enmity of the river and the lake, court disputes, gang hatred, emotional entanglement, and various situations in the city
First of all, the level of equipment is
the level of equipment against the cold water is: white yellow green blue red purple orange
the equipment parts that belong to the attack category are: weapons, necklaces, rings, bracelets
the equipment parts that belong to the defense category are: helmet, clothes, shoes, belt, hand guard, wrist guard
among them, bracelets, necklaces, rings, and bracelets Necklaces and wristbands are not reinforced
[relationship between the number of equipment entries and grade]
Blue equipment can have 2-4 entries
Red equipment can have 3-5 entries
purple equipment can have 4-6 entries
Law of heavy section of equipment 1 [Law of heavy section of equipment parts]
equipment heavy forging of two identical parts, 100% get the same part
Ring + ring = ring
two different parts of equipment re forging, The two parts are 50%
knife + shoes = 50% knife / 50% shoes
Law of heavy section of equipment 2 [rule of heavy section of number of entries]
number of entries: depending on the quality of two heavy section equipment
purple + purple (heavy section): number of entries = 4-6
Red + Red (heavy section): number of entries = 3-5
Blue + blue (heavy section): number of entries = 2-4
Red + purple (heavy section) : number of entries = 3-6
Blue + purple (heavy segment): number of entries = 3-5
Blue + Red (heavy segment): number of entries = 2-5
Law of heavy segment of equipment 3 [Law of heavy segment of equipment level]
level 60 + level 60 (heavy forging) = level 60
level 50 + level 60 (heavy segment) = probability level 50 / low probability level 60
two pieces of equipment differ by more than 12 levels, The level of the newly synthesized equipment will be higher than that of the original low-level equipment and lower than that of the original high-level equipment; You can use this method to upgrade the equipment level
Law of heavy section of equipment 4 [Law of heavy section of equipment quality]
Red + Red = red
Red + Purple = probable rate red / small probability purple
Red + blue = probable rate Blue / small probability red
purple + blue = red
Blue + refined purple = red / common Purple / minimum probability refined purple
popular science of concept
[washing entry]
suppose that equipment a has entry 1 + entry 2, and equipment B has entry 3 + entry 4, Equipment a + equipment B will become equipment C (the entry of equipment C will become a random combination of entry 1 to entry 4)
[control variable method to wash equipment]
if entry 1 of equipment a is what we want, entry 2 is what we don't want; If we want entry 3, we need to find a piece of equipment (dog food) with the same part, the same level and the same level of entry 3 to match with the equipment a; There is a chance to synthesize a piece of equipment with both entry 1 and entry 3
control other variables unchanged, only change the entry, then wash the entry; Similarly, control other variables unchanged, only change the level, it is called wash level
entry washing case:
Equipment Overview
in adverse water and cold, the quality of equipment is divided into white, yellow, green, blue, red and purple quality. It can be seen that the equipment is divided into different quality. A total of 12 pieces of equipment
main weapon, headdress, coat, belt, shoes, wrist guard, gloves, necklace, ring X2, bracelet x2
there is also a slot of suspected Deputy weapon, but the second measurement has not yet been made. There is also a special decorative groove on the headdress necklace, which can capture the opponent's hair and obtain a special title in the open red state in the field or when fighting back to defeat the player
there are quite a lot of suit names, but the attributes and values are fixed, that is, adding 15% of basic internal skill or external skill
internal skill attributes will not appear on external skill equipment, so will external skill
equipment re forging
required materials: 2 pieces of equipment, can be any part, two re forging
attributes: take 3-5 random attributes (at least 3, at most 5)
equipment 1 + equipment 2 has 3 + 3 = 6 attributes in total, but the compound will only take 3-5 attributes, at the same time, only the attributes owned by equipment 1 and equipment 2
for example: Gezi equipment 1 and 2 will never proce attribute terms that they do not have, such as Qihai
level: the level of composition is regular
for example: if equipment 1 and 2 are level 51 at the same level, they will only synthesize level 51 composition
if equipment 1 is level 51 and equipment 2 is level 61, They will randomly proce 51 or 61 compounds
if equipment 1 is level 41 and equipment 2 is level 61, then they will only synthesize 51 compounds
components: only one of equipment 1 and equipment 2 will be taken as the compound
for example: if equipment 1 and equipment 2 are both weapons, then they can only synthesize weapons
if equipment 1 is a weapon and equipment 2 is a helmet, Then their composition may be helmets, or weapons
Quality
Red + Red = red
Red + common purple = red / common purple
Red + blue = blue / red
< P > common purple + blue = redall refined purple + Red = common purple
I won't go into details. Here's a very interesting discovery that purple equipment and red equipment exchanged by all refined orders must be purple
You can change the attribute / quality of equipment entries and inherit excellent entries from low-level equipment to high-level equipment by making good use of equipment re forginggreatly reces the cost of equipment use
for example,
necklace of full skill + 1, I believe you all know, but if it's only level 39 or 49, it's really not enough when it's level 60
at that time, equipment re forging actually perfectly solved this problem
in the same way, if you are not satisfied with the attribute entries of your equipment, you can get the right embryo and forge them again, you can get your favorite equipment
The equipment against cold water is divided into good and bad according to its quality. Different quality equipment has different colors
the equipment against cold water can be divided into white equipment, green equipment, blue equipment, red equipment, purple equipment and orange equipment
the acquisition of white equipment is very simple, and they are basically sold in stores. The acquisition of green equipment is also very simple, and it is basically overused. The acquisition of blue equipment is also simple, but some of the best attributes can be used for a while. Red equipment is more difficult to obtain
the necessary good equipment in the early stage is followed by purple equipment, which is very difficult to obtain. It is usually proced by some specific activities and difficult copies, and the attribute is better than other equipment. There is no way to proce the final orange equipment. But it should be better than purple equipment
{rrrrrrr}
< H2 > extended data:the order of equipment against cold water is white yellow green blue red purple orange
the equipment parts belonging to attack category are: weapons, necklaces, rings, bracelets
the equipment parts belonging to defense category are: helmet, clothes, shoes, belt, hand guard, wrist guard
the equipment parts belonging to attack category are: weapons, necklaces, rings, bracelets Necklaces and wristbands are not reinforced
the equipment against the cold is mainly dropped through daily play and advanced . All the basic attributes and entry attributes of the equipment are completely random
best attribute of equipment entry:
cold water: basic attribute of equipment increased by 30%
conquer by wind: basic attribute of equipment increased by 15%
kill of broken dream: full skill of broken dream + 1
protection of iron clothes: full skill + 1
escape of spirit: full skill + 1
courage of Blood River: full skill + 1
pot of nine spirits: full skill + 1
simple wish: full skill + 1
Houde : percentage increase internal defense
Golden soup: percentage increase external defense
broken jade: percentage increase maximum internal attack
cut gold: percentage increase maximum external attack
break empty: percentage increase internal heart damage
monument: percentage increase external heart damage
solid defense: percentage increase basic enrance
Namin: percentage increase basic enrance Body method
quenching force: increase the basic strength by percentage